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Clan Vs Is Happening Again


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#521 Yokaiko

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Posted 01 August 2014 - 06:27 PM

View PostMischiefSC, on 01 August 2014 - 06:20 PM, said:


It's hard to speculate on overall game population. It speaks well to adoption of Clan mechs, but the fundamental issue is 'fun to play' imbalance between the two.

Get an IS mech? Great, you get to GXP through 2 variants or grind intentionally garbage mechs in the goal of getting double basics on 1 variant that generally has 1, at most 3, decent builds.

Get a Clan mech? Double basics are nice, but you can roll the same loadout in all 3 chassis. Each of them can mix up hardpoints and loadouts to do a wide range of things, letting you play whatever way is fun for you while you grind. It's awesome, start to finish. Unlocking efficiencies is more like a reward to make something fun better, not some hopeful escape from the frustrating grind of having to pilot trash for 40 matches.

That's a good place to start fixing.


PGI posted somewhere how many they sold it was in GD somewhere, but I CBA to search for it.

#522 Vassago Rain

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Posted 01 August 2014 - 06:43 PM

View PostYokaiko, on 01 August 2014 - 06:27 PM, said:


PGI posted somewhere how many they sold it was in GD somewhere, but I CBA to search for it.


They said they'd sold 25k+ packages on some NGNG.

Which confirms that yes, there's barely anyone left playing the game at this point. They sold way, way, way more phoenix packages, but despite that, half the mechs on the field weren't phoenix robots. The game has shrunk a lot since launch.

#523 Yokaiko

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Posted 01 August 2014 - 06:46 PM

View PostVassago Rain, on 01 August 2014 - 06:43 PM, said:


They said they'd sold 25k+ packages on some NGNG.

Which confirms that yes, there's barely anyone left playing the game at this point. They sold way, way, way more phoenix packages, but despite that, half the mechs on the field weren't phoenix robots. The game has shrunk a lot since launch.


Can't imagine why.

#524 Jeb

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Posted 01 August 2014 - 07:05 PM

Where did this 50% of mechs in matches are clan number come from?

Number of Clan mechs in my last 10 matches:
8 33% clan (I was in a raven)
12 50% clan (I was in a raven)
7 29% clan (I was in a raven)
10 41% clan (I was in a adder)
8 33% clan (I was in a stormcrow)
7 29% clan (I was in a stormcrow)
9 37% clan (I was in a stormcrow)
6 25% clan (I was in a kitfox)
8 33% clan (I was in a kitfox)
11 45% clan (I was in a kitfox)

#525 IraqiWalker

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Posted 01 August 2014 - 07:17 PM

View PostPhaeric Cyrh, on 01 August 2014 - 03:38 PM, said:


I wasn't aware we had LRM mech vs non LRM mech matches and the LRM mech's got skunked (of course they would). Not sure how relevant your point is. I'm not making this argument out of thin air because it feels like it. We are discussing the results of the C v IS matches and how they seemed to heavily favor the Clans. There have been several screens posted and many more anecdotes of clan rolls.


You missed the point.

People will always argue, worrying about having proof for EVERY.SINGLE.ARGUMENT. is a waste of time, and a waste of fun.

Who the hell thinks "Hey, I just won a match, let's screen cap it so I can use it in my next debate" instead of jumping into the next one. Especially considering anyone worth their salt won't use anecdotal evidence as a statistic. I use it to show why people are wrong, and in this case, why clan mechs aren't OP, and pay2win. I use anecdotal evidence to teach people what they should, and shouldn't do. Not to make a general umbrella statement over the entire game.

If you want to talk about OP mechs, tell me how many Adders you see around? How many Novas do you see in comparison to Shadowhawks, Stormcrows, or any other medium? How many Summoners do you see in comparison to Cataphracts, Orions, Jagers, T-Wolves ... etc?

View PostRoland, on 01 August 2014 - 06:02 PM, said:

No retro, it isn't even remotely on par. The timber wolf is dramatically better.. Hell even in your attempt to try and draw a fictitious parity between the two, you are taking about a ctf running a slow std engine against a twolf running at 90 kph.

It's not even close. It is flat out worse in every way, no matter how bad you want to pretend otherwise. And it's going to be painfully obvious even to people trying to bury their heads in the same when people can all drive them.

Hell, even behind a paywall, it's already the most popular mech in the game, lol.

