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Clan Invasion = Pay To Win?


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#261 Mavairo

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Posted 27 July 2014 - 04:34 PM

View Posthercules1981, on 27 July 2014 - 04:27 PM, said:

2 crit slot double heat sinks, lighter weapons with less crit slots, Xl engines that need both sides blown up to be killed, and 7 crit slot endo steel and ff if I remember correctly. How is this not pay to win for the moment at least. No one would rather have 3 crit slot doubles, a weapon of the same type that is heavier or an Xl that only needs one side blow up to die, or 14 crit endo FF NOBODY would, NOBODY!


You forget, we can actually change our engines out (up or down sizes as needed), and carry endo steel over a larger variety of mechs (which does ALOT to make up tonnage space). We also do not have a Single Hard Point that is fixed beyond the ones like our actuators and hands.

Our lights can move at 150kph and carry superior firepower, and are physically smaller. Theirs on the other hand are the size of mediums (the only viable one. the kitfox) and move 97.

Our LLs are overall better due to the much shorter beam duration. Our ACs are flat out superior. (Front loaded damage vs DOT) our LRMs are better (big wads of LRMs instead of little tiny streams that AMS ravages like no tomorrow). more than One ECM Mech.

We can also carry comparable firepower, our mechs have better hitboxes overall so they can spread damage better.

The best thing clans have, are mediums that aren't terrible failmechs that the devs should feel bad for putting in the game.

Edited by Mavairo, 27 July 2014 - 04:37 PM.


#262 Roland

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Posted 27 July 2014 - 04:35 PM

View PostJoseph Mallan, on 27 July 2014 - 02:41 PM, said:

No I am going with we are not playing the game yet. Or have you captured a planet I didn't hear about? :)

It sure seems like when I log in and get put into a match, and am fighting against other players, I am in fact playing a game.

#263 Joseph Mallan

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Posted 27 July 2014 - 04:36 PM

View PostRoland, on 27 July 2014 - 04:35 PM, said:

It sure seems like when I log in and get put into a match, and am fighting against other players, I am in fact playing a game.

Have you captured a single City or freed a planet from Clan Occupation Roland? If you haven't then you are not yet playing THE game.

Edited by Joseph Mallan, 27 July 2014 - 04:38 PM.


#264 Roland

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Posted 27 July 2014 - 04:38 PM

View PostMavairo, on 27 July 2014 - 04:34 PM, said:

We can also carry comparable firepower, our mechs have better hitboxes overall so they can spread damage better.

I'm always curious when people say this.
The IS mechs do not in any way have superior hitboxes to clan mechs. This is largely just a myth that people started up when they first saw some of the clan mechs.

For instance, people assumed the MadCat would have bad hitboxes, because it did in MW4... but it most definitely does not have bad hitboxes at all.

Some clan mechs have worse hitboxes than others.. but none of them actually have particularly BAD hitboxes compared to the IS mechs with bad hitboxes. For instance, the Awesome's hitboxes are far worse than any clan mech.

View PostJoseph Mallan, on 27 July 2014 - 04:36 PM, said:

Have you captured a single City or freed a planet from Clan Occupation Roland? If you haven't then you are not yet playing the game.

Sure seems like I'm playing the game.
Since you know, I'm actually playing the game, and at the end of each match one team wins and one team loses.

#265 Mcgral18

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Posted 27 July 2014 - 04:39 PM

View PostRoland, on 27 July 2014 - 04:38 PM, said:

I'm always curious when people say this.
The IS mechs do not in any way have superior hitboxes to clan mechs. This is largely just a myth that people started up when they first saw some of the clan mechs.

For instance, people assumed the MadCat would have bad hitboxes, because it did in MW4... but it most definitely does not have bad hitboxes at all.

Some clan mechs have worse hitboxes than others.. but none of them actually have particularly BAD hitboxes compared to the IS mechs with bad hitboxes. For instance, the Awesome's hitboxes are far worse than any clan mech.


