

Clan 2X Lrm-20 Vs Clan 2X Lrm-15 + Artemis?
#1
Posted 16 July 2014 - 05:18 AM
Thanks
#2
Posted 16 July 2014 - 05:24 AM
2. Do you have BAP installed? A lot of people expect you to take either BAP or TAG, maybe even both if you feel you need it, in order to counter ECM. I prefer BAP over TAG, but both might be what you need if you plan on constantly chucking LRM's with LOS.
The reason you want to take BAP and/or TAG is to help deal with ECM stackers.
Edited by Techorse, 16 July 2014 - 05:25 AM.
#3
Posted 16 July 2014 - 05:34 AM
I would only take a 20 if I only had 1 hard point to lose. A couple of misses with 2 lrm20's hurts a lot more than a few misses with 15s.
#4
Posted 16 July 2014 - 05:36 AM
Techorse, on 16 July 2014 - 05:24 AM, said:
2. Do you have BAP installed? A lot of people expect you to take either BAP or TAG, maybe even both if you feel you need it, in order to counter ECM. I prefer BAP over TAG, but both might be what you need if you plan on constantly chucking LRM's with LOS.
The reason you want to take BAP and/or TAG is to help deal with ECM stackers.
BAP or TAG? I don't get this choice, they are not interchangeable...
Edited by Kitane, 16 July 2014 - 05:36 AM.
#5
Posted 16 July 2014 - 05:37 AM
#6
Posted 16 July 2014 - 05:41 AM
And is Targeting Computer needed with BAP and/or TAG?
Edited by Seraphic Law, 16 July 2014 - 05:43 AM.
#8
Posted 16 July 2014 - 09:20 AM
Edited by PanchoTortilla, 16 July 2014 - 09:28 AM.
#9
Posted 16 July 2014 - 09:21 AM
Techorse, on 16 July 2014 - 05:24 AM, said:
2. Do you have BAP installed? A lot of people expect you to take either BAP or TAG, maybe even both if you feel you need it, in order to counter ECM. I prefer BAP over TAG, but both might be what you need if you plan on constantly chucking LRM's with LOS.
The reason you want to take BAP and/or TAG is to help deal with ECM stackers.
You shouldn't need to take BAP if you're using LRMs because if you're within range for it to be effective then you're either playing wrong or they're aggressively trying to take you out for having LRMs, or both even.
#10
Posted 16 July 2014 - 10:09 AM
#11
Posted 16 July 2014 - 10:19 AM
Pjwned, on 16 July 2014 - 09:21 AM, said:
BAP:
25% decreased target acquisition time.
25% increased target sensor range (the more info of where the enemy is the better).
+ advanced sensor range and target decay modules.
and a tag.

LRM godliness.
Edited by CygnusX7, 16 July 2014 - 10:20 AM.
#12
Posted 16 July 2014 - 10:23 AM
Pjwned, on 16 July 2014 - 09:21 AM, said:
Targeting Range of standard sensors 800m
Targeting range of BAP 1000m
Max range of Missiles 1000m
BAP is useful. I think misconception is regarding "target information gathering" which does not affect lock time. Same goes for Targeting computer.
I am not positive but BAP may also let you target/lock even when an ECM mech is nearby jamming you.
#13
Posted 16 July 2014 - 10:25 AM
CygnusX7, on 16 July 2014 - 10:19 AM, said:
BAP:
25% decreased target acquisition time.
25% increased target sensor range (the more info of where the enemy is the better).
+ advanced sensor range and target decay modules.
and a tag.

LRM godliness.
Target info gathering is different from acquisition and not exactly crucial for LRMs, and the advanced sensor range module should be more than enough without taking up space & tonnage like BAP does. I suppose if you really value that extra sensor range on top of the module as well then go ahead and use it, but if you ask me it makes more sense on a long range direct fire build than a LRM build which should cram more ammo in or something.
That's just my opinion though, you are of course free to have yours as well.
Agent 0 Fortune, on 16 July 2014 - 10:23 AM, said:
Targeting Range of standard sensors 800m
Targeting range of BAP 1000m
Max range of Missiles 1000m
BAP is useful. I think misconception is regarding "target information gathering" which does not affect lock time. Same goes for Targeting computer.
I am not positive but BAP may also let you target/lock even when an ECM mech is nearby jamming you.
Personally I prefer to not rely on countering ECM because if I'm running LRMs I shouldn't be in that kind of range anyways.
Edited by Pjwned, 16 July 2014 - 10:29 AM.
#15
Posted 16 July 2014 - 10:42 AM
Pjwned, on 16 July 2014 - 10:25 AM, said:
Target info gathering is different from acquisition and not exactly crucial for LRMs, and the advanced sensor range module should be more than enough without taking up space & tonnage like BAP does. I suppose if you really value that extra sensor range on top of the module as well then go ahead and use it, but if you ask me it makes more sense on a long range direct fire build than a LRM build which should cram more ammo in or something.
That's just my opinion though, you are of course free to have yours as well.
Perhaps I'm misunderstanding you but BAP decreases target acquisition by 25% meaning you can fire your missiles 25% sooner than you could without it. Add Target Decay to that and your targets are held for 3.5 seconds longer than they would be without it.
All that Target Info Gathering does is give you mech information sooner. Not target it sooner.
#16
Posted 16 July 2014 - 10:51 AM
#17
Posted 16 July 2014 - 11:05 AM
One, is due to the stream firing, the tightening of the missiles is not as noticeable...if it does anything at all...I'm not sure.
Second, is Clan LRMs seem to be bugged (maybe IS too, haven't played much IS lately), and even when it shows a lock the first shot fires into the dirt.
I'm not sure if the fact that Artemis speeds up your lock times is part of the problem, or if it's even worth having with that bug.
Generally though, the MAIN benefit for Clan LRMs via Artemis would be getting a quicker lock, which makes it more likely to hit your target before they get into cover...assuming the shot doesn't bug out.
It also allows for faster relocks if you lose lock and are trying to reaquire to have the missiles change course.
#18
Posted 16 July 2014 - 11:05 AM
Bobzilla, on 16 July 2014 - 10:51 AM, said:
Hey Bishop, have you tried this with a Summoner yet? How did it work out?
#19
Posted 16 July 2014 - 11:05 AM
#20
Posted 16 July 2014 - 11:06 AM
Nicholas Carlyle, on 16 July 2014 - 11:05 AM, said:
It also allows for faster relocks if you lose lock and are trying to reaquire to have the missiles change course.
Can someone tweet at them and find out if they are working on the problem?
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