Except for the part where the CTF poptarts better, and will usually win a duel against that T-Wolf. Even in a DoT engagement, the CTF will still be pulling out more damage with 4xAC5s (3 is much better in my opinion).


Oh yes, the T-Wolf is highly mobile (kinda fits with the reaction the IS pilots got when they saw it move, and learned it was a 75 tonner). There's no denying it's mobility (especially if you use the risky S STs). However, other than that, it's competition are the Orion (75 tonner that runs a STD 300 build regularly, with an AC20 +SRMs+MLs for maximum carnage. A loadout fitting for an Atlas), the Cataphract, until the JJ modification recently, one of the best mechs in the game, almost tied with the DS. Also capable of running good STD and XL engine builds that make it terrifying with it's ballistic loadouts. Plus, the Victor, again, until the recent JJ nerfs, the best mech in the game. Now it's a good brawler, and can still do a massive number on anything within sight with a ballistic/energy loadout.


None of them move like the T-Wolf, but in return they usually are better at surviving, and carry comparable firepower. Or in the case of the Orion, they can get a kill much faster.

The T-Wolf will carry a lot of weapons (if built in a smart way, and not the Gauss ERPPC build, which only works against people that don't close the distance correctly), however, it won't strip armor faster than it's competitors (provided again, that both pilots are actually decent players)

View PostPhaeric Cyrh, on 01 August 2014 - 03:22 PM, said:


So you say, but you are the only one in this thread reporting such results, and you have nothing to back it up.. Others have posted screenshots.

Clearly I'm not the only one reporting these results if you've been around the forums. Otherwise there wouldn't be an argument and everyone would be agreeing.

View PostPhaeric Cyrh, on 01 August 2014 - 03:22 PM, said:

You didn't know? So was is it another IraqiWalker I have seen so ardently arguing clan balance in all these threads I have been reading over the past couple weeks?


I made the mistake of thinking people will use their brain cells. Last test showed that there was barely an advantage (having new players only for IS is a massive handicap), I made the mistake of thinking that would shut the "CLANS OP NERF NOW PLEASE" crowd. My mistake.

I use anecdotal evidence to show people where they went wrong.

I use numbers, stats, application of assets, and tactics to show people what they should, and shouldn't do.

In long range maps, if you have a short range mech, ask your team to help you, by setting up somewhere where the enemy is forced to engage in CQC, or relegate yourself to being a second line mech, and not on the front getting shot without the ability to fire back .... etc.

View PostPhaeric Cyrh, on 01 August 2014 - 03:22 PM, said:

You are telling me you had no idea that the concept of the Clan's being over powered hasn't been a hot point of contention since virtually the day of their release? A concept you have argued so hard against for these past couple weeks, and yet when in C v IS matches that were successive rolls in favor of the IS you didn't think to take a screen shot to use for your next debate?

Are you feeling OK?


If you had been stalking me like you have clearly posted, you would have realized, I discussed balance a lot. However, I'm not going to bend over backwards to try and convince someone who isn't willing to be convinced even though those that know better are saying otherwise.

Right now, the only clan mech considered relatively competitive is the T-Wolf with the Gauss+ERPPC set up. THAT is something you use in balance discussions, not anecdotal evidence of you getting rolled. I brought my anecdotal evidence in here since that's all this thread cares about apparently.

In proper discussion no one uses anecdotal evidence to make verdicts about balance and such. Anecdotal evidence isn't a statistic.


I just hope next time they try and conduct one of these tests, they would let us know ahead of time (then again, that might make players that one clans to be nerfed under perform on purpose to try and skew the stats).

Edited by IraqiWalker, 01 August 2014 - 07:31 PM.


#526 RetroActive

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Posted 01 August 2014 - 08:48 PM

View PostRoland, on 01 August 2014 - 06:02 PM, said:

No retro, it isn't even remotely on par. The timber wolf is dramatically better.. Hell even in your attempt to try and draw a fictitious parity between the two, you are taking about a ctf running a slow std engine against a twolf running at 90 kph.

It's not even close. It is flat out worse in every way, no matter how bad you want to pretend otherwise. And it's going to be painfully obvious even to people trying to bury their heads in the same when people can all drive them.

Hell, even behind a paywall, it's already the most popular mech in the game, lol.


No, Roland, you are wrong. This is not some fictitious scenario that I have made up. It is a fact. The CTF matches up well vs the TW.

I don't think you've actually read any of my arguments. You have this idea in your head and you will not listen to reason. It is not as black and white as you so desperately want it to be.

