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Sneak Peeks


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#21 Sephlock

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Posted 18 July 2014 - 06:56 PM

I am going to take this as confirmation of the Piranha mech and an underwater map ala that one map in MW2 where you had to use torpedos.

#22 Helmer

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Posted 18 July 2014 - 07:13 PM

View PostArchSight, on 18 July 2014 - 06:41 PM, said:

But is it going to be 3D?



I'm kinda curious about that too. I can see ways to fudge it, but (question open for anyone) is there an official 3D map anywhere? I honestly don't know and would love to see it. I don't think it's absolutely necessary for this game , but it would be amazing!



Cheers!

#23 XX Sulla XX

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Posted 18 July 2014 - 07:19 PM

Will make sure to check out your twitter more often.

#24 SgtMagor

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Posted 18 July 2014 - 07:32 PM

thx, kewl stuff. had to use another browser to see all the embedded stuff, ie 11 blocks a lot of things...Posted Image

#25 Westy543

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Posted 18 July 2014 - 07:44 PM

Love seeing around your guys' office. :D

How does the Kanban board work? I get the filtering by the top sticky notes since there's lines, but not the bottom.

Edited by Westy543, 18 July 2014 - 07:45 PM.


#26 Will9761

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Posted 18 July 2014 - 08:12 PM

This is what I wanted to see for so long! Thanks for sharing this sneak peek.

#27 Javin

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Posted 18 July 2014 - 08:49 PM

I see CW possibilities! Very excited. And some of mechs look nice too.

#28 Kamikaze Viking

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Posted 18 July 2014 - 10:54 PM

Sploooosh, that CW map screen!

Definitely need at least 1 or 2 mech models in the fish tank.

#29 Novakaine

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Posted 18 July 2014 - 10:55 PM

Thanks, now I can shut up.
For a while.......

#30 The Amazing Atomic Spaniel

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Posted 18 July 2014 - 11:04 PM

Nice! Thanks.

#31 A banana in the tailpipe

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Posted 18 July 2014 - 11:05 PM

Great thread, tho that giant Duke Nukem Forever promo explains a lot about PGI's development process. :D

#32 Kjudoon

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Posted 18 July 2014 - 11:12 PM

Yeep! A Kanban system in this type of work environment? I never considered that to be an effective information based workflow logistical method, but manufacturing based because it makes sense for physical items not intellectual property.

But I nitpick for amusement's sake.

#33 PoLaR

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Posted 19 July 2014 - 04:27 AM

Sneak peaks... this is how you build up your game and get people really, realllyyy excited about upcoming content!!! Weooo : D

#34 Johnny Z

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Posted 19 July 2014 - 04:47 AM

I just really really really hope I dont have to look at the star map in the mech bay. I am hoping there is alot more to it than a pop up window of a map in the mech bay. For a first step ok, but lets see something better than that eventually.

Edited by Johnny Z, 19 July 2014 - 04:49 AM.


#35 Sir Trent Howell

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Posted 19 July 2014 - 05:53 AM

Add "Spell 'decision' Correctly" to your Kanban wall.

#36 Demoncard

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Posted 19 July 2014 - 06:02 AM

View PostNikolai Lubkiewicz, on 18 July 2014 - 05:11 PM, said:

careers

The link is broken. http://piranhagames.com/#CAREERS

View PostNikolai Lubkiewicz, on 18 July 2014 - 05:11 PM, said:

Guy Fawkes

no

Edited by Demoncard, 19 July 2014 - 06:07 AM.


#37 Lord Perversor

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Posted 19 July 2014 - 06:02 AM

View PostNikolai Lubkiewicz, on 18 July 2014 - 05:11 PM, said:

Greetings MechWarriors!

Here's a selection of past peeks to get started with.



Posted Image
The Hall of Chassis - These are just the ones already in-game. There's a whole plethora still to come!



Why are there 2x Orions!! wich is the IS heavy chassis you hidding behind!!!!

#38 Wolfways

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Posted 19 July 2014 - 06:29 AM

CW map?!!! :D

Must not get excited, lower expectations, must not get excited, lower expectations, must not get excited...

#39 Darth Futuza

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Posted 19 July 2014 - 07:12 AM

View PostHelmer, on 18 July 2014 - 07:13 PM, said:



I'm kinda curious about that too. I can see ways to fudge it, but (question open for anyone) is there an official 3D map anywhere? I honestly don't know and would love to see it. I don't think it's absolutely necessary for this game , but it would be amazing!



Cheers!

Might be kind of hard to use such a thing, 2d might end up being more fun/functional. Be cool though if it worked.

#40 Jin Ma

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Posted 19 July 2014 - 10:09 AM

View PostLord Perversor, on 19 July 2014 - 06:02 AM, said:


Why are there 2x Orions!! wich is the IS heavy chassis you hidding behind!!!!


lol good catch maybe the nxt mech is a heavy?





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