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How Balanced Was Mwll Missiles And Countermeasures?

Balance

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#1 El Bandito

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Posted 17 July 2014 - 01:51 AM

As opposed to MWO? Specifically the LRMs, SRMs and SSRMs along with AMS and ECM. I have played it for only few days before I got into the MWO beta so I need opinions of someone who is a vet at the game.

Recently I watched the MWLL tutorial video on missiles and they do have some rather interesting mechanics. How did the MWLL devs balance them when compared to what we have here in MWO? For example, in MWLL it seems the Clan version of LRMs did full damage at close range, as opposed to scaling damage, SSRMs had dumb fire mode, and SRMs followed NARC.






We need Arrow IV up in here.

Edited by El Bandito, 17 July 2014 - 02:09 AM.


#2 Egomane

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Posted 17 July 2014 - 08:44 AM

Please see this thread for MWLL discussions: http://mwomercs.com/...ds-is-not-dead/

There you can ask about and inform yourself concerning the mechanics used to balance living legends.

Closing!





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