#527 MischiefSC

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Posted 01 August 2014 - 09:00 PM

View PostRetroActive, on 01 August 2014 - 08:48 PM, said:


No, Roland, you are wrong. This is not some fictitious scenario that I have made up. It is a fact. The CTF matches up well vs the TW.

I don't think you've actually read any of my arguments. You have this idea in your head and you will not listen to reason. It is not as black and white as you so desperately want it to be.


You crack me up. I love seeing a CTF on the field. It's like the new Quickdraw. Fat torso, not that quick or nimble. The poptart meta doesn't stand up well at all to swift moving hard hitting brawler builds, which TWs do well.

Admittedly you don't see a lot of them anymore. A lot of what they did well, like DPS dakka builds and stacked ACs, is done so much better by Clan mechs.

If someone can't kill a CTF in a TW they are bad and should feel bad. The CTF is either going to be crushingly vulnerable or way too slow compared to the TW.

#528 Tharnes

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Posted 01 August 2014 - 10:49 PM

View PostRetroActive, on 01 August 2014 - 08:48 PM, said:

It is a fact. The CTF matches up well vs the TW.


Just no. Stop these awful lies.
Enjoy the p2w Clans until they get nerfed for a new "early access preorder"-pack that will be just as hilariously broken.

Edited by Tharnes, 01 August 2014 - 10:49 PM.


#529 Mcgral18

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Posted 01 August 2014 - 11:20 PM

View PostTharnes, on 01 August 2014 - 10:49 PM, said:


Just no. Stop these awful lies.
Enjoy the p2w Clans until they get nerfed for a new "early access preorder"-pack that will be just as hilariously broken.


...which is why the DakkaMets cuts through them without issue?

Lies must have a different meaning for you.

#530 IraqiWalker

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Posted 02 August 2014 - 12:26 AM

View PostTharnes, on 01 August 2014 - 10:49 PM, said:


Just no. Stop these awful lies.
Enjoy the p2w Clans until they get nerfed for a new "early access preorder"-pack that will be just as hilariously broken.

You clearly don't use Cataphracts much do you? If there was ever a mech that could compete with the clans in terms of DoT in ballistics, it's the CTF. Unless it's facing a 6 UAC5 Daishi, it should be mostly fine.

#531 Mystere

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Posted 02 August 2014 - 12:35 AM

View PostMischiefSC, on 01 August 2014 - 09:00 PM, said:

If someone can't kill a CTF in a TW they are bad and should feel bad.


Fixed that for you. :P

#532 Chagatay

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Posted 02 August 2014 - 12:55 AM

I'd probably go with the timbertart overlord as having a definite edge. Granted, I like the CTF-3D meta and its ability to absolutely wreck ***** and swing matches. As to whether or not TW is OP, I can't say for sure. But I do know if they released it for cbills tomorrow TWs will probably outnumber every other mech combined in numbers. As to the fix see my other post
http://mwomercs.com/...99#entry3602899


*I really am a medium pilot but sometimes I just have to meta to let off steam after several losses playing mediums...The 3D does that.

#533 MischiefSC

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Posted 02 August 2014 - 01:44 AM

View PostIraqiWalker, on 02 August 2014 - 12:26 AM, said:

You clearly don't use Cataphracts much do you? If there was ever a mech that could compete with the clans in terms of DoT in ballistics, it's the CTF. Unless it's facing a 6 UAC5 Daishi, it should be mostly fine.


CTF, Ilya specifically, comes reasonably close. The difference is that the best it can do is within a couple of points of DPS (still a bit shy; CERMLs are better than ISMLs) but it's slower and more vulnerable (that Clan XL), and doesn't have JJs.

So, the Ilya sorta comes close with UAC5 builds to TW UAC5 builds.

In practice though it's way more vulnerable or significantly slower.

#534 Roland

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Posted 02 August 2014 - 08:28 AM

"Except for the part where the CTF poptarts better, and will usually win a duel against that T-Wolf."
Lolololololololololo

#535 IraqiWalker

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Posted 02 August 2014 - 09:54 AM

View PostRoland, on 02 August 2014 - 08:28 AM, said:

"Except for the part where the CTF poptarts better, and will usually win a duel against that T-Wolf."
Lolololololololololo

a 2 ERPPC CTF-3D will not need to reveal much to fire off it's 20 PP FLD blast.

