Tesunie, on 02 August 2014 - 08:13 AM, said:
Exactly. When I do have this problem when in a group, my mech is "in a match" longer than my lancemates when they return from their matches. They have to wait upwards of a full minute (sometimes, I haven't actually timed it though) before we as a group can launch again, typically only to have them launch without me.
(I've just been blaming my techs for pushing my mech out the mechbay doors without me. They must think it's funny or something. )
It does appear my problem is similar to Deathmallet's, but is intermittent. For me, it seems worse when I'm in a group, but still happens "frequently" when I'm solo, but I am at least still able to play matches most times. It might be weight class specific from what I'm reading, as it seems to happen when Death is trying to queue in with a heavy clan mech, and for me mostly when I'm trying to go with my Jagermech A (another heavy mech).
I'd listen to Ironwithin. Check your match selections. I don't know what happens when you have everything deselected and then try to find a match...
I'd also try to get one of your non-heavy mechs functional and test if it's weight class related. It might be MM messing up finding matches for a heavy mech when the heavy mech queue is larger than anything else. It's worth a try, right?
I'd also suggest going into "customize" with your mechs you are trying to play with, and change something, and resave them. Maybe clear out all modules, save, and replace all your modules? While PGI tries to solve this, doesn't hurt tot try stuff on your end as well, right?
I only have Heavy and Assault mechs. All I've tried so far is Assault. Maybe I'll try a heavy. But I really don't think it has to do with queue busyness since its instantaneous.
Checked my match selections. All selected. De-selected them all and reselected them. No change.
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