Sure seems like I'm playing the game.
Since you know, I'm actually playing the game, and at the end of each match one team wins and one team loses.


Nova and Dire Whale aren't very good hitbox wise. Cute Fox is a tad too large, and also wide. It can't even fit under the ramps on HPG, while you can fit a Jenner in there without issues, and the Spider is at home in those small spaces. For a 30 tonner, it's very wide.

MadCat is one of the few with good hitboxes. Most are mediocre at best.

#266 Roland

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Posted 27 July 2014 - 04:40 PM

View PostMcgral18, on 27 July 2014 - 04:39 PM, said:


Nova and Dire Whale aren't very good hitbox wise. Cute Fox is a tad too large, and also wide. It can't even fit under the ramps on HPG, while you can fit a Jenner in there without issues, and the Spider is at home in those small spaces. For a 30 tonner, it's very wide.

MadCat is one of the few with good hitboxes. Most are mediocre at best.

But they aren't any WORSE than the IS mechs.

#267 Vlaitor

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Posted 27 July 2014 - 04:41 PM

View PostMcgral18, on 27 July 2014 - 04:34 PM, said:


In your opinion, but I think your opinion is a tad bias.

Certainly not factual.


Sigh.

I just seemed to be gifted by the sense of sight.

Look, one of my nova's does 70 alpha. That's enough to kill mediums and some XL heavy's in one hit by a 50 tonner. Even my catapults and jagers can't even get remotely close to that.
I don't have enough energy nor patience to write down the list of pros vs cons but clan mechs has a clear advantage. You say I'm bias ? Bias on what ? My performance ? Yeah, I look pretty good haha.

#268 Joseph Mallan

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Posted 27 July 2014 - 04:42 PM

View PostRoland, on 27 July 2014 - 04:38 PM, said:

I'm always curious when people say this.
The IS mechs do not in any way have superior hitboxes to clan mechs. This is largely just a myth that people started up when they first saw some of the clan mechs.

For instance, people assumed the MadCat would have bad hitboxes, because it did in MW4... but it most definitely does not have bad hitboxes at all.

Some clan mechs have worse hitboxes than others.. but none of them actually have particularly BAD hitboxes compared to the IS mechs with bad hitboxes. For instance, the Awesome's hitboxes are far worse than any clan mech.


Sure seems like I'm playing the game.
Since you know, I'm actually playing the game, and at the end of each match one team wins and one team loses.

If that is all the game you want then you can be satisfied. I am here to play a game that involves defeating the Clans invading the Inner Sphere. We do not have the game to play. We have no leader board, no map to control. I do not yet have the game I am here to play.

#269 Kilbourne Jorgensson

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Posted 27 July 2014 - 04:44 PM

IMO the biggest advantage clan mechs have are the loadouts. I love my Atlases but they have fewer weapon points than a light mech. The clan mechs are more fun because you can play around with loadouts more.

#270 Mcgral18

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Posted 27 July 2014 - 04:44 PM

View PostVlaitor, on 27 July 2014 - 04:41 PM, said:


Sigh.

I just seemed to be gifted by the sense of sight.

Look, one of my nova's does 70 alpha. That's enough to kill mediums and some XL heavy's in one hit by a 50 tonner. Even my catapults and jagers can't even get remotely close to that.
I don't have enough energy nor patience to write down the list of pros vs cons but clan mechs has a clear advantage. You say I'm bias ? Bias on what ? My performance ? Yeah, I look pretty good haha.



70 damage spread won't kill in 1 shot against a halfway competent opponent. Against the underhive, it might. That's a skill issue.

cERLL requires 1.2 seconds to deal the same damage as an isLL. cERML is better, yes.

cUACs are worse than IS since they lack the FLD which kills very efficiently.


Are you the type of person who thinks getting high damage is doing well in this game? I'll take my DakkaMets against Timber Wolves any day.

Edited by Mcgral18, 27 July 2014 - 04:44 PM.


