New Arm Lock Use Is Useless, Bad, Unnecessary.
#1
Posted 17 July 2014 - 06:38 AM
#2
Posted 17 July 2014 - 06:40 AM
Why can't we have both?
#3
Posted 17 July 2014 - 06:50 AM
#4
Posted 17 July 2014 - 06:52 AM
As a mechanic it's abusive and allows for things that cannot be done normally.
It should only be able to be changed in the options menu.
#5
Posted 17 July 2014 - 06:53 AM
Keep accidentally hitting shift while zooming and locking arms when I didn't want to. Very annoying.
Edited by Troutmonkey, 17 July 2014 - 06:53 AM.
#6
Posted 17 July 2014 - 06:53 AM
I just have some Mechs where i need Armlock but when i need it then mostly a long time.
I hated to change it in the Menu just for some Mechs so i hold them .... i hold them looooooong ....
Many asked for it (including me) sooo nope its not useless and unnecessary.
I also hope they make a Throttle Decay toggle .... hate it to change it just for my 6 Lights in the menu...
Edited by Degalus, 17 July 2014 - 06:54 AM.
#7
Posted 17 July 2014 - 06:54 AM
#8
Posted 17 July 2014 - 06:55 AM
What exactly can't you do with the toggle arm lock that you could do with the hold key strain my damn pinky one, lets play that game. You say it sucks and can't say why, hitting a button TWICE isn't exactly a big deal compared to holding it down and having a very hard time pressing the A key.
Edited by shad0w4life, 17 July 2014 - 06:57 AM.
#9
Posted 17 July 2014 - 06:56 AM
Personally I far prefer it, free's up with hand to concentrate on other movement without holding it down. But I do agree it should be a selection in the options.
#10
Posted 17 July 2014 - 06:58 AM
#11
Posted 20 July 2014 - 05:21 AM
CapperDeluxe, on 17 July 2014 - 06:58 AM, said:
Yep, for me I like the hold, others, the toggle. Pretty simple to program, and you can make everyone happy. Just like with Throttle Decay
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