LRM boats be hatin still.


Ecm Could Still Use Looking Into For Game Ballance.
Started by Hans Von Lohman, Jul 23 2014 02:23 AM
45 replies to this topic
#41
Posted 23 July 2014 - 03:33 PM
#42
Posted 23 July 2014 - 03:42 PM
Willard Phule, on 23 July 2014 - 01:21 PM, said:
What gets me is how people driving Omnis cry about ECM on the other team.
Clan Active Probe. 1 ton, 1 slot. For Christ's sake, lose a heatsink or something and put one on. If every Omni has one, ECM becomes moot.
Hell, I go straight to the cellar on HPG now because the Counter ECM is a bubble. I can hang out and shut down the ECM lights that get to the top first.
Clan Active Probe. 1 ton, 1 slot. For Christ's sake, lose a heatsink or something and put one on. If every Omni has one, ECM becomes moot.
Hell, I go straight to the cellar on HPG now because the Counter ECM is a bubble. I can hang out and shut down the ECM lights that get to the top first.
Erm.. If every omni is a brawler with CAP.. then yes it becomes moot. But what does Active probe have to do with stealth mode at any range beyond 200m?
#43
Posted 23 July 2014 - 04:09 PM
If we can at least make Lock-Ons independent of ECM's cloak, that could be a good start for both Clan and IS. But that would need to include changes to how locks work.
Here's what I'd look at:
WIth ECM specifically:
ECM no longer prevents locks or slows them down.
Still works against Artemis, and canceling out other spread reducing bonuses.
It will continue to obsure the HUD and deny a Paper Doll (HTAL, hopefully in the future) as it currently functions.
TAG, NARC, PPC shot can reveal a Target, filling the Magic Dorito for Allies and the Paper Doll info just as currently can happen.
Then for the Lock-on mechanism (making it independent):
Holding the reticle/crosshair on a target long enough brings up the 'Lock-On set' reticle independently.
No longer need to acquire a Target lock with the default 'R' with Line of Sight on Target.
ECM no longer blocks locks if player can hold reticle/crosshair on target with Line on Sight on Target.
Target Decay and Radar Deprivation will still be able to modify Target Retention for Locks.
Showing the Paperdoll of a Target should be a separate (independent) mechanism from Locks.
Indirect Fire Lock-On needs a Target to be TAG'ged, NARC'd, and/or revealed by a UAV.
Here's what I'd look at:
WIth ECM specifically:
ECM no longer prevents locks or slows them down.
Still works against Artemis, and canceling out other spread reducing bonuses.
It will continue to obsure the HUD and deny a Paper Doll (HTAL, hopefully in the future) as it currently functions.
TAG, NARC, PPC shot can reveal a Target, filling the Magic Dorito for Allies and the Paper Doll info just as currently can happen.
Then for the Lock-on mechanism (making it independent):
Holding the reticle/crosshair on a target long enough brings up the 'Lock-On set' reticle independently.
No longer need to acquire a Target lock with the default 'R' with Line of Sight on Target.
ECM no longer blocks locks if player can hold reticle/crosshair on target with Line on Sight on Target.
Target Decay and Radar Deprivation will still be able to modify Target Retention for Locks.
Showing the Paperdoll of a Target should be a separate (independent) mechanism from Locks.
Indirect Fire Lock-On needs a Target to be TAG'ged, NARC'd, and/or revealed by a UAV.
Edited by Praetor Knight, 23 July 2014 - 04:12 PM.
#44
Posted 23 July 2014 - 04:20 PM
Somewhere in the Secret Underhive Nerfcave, Paul said:
How can I walk out in the open unmolested?
Oh yea...
*Moments Later*
Now I don't have to practice Lights at all...
Oh yea...
*Moments Later*
Now I don't have to practice Lights at all...
#45
Posted 24 July 2014 - 07:56 AM
Just lost a game.We had 2LRM boats with 0 ECM and enemy had 4 ECM.It was pretty much massacre -.- .
Yea ECM is still OP and no matter if I have Tag or not.
Yea ECM is still OP and no matter if I have Tag or not.
#46
Posted 24 July 2014 - 08:08 AM
I personally think ECM should only grant stealth to the mech its equipped on.
Passive sensor mode should be added for everyone else who cant use ECM. passive sensor mode could work like a worse version of ECM that gives you some stealth but also turns off your targeting, detailed sensor info, and ability to share sensor info with teammates.
Passive sensor mode should be added for everyone else who cant use ECM. passive sensor mode could work like a worse version of ECM that gives you some stealth but also turns off your targeting, detailed sensor info, and ability to share sensor info with teammates.
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