Jump to content

Fall Damage And Cat Ct


  • You cannot reply to this topic
5 replies to this topic

#1 SURUBAMAN

    Member

  • PipPip
  • Bad Company
  • Bad Company
  • 47 posts

Posted 17 July 2014 - 07:16 AM

Fall damage should be to leg internals only. Not to armor. Should be easy to fix, so FIX IT.

Also, the Catapult is all CT. For balance's sake, won't you please make the ST's a little larger?

And I am also wondering, do the arms actually take any less damage when the missile flaps are down vs. open?

#2 Lefty Lucy

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 3,924 posts
  • LocationFree Tikonov Republic

Posted 17 July 2014 - 07:33 AM

View PostSURUBAMAN, on 17 July 2014 - 07:16 AM, said:

Fall damage should be to leg internals only. Not to armor. Should be easy to fix, so FIX IT.

Also, the Catapult is all CT. For balance's sake, won't you please make the ST's a little larger?

And I am also wondering, do the arms actually take any less damage when the missile flaps are down vs. open?


Holy crap you want lights to be 0% instead of <15%?

#3 Zervziel

    Member

  • PipPipPipPipPipPipPip
  • The Marauder
  • The Marauder
  • 909 posts
  • LocationVan Zandt

Posted 17 July 2014 - 07:42 AM

Considering the fact that both the armor and the internals are rigid structures that are connected, I think the OP's post is a bit idiotic. Plus the lights need to be thrown a bone.

#4 DEMAX51

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 2,269 posts
  • LocationThe cockpit of my Jenner

Posted 17 July 2014 - 07:48 AM

View PostSURUBAMAN, on 17 July 2014 - 07:16 AM, said:

Fall damage should be to leg internals only. Not to armor. Should be easy to fix, so FIX IT.

This is an absolutely terrible idea.

Quote

Also, the Catapult is all CT. For balance's sake, won't you please make the ST's a little larger?

This is a decent idea, the CT is too big. If it had more "stalkerish" hitboxes it'd be much more viable.

Quote

And I am also wondering, do the arms actually take any less damage when the missile flaps are down vs. open?

Yes, they reduce damage by 10%.

#5 Pjwned

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • 4,731 posts
  • LocationDancing on the grave of Energy Draw LOL

Posted 17 July 2014 - 07:48 AM

If fall damage was reduced by something like 75% then yeah it could damage internal structure instead, otherwise that would be stupid because of legs potentially being lost without even losing any armor on them.

Edited by Pjwned, 17 July 2014 - 07:49 AM.


#6 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 17 July 2014 - 08:19 AM

The Catapult CT is still a bit squishy, but I am fairly content with it as it is. The Timber Wolf does show how balanced the hitboxes can be if PGI did want to tweak the Cat a bit further.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users