Hobgoblin I, on 19 July 2014 - 10:32 AM, said:
I never said damage per heat efficiency didn't matter. I just said it wasn't the end all be all of the game. If it were then the machine gun would be the best weapon...all damage, no heat. Are they the best weapon in the game? Look beyond the heat efficiency to see how much damage is actually being done.
Certainly DPS and burst-damage are also factors, but most mechs designs generate appreciable heat as they fire weapons (outside of things like MGs and Gauss). So most mech designs are essentially machines that convert heat into damage. With MGs, it's spread damage, so even with decent DPS, it takes awhile to down a mech. With something like twin Gauss, your DPS-per-ton is quite low. Yeah your heat never goes up, but that just means you're never fully utilizing your "heat resource".
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Again, I'm not arguing against a buff to certain short range weapons. This topic, however, is about nerfing the PPC/gauss combo. I would love to see an SRM buff but I don't need to see another nerf for it to make sense.
I don't necessarily want to nerf individual weapons. What I'd like to see is burst damage at a reasonable level, where both the shooter is challenged to make follow-up shots and the victim is challenged to make defensive piloting maneuvers to deny that shot or take it on a better location. To me, it provides an opportunity for meaningful interaction between players, and makes the game more interesting, instead of the damage of an entire salvo being dumped instantly into one spot in an all-or-nothing split second moment.
What is considered a "reasonable level" of pin-point FLD burst damage? At what ranges? Everyone has a different threshold.
As a thought experiment, you could make the game so that it's possible to do 200 PP FLD damage in a single shot, and it'd still be a game of skill. It'd just be a different kind of skill, more akin to tank combat where the first-to-see and first-to-shoot wins. A single shot would core an Atlas CT. You'd survive if you could turn an arm or a shoulder into it. But that's probably not the kind of game most players here signed up to play.
That's an extreme example, but it is just being used to demonstrate that it *is* possible for PP FLD to exceed any kind of reasonable threshold. So my question to the community is this: where do you draw the line?
If I were PGI, and dedicated to making this game an enjoyable experience for this community, I'd make a poll along those lines, I'd ask that question honestly and take the answer seriously.
Edited by YueFei, 19 July 2014 - 10:50 AM.