New Idea, Want To See Front Of Mech And See Damage
#1
Posted 21 July 2014 - 06:28 PM
#2
Posted 21 July 2014 - 06:29 PM
#3
Posted 21 July 2014 - 06:31 PM
Lynx7725, on 21 July 2014 - 06:29 PM, said:
which is exactly why it shouldn't be allowed in public matches. Now the option in private matches would be cool, especially for those making tutorials, videos, etc.
#4
Posted 21 July 2014 - 06:40 PM
Sandpit, on 21 July 2014 - 06:31 PM, said:
Y'know, speaking of which, I would really like PGI to implement a "combat videographer" kind of thing for general use. Put in nice controls for someone to get a good series of video out. The Cool Factor is why a lot of us play this game, getting good combat vids out there will draw attention.
#5
Posted 21 July 2014 - 06:40 PM
That said, I don't think we should be able to rotate 3rd person view. That leaves it far too open for abuse, and frankly, I think the damage textures in the game are hardly eye candy to look at.
#6
Posted 21 July 2014 - 07:59 PM
AUSwarrior24, on 21 July 2014 - 06:40 PM, said:
That said, I don't think we should be able to rotate 3rd person view. That leaves it far too open for abuse, and frankly, I think the damage textures in the game are hardly eye candy to look at.
There are more issues than just implementing a "rear view" this was discussed a looooooooooong time ago when advanced zoom was introduced. It has to do with system performance and server load. Having to render that scene twice apparently causes all kinds of problems.
#7
Posted 21 July 2014 - 08:29 PM
#8
Posted 21 July 2014 - 09:37 PM
StaggerCheck, on 21 July 2014 - 08:29 PM, said:
Which way'd he go?
Which way'd who go?
Lol
Yeah a post match look at my one legged no armed mech after the game would be pretty awesome.
#10
Posted 21 July 2014 - 09:44 PM
Jusitcar, on 21 July 2014 - 06:28 PM, said:
Someone post one of those old videos so this guy can see what the game used to look like.
#12
Posted 21 July 2014 - 11:18 PM
StaggerCheck, on 21 July 2014 - 08:29 PM, said:
Great idea - and they already have the mechanic in game from the death screen view so it would probably be easy to implement.
#13
Posted 21 July 2014 - 11:21 PM
It isn't like the 3rd person camera is all that useful in combat.
#14
Posted 21 July 2014 - 11:25 PM
Jusitcar, on 21 July 2014 - 06:28 PM, said:
Lets not.
#15
Posted 23 July 2014 - 05:24 PM
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