Jump to content

Clan Vs Is Happening Again


576 replies to this topic

#61 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 30 July 2014 - 12:03 PM

View PostTyrEol, on 30 July 2014 - 12:02 PM, said:

The best match I had all evening so far was IS vs IS, the rest playing as either IS or clan just aren't much fun

Then you may want to stay out of Community Warfare.

#62 Dirgez

    Member

  • PipPipPipPipPip
  • The Blade
  • The Blade
  • 118 posts

Posted 30 July 2014 - 12:04 PM

View PostKibble, on 30 July 2014 - 11:56 AM, said:

Those that are complaining about being stomped did it ever occur to you that maybe...just maybe PGI is running live tests to see how they might want to balance teams for Clan vs IS?

I prefer a test like this on live rather than the test server because they are able to get much better data due to how many players are on.

Well canon states the Clan mechwarriors are divided into Stars (5 mechs) while IS mechwarriors are divided into Lances (4 mechs.) That would be a good start for MM.

#63 Budor

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,565 posts

Posted 30 July 2014 - 12:04 PM

View Postlartfor, on 30 July 2014 - 11:56 AM, said:

hey guys, "clan is not op, just different"

lel


Posted Image

#64 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 30 July 2014 - 12:04 PM

View PostMcgral18, on 30 July 2014 - 11:36 AM, said:


I see lots of terribads there....

yeah...exactly one that shouldn't hang his or head in shame (nothing to be proud of, either, but hey, compared to the rest of the team?), and 11 people you wonder if they even showed up-

Looks more like an example of 12 bad player sin IS mechs.

#65 Bilbo

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 7,864 posts
  • LocationSaline, Michigan

Posted 30 July 2014 - 12:05 PM

If my experiences are as atypical as this thread suggests, Clan mechs are going to be hating life if they are gathering metrics for balancing.

#66 Voodle

    Member

  • Pip
  • Bridesmaid
  • Bridesmaid
  • 12 posts

Posted 30 July 2014 - 12:05 PM

View PostIron Riding Cowboy, on 30 July 2014 - 11:59 AM, said:

Well to be honest I thank there are 3-4 trial mechs un that pec. 4 noobs right there


Yeah who needs new players anyway

I'm trying to get some XP to be able to play better / level up mechs but nope, tiny XP per game because I'm dead every time, how do I become a better player in this scenario?

#67 Rhaythe

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 4,203 posts

Posted 30 July 2014 - 12:06 PM

View PostBilbo, on 30 July 2014 - 12:05 PM, said:

If my experiences are as atypical as this thread suggests, Clan mechs are going to be hating life if they are gathering metrics for balancing.

I'm sitting here hoping this results in 3 Lances vs 2 Star drops.

#68 o0Marduk0o

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 4,231 posts
  • LocationBerlin, Germany

Posted 30 July 2014 - 12:06 PM

View PostKhushrenada, on 30 July 2014 - 12:02 PM, said:

a little note/message on that from the devs would have been nice before throwing the IS pilots into the meat grinder though....


Hey, there was no warning when the Clans invaded the IS. This is the first step to CW!

#69 CeeKay Boques

    Member

  • PipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 3,371 posts
  • LocationYes

Posted 30 July 2014 - 12:06 PM

View PostAdiuvo, on 30 July 2014 - 11:58 AM, said:

Oh come on. What about the people running heroes on the IS side? Are they just casuals? Are these casuals somehow just getting grouped together while the other side gets all veterans? Do casuals somehow all have the same elo as these veterans?


The override is Clan Vs IS. Elo is out the window. You can't have Clan without $$ at this point. You can IS whatever. I'm sure its mixed In the SShots i see some (c) some (p) and the occasional hero . But the Clan side, in totality, you can be 100% no one is "Trying my 3rd mech I got!"

View PostKhushrenada, on 30 July 2014 - 12:02 PM, said:



nothing wrong with that, if thats the case. a little note/message on that from the devs would have been nice before throwing the IS pilots into the meat grinder though....


But then you wouldn't have showed up for the test. :P

#70 Lyoto Machida

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 5,080 posts

Posted 30 July 2014 - 12:07 PM

View PostWM Dirges, on 30 July 2014 - 12:04 PM, said:

Well canon states the Clan mechwarriors are divided into Stars (5 mechs) while IS mechwarriors are divided into Lances (4 mechs.) That would be a good start for MM.


I never understood why if it was supposed 2 lances (8) vs 1 star (5) in lore, how come people keep bringing up 12 IS vs 10 Clan mechs here on the forums?

Shouldn't it be 16 is vs 10 Clanners?

#71 Tharnes

    Member

  • PipPipPip
  • 74 posts

Posted 30 July 2014 - 12:07 PM

View PostJoseph Mallan, on 30 July 2014 - 12:01 PM, said:

So do like I do, keep fighting till you learn how to beat them at least 50% of the time, Then you know you are good, or if you cannot, that you are not as good as you thought you were. :P


I never said that I'm good and there is only so much you can do in a medium versus 8 madcats storming at you.
My SH can break 500 quite regularly, but its annoying to see the massive clan stacks, it makes for horrible games.
Clans are just extremely forgiving to use versus IS mediums and heavys.

