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We Need More C Bills.


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#21 Nayonac

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Posted 30 July 2014 - 05:16 AM

You may want it to drop weapons, but to counter that they will need someone to drop said weapon... So you might be rather annoyed if you lose an arm and have to replace all your weapons next time you want to use it! So then you get into repair costs after a match as well which means you will need to sell that salvage to pay those (assuming you won). Anyway the Cbils seem fine, I have only been playing this game a short time and find the grind is so much easier then World of tanks for example! I managed to get 4 mechs and kit them out in my first month where as WOT I have been grinding out a T10 for the last 2 years.

#22 Ngamok

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Posted 30 July 2014 - 06:02 AM

Quit buying those consumables and you'll be fine.

#23 Captain Carrot Ironfoundersson

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Posted 30 July 2014 - 06:04 AM

You have just started. We when you a new player you get a bonuses for c bill as a new player.

#24 Cion

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Posted 30 July 2014 - 06:39 AM

To OP, the best thing you can do know is buy the half price Jenner Champion and sell it for Cbill. That will give you the best mc to cbill conversion that I know of. And you're right, the next best thing is to use premium time on an cbill boosted mech, assuming you have time to play hours.

Such is the fate of online free to play games sadly. Life was so much better when you could dish out 60 bucks and not worry about dishing out more cash. Good luck man.

#25 Mister Blastman

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Posted 30 July 2014 - 06:41 AM

Posted Image

#26 Zervziel

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Posted 30 July 2014 - 06:54 AM

Whenever this comes up, I always think back to Beta. At one point we were just raking in the c-bills. I managed to buy several atlases using c-bills back then. Of course back then we actually had to worry about repair and re-arm costs between matches. Then PGI took that out since it'd punish new player too much or something like that.

Still i do agree the c-bill earning rate is freaking terrible.

#27 Dragcos

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Posted 30 July 2014 - 07:34 AM

I have not played a MechWarrior title much since MW Mercs 2 I own MW 4 & Black Knight exp but never got into it the mech loadouts just where disappointing. Enough History. Saying the reason it won't change is because it is F2P is silly many games have shown that it is possible to allow a player to gain tons of cash and not ruin the overall game experience Warframe is one of my fav F2P titles out there due to the fact that everything could be gotten for free all you had to do was put in the hours was amazing. MWO needs at least missions or bounties one can preform to gain extra cbills per day, salvage would also be great, Making all mechs buyable but by making the "hero" mech cost 100 mil cbills will at least show a player they could buy it for free if they put in a lot of hours. Presonally after I saw they wanted 55 bucks for the a clan mech 240 for all of them? I literally decided I will never pay into a game that is that greedy, If they want any money out of this old gamer they will have to make some changes to the cbill gain to encourage me that I am not wasting loads of cash on a cash grab.

Edited by Dragcos, 30 July 2014 - 07:36 AM.


#28 jaxjace

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Posted 30 July 2014 - 04:50 PM

View PostBosie, on 30 July 2014 - 12:20 AM, said:

That's a lot of XL engines you need for a few 'mechs. How's about you give some realistic figures first,l.



Do you know how much an XL 300 costs?
almost 5 million c bills, times that by 10, I still need more.

View PostFDJustin, on 30 July 2014 - 03:11 AM, said:


Assuming 9 mechs? I'm going to guess an average of 3.5 million / mech for the engines. And that's assuming he doesn't want to tweak the engines every few games.
9 * 3,500,000 = 31,500,000.
Not 100,000,000; still nothing to sneeze at. If you include the other 'mandatory' costs (mechs are about 3 million each, dual heatsinks are 1.5 million) you get pretty close to 100,000,000. Modules could easily push you over it.

And before anyone cleverly points this out, yes, you can just wait for your mech to become accessible and move your engine around. I assume OP doesn't want to wait to redeploy with different mechs.


this. **** husks

View PostNgamok, on 30 July 2014 - 06:02 AM, said:

Quit buying those consumables and you'll be fine.

LOL read my sig

View Postwilliam ryalls, on 30 July 2014 - 06:04 AM, said:

You have just started. We when you a new player you get a bonuses for c bill as a new player.

Ive been here since open beta dropped

#29 Joseph Mallan

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Posted 30 July 2014 - 04:53 PM

Need more...No
Want more... Duh! Of course.

#30 SnowdogJJJ

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Posted 31 July 2014 - 03:18 AM

View PostMadcatX, on 30 July 2014 - 04:11 AM, said:


I see what you did there, however I already know where to go when F2P games get annoying to the point that I need to blow off some steam elsewhere.


As well , I like what you did there :) Some times I also get Steamed up over devs seemingly lack of empathy for the player base.

#31 Willard Phule

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Posted 31 July 2014 - 03:38 AM

*Shrug*

Don't misunderstand, I like money. The Cbill grind is about all we have in the way of accomplishment in the solo queue but....I'm averaging between 200-250+K Cbills per match, win or lose.

That's probably because I don't focus on getting the kills. You make a lot more money with assists, components destroyed, counter-ecm and spotting bonuses...all the other stuff. If your team wins, so much the better.

Right now, I'm sitting on about 130 million. By the time CW comes out, I plan to be fairly close to 500 million.

#32 Prezimonto

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Posted 31 July 2014 - 04:21 AM

View PostBosie, on 30 July 2014 - 12:20 AM, said:

That's a lot of XL engines you need for a few 'mechs. How's about you give some realistic figures first,l.