#271 Vlaitor

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Posted 27 July 2014 - 04:47 PM

View PostMcgral18, on 27 July 2014 - 04:44 PM, said:



70 damage spread won't kill in 1 shot against a halfway competent opponent. Against the underhive, it might. That's a skill issue.

cERLL requires 1.2 seconds to deal the same damage as an isLL. cERML is better, yes.

cUACs are worse than IS since they lack the FLD which kills very efficiently.


Are you the type of person who thinks getting high damage is doing well in this game? I'll take my DakkaMets against Timber Wolves any day.


Hum no.
Nova's are laser boats. I aim well and my Pin Point Skill compensate for the rest.

#272 Mavairo

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Posted 27 July 2014 - 04:49 PM

View PostRoland, on 27 July 2014 - 04:38 PM, said:

I'm always curious when people say this.
The IS mechs do not in any way have superior hitboxes to clan mechs. This is largely just a myth that people started up when they first saw some of the clan mechs.

For instance, people assumed the MadCat would have bad hitboxes, because it did in MW4... but it most definitely does not have bad hitboxes at all.

Some clan mechs have worse hitboxes than others.. but none of them actually have particularly BAD hitboxes compared to the IS mechs with bad hitboxes. For instance, the Awesome's hitboxes are far worse than any clan mech.


Sure seems like I'm playing the game.
Since you know, I'm actually playing the game, and at the end of each match one team wins and one team loses.


First, DW vs Atlas. One is a gigantic waddling boom turret, with a CT the size of Alaska (even after the rework). The Atlas on the other hand lots of even hitboxes, gigantic thick arms great for shielding.

The Warhawk compared to the Stalker, usually will not carry as much firepower. Nor are it's low slung arms particularly effective at blocking shots on it's STs. (thin arms up top) Same with comparing to the Battlemaster, whos arms are MUCH better at blocking CT and ST shots. It's CT sticks out farther making it easier to hit than either. (The AWS doesn't even count as a mech. Period. This is nothing new and has been the case since Closed Beta)

The TW if it carries missiles at all, have very easy to hit and blow out STs, easily stripping off the arm payload as well as torso on that given side. Even the tiny little humps for the SRMs are easily picked out and smashed by a half competent shooter, particularly at the 400 meter range. If they take LRMs...you can double the range easily.

The TW also has a merely Moderately difficult head to blow out. It's roughly the same head size and placement as a Catapult. (vs a difficult head to blow out compared to the better IS heavies)

The TWs arms are also thin uptop which means it can not effectively shield it's STs with it's arms. The TDR, The Cataphract (to a lesser extent), even the Dragon have better arms for shielding damage with (The shoulders obscure the STs completely from the sides).

The Stormcrow seems to have a little bit of a Dragon problem when it comes to how far it's CT sticks out. Meaning it does not shield damage as well as the Shawk, or even Hunchback.

Don't even get me started on the poor broad flat torsod summoner vs the nice rounded TDR. The Summoner's torsos especially with again it's thin biceps, and long flat panels are easy to blow out. To say nothing of it's horrendous armament compared to it's older brother on average.

If you're being at all impartial, these are each all known and repeatable weak points of the clan mechs.

Edited by Mavairo, 27 July 2014 - 04:54 PM.


#273 Mcgral18

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Posted 27 July 2014 - 04:53 PM

View PostVlaitor, on 27 July 2014 - 04:47 PM, said:


Hum no.
Nova's are laser boats. I aim well and my Pin Point Skill compensate for the rest.


Anyone dumb enough to stare a laser boat down deserves to die. That's the underhive for you.

Care to share your loadout?

PinPoint skill? As in the pilot skill? That's absolutely worthless. Convergence is already instantaneous. 30% faster instantaneous is still instantaneous.


If you mean managing to run around a mech at over 100 KMh in order to hit the same location while the target is twisting, I'm going to have to call BS.


Lasers can never deal all their damage to the same location; unless you're playing against the underhive.