While a T-Wolf will have to reveal almost twice the surface area to get a shot across because of it's low energy mounts. Even the ones in the STs are relatively low.

#536 MischiefSC

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Posted 02 August 2014 - 10:03 AM

View PostIraqiWalker, on 02 August 2014 - 09:54 AM, said:

a 2 ERPPC CTF-3D will not need to reveal much to fire off it's 20 PP FLD blast.

While a T-Wolf will have to reveal almost twice the surface area to get a shot across because of it's low energy mounts. Even the ones in the STs are relatively low.


Here's the thing though. The TW can hit and move or close on the CTF. He'll have more firepower overall if it's a poptart - significantly more.

Are you really saying that if you take a CTF and I take a TW, I'm not going to beat you 9 out of 10 games, if not more? I'm not even that good but I can roll someone significantly better in a CTF pretty much every match. I don't see CTF poptarts anymore because with the sudden dramatic shift in mobility (not talking even TW here, there ar 2-4 lights and 2-4 mediums every match now) it doesn't hold up that well.

Now, a 3xUAC5 Dakkamets? IT can match the DPS of a Stormcrow or TW or close to it. It lacks anything like the same durability for for DPS it can make a showing.

In the field though it's like pudding. It can't take a beating and if you're going to go glass cannon, go boomjag - or gauss jag.

#537 Roland

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Posted 02 August 2014 - 10:03 AM

Sure thing chief, anything you say.
In fact, you should sell your twolves and only drive ctfs from now on.

Or don't, because it's so obviously absurd that the ctf is better than the mad cat.

#538 RetroActive

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Posted 02 August 2014 - 04:18 PM

Great arguments as usual.

I don't think you read a word I typed.

Have a great weekend.

#539 Sprouticus

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Posted 04 August 2014 - 05:38 AM

View PostVassago Rain, on 31 July 2014 - 06:00 AM, said:


So what you're saying is we need to fix basically everything, because it's OP as hell, and yet there are lots of balanced clan stuff.



Umm that is 3 things. Two weapons and 1 mech. Every other clan mech is fine, some of them are underpowered in fact. The DW is a turret but goes down REALLY fast to concentrated fire. The Nova has big hitboxes. The Adder is a POS, as is the Summoner, the Kit fox is a great support mech but does not scare anyone. The Clan ERLL is a decent but not great weapon. The cGauss is good but not great. The Clan streaks are kind of meh due to reload time. The clan SRM's are good, except that they are SRM's. The cERSL is terrible. cLRM's are deadly if you are stupid.

the clans are not OP. They need some tweaks IMO, but considering how much potential for balance issues there were with the introduciton of the clans, i think they are pretty close.


People are screaming because they don't have access and they die. That is pretty much the ONLY reason.

#540 IraqiWalker

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Posted 04 August 2014 - 08:11 AM

View PostSprouticus, on 04 August 2014 - 05:38 AM, said:



Umm that is 3 things. Two weapons and 1 mech. Every other clan mech is fine, some of them are underpowered in fact. The DW is a turret but goes down REALLY fast to concentrated fire. The Nova has big hitboxes. The Adder is a POS, as is the Summoner, the Kit fox is a great support mech but does not scare anyone. The Clan ERLL is a decent but not great weapon. The cGauss is good but not great. The Clan streaks are kind of meh due to reload time. The clan SRM's are good, except that they are SRM's. The cERSL is terrible. cLRM's are deadly if you are stupid.

the clans are not OP. They need some tweaks IMO, but considering how much potential for balance issues there were with the introduciton of the clans, i think they are pretty close.


People are screaming because they don't have access and they die. That is pretty much the ONLY reason.


I agree with most of this, except for a few points:

1- The Adder is probably like the IS locust, very underrated, and needs a truly specific mindset to make it work.

2- The Summoner has issues (hadwired JJs, FF instead of Endo, hardpoints that are too low for some lights), but it can be a good second line mech, or a poptart. My personal favorite build with it uses 4ERMLs, and 2UAC5s. It's far from great for a heavy, but it's an excellent second line mech, and skirmisher.

3- The clan Gauss is pretty much an improvement on the IS Gauss. Unless I missed something. It's the same C-Bill cost for 1 slot less, 3 tons less. Yes, it's not a super improvement, but these systems are supposed to be balanced, in-game performance is identical between the two though. It's only in mech construction that a difference can happen. (if the gauss got it's extra slot back, it might not be possible to install on many clan builds.)





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