What they SHOULD do is make XL engines mech specific. So you can buy one, but it will only fit in one Chassis. Then put an MC cost on each engine (since they're the price of medium and heavy mechs anyway).

They could also put in component degredation, much like many RPG's have. You pay, every so often, to fix your gear. Not every match, but maybe every 10 or so. Gear that's "stock" is automatically repaired for free. You can buy technicians for MC that slow down this process... even limit it to 1 tech per mech needed, with an extra slot you can unlock and buy an extra per mech to negate repairs. And yes this is a very simplified version of RnR.

#33 Flapdrol

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Posted 31 July 2014 - 04:28 AM

It's just more lucrative for free to play games to focus on whales. They'll pay for premium time to get cbills more quickly.

I use MC to buy mech bays, the fewer cbills I get the less I buy, but pgi doesn't make that much on mechbays anyway, 1 clan pack sold is already more than I spent in total on this game, started playing during closed beta.

#34 Livewyr

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Posted 31 July 2014 - 04:32 AM

I remember being so full of hope in CBT... driving my car and doing mundane things, while thinking about just how awesome this game could..

Battlefield relevant salvage...(parts/mechs)
Adaptable base defense configurations for CW...
Intro to the battle based on type.. (hot drop vs arrival- instead of just solaris startup sequence)
Individual weapon/mech manufacturers for weapons quirks, and house/clan based pricing
Zone activated assets in maps..

I had all sorts of wonderful ideas from reading lore, and participating in different multiplayer games.. now it just seems like Com Warfare will be an unglorified version of WoT clan wars. (With the addition with Pugs advancing or losing for your faction!)

#35 Tharnes

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Posted 31 July 2014 - 05:13 AM

I think the C-gain is quite fair right now, what we need is some MC-events and more mechbays for new players to play with.
Give them 4 for free and sell 4 for g-bills 1/2/3/4 mil each.
Also the skill-system needs some rework, 3 chassis for a master is silly.

#36 Creovex

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Posted 31 July 2014 - 05:21 AM

Honestly, I find the C-Bill grind just about right.

Now let me make it clear, I pay for premium time and average 100k - 300k a match. That being said, if I average 4 matches per a hour, I have a good shot of making 400k to 1.2mil in that time frame This isn't too shabby and when on a role, I really can get a good 1 mil per an hour ROI.

The truth that nobody tells you that you have to do as a non-premium member to make money to buy frames faster is really learn the following:
  • Strip parts from mechs before buying more (it takes up your time, but moving say an XL300 between 4 Jenners is a pain but saves you over buying 4 XL300s at 4+mil a pop.
  • Use Smurfy prior to ever moving stuff off/on a mech or trying to configure on the fly.
  • Double check before you hit save, and always hit "Continue without saving->Yes" if you are unsure. Accidentally putting a costly item on a build to see what you think can lead to an expensive purchases.
  • If your goal is to master mechs, after you master it, save the configuration but strip it. This can save you alot from double purchasing things from armor to heatsinks to weapons and engines.
It is so easy to dump money on **** you already own. If you are aiming for an Atlas-K, you have a grind, but it is not as bad as it could be or was in the past. When Repair and Rearm was in, ammo alone burned a ton of your cash as well as just repairing a mech to run, even the crappier ones.

FYI - NEVER BUY C-BILLS... buy premium time and you will make a ton more for the cost you would have paid for the MC-Cbill conversion.

Edited by Creovex, 31 July 2014 - 05:21 AM.


#37 mailin

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Posted 31 July 2014 - 05:24 AM

If you really think C-bills are too low, congrats! That is exactly what PGI wants you to think. To fix this, simply buy premium time. Admittedly, I have.

#38 Andross Deverow

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Posted 31 July 2014 - 05:30 AM

Id just buy prem time but that is bullshit the mechanic of it, constantly ticking down, it should only count down when you are IN A MATCH, then id buy it, but i dont play for a week at a time because i work and my prem time is gone.

This part I agree 100% The time should not tic if you are not in game. That being said it could be worse, it could be a subscription based game.

Regards

#39 Creovex

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Posted 31 July 2014 - 06:00 AM

View PostAndross Deverow, on 31 July 2014 - 05:30 AM, said:

Id just buy prem time but that is bullshit the mechanic of it, constantly ticking down, it should only count down when you are IN A MATCH, then id buy it, but i dont play for a week at a time because i work and my prem time is gone.

This part I agree 100% The time should not tic if you are not in game. That being said it could be worse, it could be a subscription based game.

Regards


You will have plenty of C-bills, once you find and master the mech chassis you like. It's not like you really pay for much past the initial build and the frame. So honestly, C-bills aren't that necessary if you already have all the mechs you want to play. I made it a point a long time ago to decide on which mechs I want to play, and which to do to collect for fun.

Think before you buy, read the forums and see what issues you will have with each mech type... then pick and go with it. Informed decision making can save you from buying say a Dragon if hate ballistics lol

Edited by Creovex, 31 July 2014 - 06:01 AM.


#40 Heeden

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Posted 31 July 2014 - 06:21 AM

You never need more than 3 or 4 mechs ready-to-go at a time so if you use a bit of common sense and buy the right engines you don't need anywhere near as many C-bills. The idea of having your entire stable kitted out and ready to go is a good one but not something I'd recommend pursuing at the expense of new mechs or modules you feel are important.





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