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Tomorrows Patch


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#21 Livewyr

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Posted 28 July 2014 - 03:33 PM

View PostDaZur, on 28 July 2014 - 03:27 PM, said:

Packer season starts in 5 days... :)


What are you trying to say?!?

View PostcSand, on 28 July 2014 - 03:27 PM, said:


Did I say Livewyr anywhere in my post?


'Livewyr' is not found in your post... but Livewyr is included in the group of people who "bought founders packages."

#22 cSand

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Posted 28 July 2014 - 03:33 PM

View PostLivewyr, on 28 July 2014 - 03:33 PM, said:


What are you trying to say?!?



'Livewyr' is not found in your post... but Livewyr is included in the group of people who "bought founders packages."


You can be one and not the other :)

#23 DaZur

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Posted 28 July 2014 - 03:35 PM

View PostLivewyr, on 28 July 2014 - 03:33 PM, said:

What are you trying to say?!?

That in 5 days we (Wisconsinites) will have a higher calling for scrutiny than MW:O... :)

#24 Livewyr

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Posted 28 July 2014 - 03:45 PM

View PostcSand, on 28 July 2014 - 03:33 PM, said:


You can be one and not the other :)


Touche, and Granted.

#25 Gremlich Johns

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Posted 28 July 2014 - 03:46 PM

View PostMister Blastman, on 28 July 2014 - 03:20 PM, said:


Posted Image

:)

Awww, Schroedinger's Cat got out.

Or did it?

#26 Ecrof

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Posted 28 July 2014 - 03:55 PM

View PostMister Blastman, on 28 July 2014 - 03:20 PM, said:


Posted Image

:)

Just what I wanted a cat trap I love cats.
Posted Image

#27 Mister Blastman

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Posted 28 July 2014 - 03:55 PM

View PostGremlich Johns, on 28 July 2014 - 03:46 PM, said:

Awww, Schroedinger's Cat got out.

Or did it?


Don't touch it. You'll mess with its eigenstate and cause a wave function collapse!

#28 Monkey Lover

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Posted 28 July 2014 - 04:23 PM

I hope they spend 5 dollars and double the cpu power of the servers. Im sick of all the lag/drops for the last few days.

#29 Hans Von Lohman

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Posted 28 July 2014 - 05:06 PM

Paul (or Brian, I confuse the two guys) was a guest on the NGNG twitch stream this morning. He let out some details.

1. New module system.
2. Clan weapon modules for sale.
3. Arm lock has options now. Old style hold and release, or new style toggle. Your choice.
4. SLI support for NVIDIA graphics cards
5. Inner Sphere mechs are starting to get quirks:

Centurion = 10% more armor on left arm (the shield is in fact a shield).

Hunchback =10% more internal structure on Right Torso (to balance the AC-20 hunch being easy to hit).

Awesome = 12.5% less heat from energy weapons, 10% faster heat sinks, and 17% front Center Torso armor (because "it was sorely needed").

Dragon = 5% faster rate of fire for ballistics, 5% less heat from ballistics, and 10% faster torso twisting.

Edited by Hans Von Lohman, 28 July 2014 - 05:09 PM.


#30 Bigbacon

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Posted 28 July 2014 - 07:02 PM

View PostHenri Schoots, on 28 July 2014 - 02:57 PM, said:

SLI support? SLI SUPPORT?!?!?! WHAT WITH THESE GRAPHICS? ROFL


i hope this is true and I hope it works with dx11....i want my SLI and i want my DX11

#31 A banana in the tailpipe

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Posted 28 July 2014 - 07:12 PM

If they do something about fall damage for mediums, or JJ thrust for mechs that take more than 2 I'll be very pleased.

#32 Gas Guzzler

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Posted 28 July 2014 - 07:26 PM

View PostHans Von Lohman, on 28 July 2014 - 05:06 PM, said:

Paul (or Brian, I confuse the two guys) was a guest on the NGNG twitch stream this morning. He let out some details.

1. New module system.
2. Clan weapon modules for sale.
3. Arm lock has options now. Old style hold and release, or new style toggle. Your choice.
4. SLI support for NVIDIA graphics cards
5. Inner Sphere mechs are starting to get quirks:

Centurion = 10% more armor on left arm (the shield is in fact a shield).

Hunchback =10% more internal structure on Right Torso (to balance the AC-20 hunch being easy to hit).

Awesome = 12.5% less heat from energy weapons, 10% faster heat sinks, and 17% front Center Torso armor (because "it was sorely needed").

Dragon = 5% faster rate of fire for ballistics, 5% less heat from ballistics, and 10% faster torso twisting.


Hey that is pretty cool. Anyone ready for an Awesome-9M meta??

#33 Jespiry

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Posted 28 July 2014 - 08:30 PM

When(((? I want a 4x Ac5 IM CTF^))))))

#34 DarthPeanut

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Posted 29 July 2014 - 04:50 AM

View Postlockwoodx, on 28 July 2014 - 07:12 PM, said:

If they do something about fall damage for mediums, or JJ thrust for mechs that take more than 2 I'll be very pleased.


They did not mention mediums... just lights.

#35 MonkeyCheese

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Posted 29 July 2014 - 05:16 AM

View PostWillard Phule, on 28 July 2014 - 03:19 PM, said:


Only if they fix both the HSR and the @#$@#$ hitboxes. There's nothing more frustrating than unloading everything you've got with a Targeting Computer 6 into a spider's legs only to have it all ignored...


They seem fine when powered down/distracted or on the training grounds. So I think its more of the infamous lag raven style thing still going on with the netcode.

#36 Bigbacon

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Posted 29 July 2014 - 06:14 AM

View PostMonkeyCheese, on 29 July 2014 - 05:16 AM, said:


They seem fine when powered down/distracted or on the training grounds. So I think its more of the infamous lag raven style thing still going on with the netcode.


I think there is also issues when lots of weapons are being fired at once. I see this all the time with the Nova. It is like only some of the laser register or they don't register fully or not at all. we are talking 12 beams at nearly the same time. Not just spiders but against anything. That kind of thing should be melting stuff but it never seems to work 100%

#37 Bront

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Posted 29 July 2014 - 06:14 AM

View PostLivewyr, on 28 July 2014 - 02:51 PM, said:

I doubt we will see a patch tomorrow. They typically do not do 3 patches in one month. (Though I would be pleasantly surprised if they do.)

They always patch on the 1st, 3rd, and 5th Tuesdays of the month. The 5th Tuesday rarely happens though, and usually that part (or the one after it) is pretty small.

#38 CDLord HHGD

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Posted 29 July 2014 - 06:16 AM

View PostHans Von Lohman, on 28 July 2014 - 05:06 PM, said:

Paul (or Brian, I confuse the two guys) was a guest on the NGNG twitch stream this morning. He let out some details.
Centurion = 10% more armor on left arm (the shield is in fact a shield).
Hunchback =10% more internal structure on Right Torso (to balance the AC-20 hunch being easy to hit).

Is this a hidden 10% (like more of a damage resistance) or are they actually changing the armor figures (taking more tonnage with a higher armor rating or robbing Peter to pay Paul, making the Left torso carry less armor to balance and keep the same original armor rating)?

#39 Yokaiko

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Posted 29 July 2014 - 06:20 AM

View PostGas Guzzler, on 28 July 2014 - 07:26 PM, said:


Hey that is pretty cool. Anyone ready for an Awesome-9M meta??



Cooler or not it'll still be a barn door.

#40 The Dreaded Baron B Killer

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Posted 29 July 2014 - 07:12 AM

Atlas's better get something for all the abuse and neglect we get... lol...





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