#274 N0MAD

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Posted 27 July 2014 - 04:55 PM

View PostJoseph Mallan, on 27 July 2014 - 12:23 PM, said:

What Planet are you protecting?
Do you drop with or without Clanners?
Are you a Solaris 7 Gladiator? Whats your standing? In what Arena bracket?

Until you have a contract to fight for a House on A planet you are not playing the game, you are merely testing the combat engine..

Are you gaining coin and XP for doing a drop? of course you are, you are playing the game mate, stop being a twit.

#275 Xeno Phalcon

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Posted 27 July 2014 - 04:56 PM

View PostRoland, on 27 July 2014 - 04:40 PM, said:

But they aren't any WORSE than the IS mechs.


Well, thats not quite true in some cases, mostly for Nova it got pooped all over by the omnitech rules:

Nova only has the XL engine going for it, no endo or FF so stock it has 16 tons of weapon space, while a Hunchback with a 250 standard engine does the same speed as a nova, and will have 16.5tons of weapon space, before upgrading endo or ff and carrying the same amount of armor (320pts). The major contributing difference in the nova's favor is four hardwired heatsinks and five hardwired jump jets - but then hunchy gains a further three tons by upgrading to endosteel.

----

To some extent you can also compare a battlemaster to a warhawk: due to the warhawks mind blowing TEN hardwired heatsinks the battlemaster has as much tonnage available for weapons as the hawk nearly (32.5tons vs 31 tons with nearly the same armor profile due to warhawk having FF and giving the BM endo, without changing engines IE BM has a 340 standard vs the hawks hardwired 340XL)

-----------

Edited by Xeno Phalcon, 27 July 2014 - 04:57 PM.


#276 N0MAD

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Posted 27 July 2014 - 05:01 PM

View PostGyrok, on 27 July 2014 - 08:20 AM, said:


In the chat somebody typed "DS and EMBER are P2W, the clan mechs you drove did not get you the win....teamwork and skill are OP. Mechs are not..."


Funny thing that isnt it, you claim you can win against P2W clan mechs with P2W IS mechs.
Dragon Slayer is an MC only mech right?
Seems legit..

#277 Joseph Mallan

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Posted 27 July 2014 - 05:05 PM

View PostN0MAD, on 27 July 2014 - 04:55 PM, said:

Are you gaining coin and XP for doing a drop? of course you are, you are playing the game mate, stop being a twit.

I am playing in a combat engine. The game has yet to be released. If you think you are playing a game then you sir are the twit.

#278 Roland

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Posted 27 July 2014 - 05:06 PM

View PostJoseph Mallan, on 27 July 2014 - 05:05 PM, said:

I am playing in a combat engine. The game has yet to be released. If you think you are playing a game then you sir are the twit.

No, I think you're clearly being the twit here dude.

#279 Joseph Mallan

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Posted 27 July 2014 - 05:08 PM

View PostRoland, on 27 July 2014 - 05:06 PM, said:

No, I think you're clearly being the twit here dude.

hey because you folks have low standards for what constitutes a game does not put the onus on me for being a twit! If you are good with playing one of 3 matches for no more reward than cash and credit... fine, but I am here for the real game, and still waiting patiently for the day it is released.

#280 lol lol lol lol lol lol lol lol

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Posted 27 July 2014 - 05:10 PM

View PostLorgarn, on 19 July 2014 - 05:56 AM, said:

So we have change to Pay to Win now?


No, pay to win indicates something that you could only get through real cash that will never be available for in game currency.

is gained through payment of Real World currency.
is gained through playing the game (or I guess you can buy it, its an option)

You can purchase the Clan mechs in a pack using Real World currency to play them right now if you like, or you can wait until they are available for or at a later date as indicated below:

Posted Image

Either way, you can have the opportunity to use these Clan Mechs whether you pay Real World currency or not. Technically you don't have to pay a single dime and can still end up being able to use Clan Mechs... you just have to wait for now.

Long story short, no it is not pay to win.

Edited by 00ohDstruct, 27 July 2014 - 05:11 PM.






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