Now that there will be space on all mechs for consumables specifically, more should be added.
A problem for brawlers is that they often find it hard to close with their long range opponents. Perhaps a consumable module that creates a field of mist or smoke could help create dynamic cover.
Overall, manipulating movement and territory control could be changed up with things like mines or caltrops.
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New Consumable Modules For More Gameplay Styles
Started by dak irakoz, Jul 24 2014 08:49 PM
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