I recently came back to the came after playing abit back in BETA. Back then my Rig couldnt handle the game at all but I bought a shiny new Laptop a few weeks ago and since I have been a BattleTech nut forever I gave the game another shot and so far it has been an enjoyable experience community wise.
However I would like to imrpove myself as a Mechwarrior and I feel I probably could contribute more to the battles I am part of if I got a few pointers from more experienced warriors.
My main problem seems to be survivability.
ATM I run pretty much exclusivley this build :http://mwo.smurfy-ne...e644c9a4c2cb0ca
And this one: http://mwo.smurfy-ne...f4b64dc9b7444e3
In the process of leveling up the SHD line as I prefer the mobile medium mechs much more then anythign else right now.
I am vastly more successful with the first one, usually running between 300-500 damage in a game, which may be not stellar, but I hope at least competent considering I am a one week noob

With the second build I rarely exceed 200 DMG per battle and usually I get cored in the first 5 minutes, unless I have a very strong team. I try to harass from medium range and try to keep the lights off my Lancemates, however I usually get little to no support and get focused down quickly. Especially when I try to plug holes left wide open by my fellow Mechwarriors.

The first built probably caters more to my agressive playstyle thus I might be more successful with it, however getting in the face with the enemy usually means a quick death as well. Same with flanking since usually I get no support and I am not mobile enough to escape 3 heavies focusing me down once I appear in their back or flanks.

Any good pointers how to increase my survivability and thus at least slighty raising my pitiful K/D ratio of 0.3


I exclusivley PUG and I understand that this is probably part of the problem, however I do prefer this atm due to the steep larning curve of the game. I would like to get much more familiar with the mechanics and other aspects of the game before I feel competent enough to be an asset to a fixed group.
I did play WoT for a couple of years in a exclusievly PUG setting and even there I could rise slghtly above the average crop. Here however I feel like I have no ******* clue what I am doing sometimes

Any pointers or critical remarks would be very welcome at this point.