#72 worm4981

    Rookie

  • 7 posts

Posted 30 July 2014 - 12:07 PM

View Posto0Marduk0o, on 30 July 2014 - 12:02 PM, said:

No, I need to see it myself in a match. Had only mixed teams in my last 42 matches since last patch. Maybe it happens on purpose for some reason because it makes absolutely no sense for random matching to split IS and Clan and the matchmaker shouldn't work like that.


Then I suggest that you fire up your client and try it out for yourself. My last 6 matches have been clan vs IS, with no exception. Also, they were all stomps.

#73 Bromineberry

    Member

  • PipPipPipPipPipPip
  • 436 posts

Posted 30 July 2014 - 12:07 PM

View Posto0Marduk0o, on 30 July 2014 - 12:02 PM, said:

No, I need to see it myself in a match. Had only mixed teams in my last 42 matches since last patch. Maybe it happens on purpose for some reason because it makes absolutely no sense for random matching to split IS and Clan and the matchmaker shouldn't work like that.



Out of five games, 4 had been ISvsClan, one has been ISvsIS. Believe me/us, it's happening.

#74 Khushrenada

    Member

  • PipPipPipPipPipPip
  • The Marauder
  • The Marauder
  • 251 posts
  • LocationGermany

Posted 30 July 2014 - 12:08 PM

View PostWM Dirges, on 30 July 2014 - 11:58 AM, said:

I have seen many terrible loadouts... face palm worthy loadouts. I think there needs to be some integrated system to help players learn and understand competent loadouts.

ok, so fun loadouts, or test loadouts are not allowed?
you have to be uber correct and a specialist in this game to be allowed to play and have some fun?

pretty interesting what kind of mindsets are trying to cover up the fact screaming into your faces that the clan mechs are simply not "just different", but indeed awefully more powerful (what they were in the lore, but they always went into a battle with minimal ressources, which meant way less troops than their IS counterpart).

keep posting this amusing tales of ignorance and elitist thinking :P

#75 CeeKay Boques

    Member

  • PipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 3,371 posts
  • LocationYes

Posted 30 July 2014 - 12:08 PM

View PostBilbo, on 30 July 2014 - 12:05 PM, said:

If my experiences are as atypical as this thread suggests, Clan mechs are going to be hating life if they are gathering metrics for balancing.


As much as Euros might complain about lag, apparently they are the metric used to make changes. :P Rejoice!

#76 RF Greywolf

    Member

  • PipPipPipPipPipPipPip
  • The Wolf
  • The Wolf
  • 543 posts
  • LocationPA

Posted 30 July 2014 - 12:09 PM

View PostWM Dirges, on 30 July 2014 - 12:04 PM, said:

Well canon states the Clan mechwarriors are divided into Stars (5 mechs) while IS mechwarriors are divided into Lances (4 mechs.) That would be a good start for MM.


A starting point would be a company of IS (12) vs a binary of Clans(10), then adjust from that. As for matchmaker for clans with this it should probably end up 3/3/2/2 for breakdown. The clans actually did not use many assaults in the first wave of the invasion, not counting ghost bears. Like I said, a starting point at least.

View PostLyoto Machida, on 30 July 2014 - 12:07 PM, said:

I never understood why if it was supposed 2 lances (8) vs 1 star (5) in lore, how come people keep bringing up 12 IS vs 10 Clan mechs here on the forums?

Shouldn't it be 16 is vs 10 Clanners?


Company vs Binary is the smallest unit composition that the sides would be using that would allow the IS to outnumber Clan.

#77 Gralzeim

    Member

  • PipPipPipPipPipPip
  • Moderate Giver
  • 366 posts
  • LocationIllinois, USA

Posted 30 July 2014 - 12:10 PM

View PostLyoto Machida, on 30 July 2014 - 12:07 PM, said:

I never understood why if it was supposed 2 lances (8) vs 1 star (5) in lore, how come people keep bringing up 12 IS vs 10 Clan mechs here on the forums?

Shouldn't it be 16 is vs 10 Clanners?


Ideally, yes.

#78 Fut

    Member

  • PipPipPipPipPipPipPipPip
  • Moderate Giver
  • 1,969 posts
  • LocationToronto, ON

Posted 30 July 2014 - 12:12 PM

View PostLyoto Machida, on 30 July 2014 - 11:57 AM, said:

Excellent...now to fine tune the amount of Clan mechs needed to make it fair vs the IS. Or maybe PGI could raise the IS side to 16 and make 16 vs 10...

Posted Image



I dream of this every night.

#79 Lyoto Machida

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 5,080 posts

Posted 30 July 2014 - 12:12 PM

View PostRF Greywolf, on 30 July 2014 - 12:09 PM, said:


A starting point would be a company of IS (12) vs a binary of Clans(10), then adjust from that. As for matchmaker for clans with this it should probably end up 3/3/2/2 for breakdown. The clans actually did not use many assaults in the first wave of the invasion, not counting ghost bears. Like I said, a starting point at least.


Company vs Binary is the smallest unit composition that the sides would be using that would allow the IS to outnumber Clan.


While I guess that would be true, company vs binary still isn't fair to IS if the average weight per mech is even.

#80 DaddyP1G

    Member

  • PipPipPip
  • Bad Company
  • Bad Company
  • 89 posts
  • LocationPA, USA

Posted 30 July 2014 - 12:12 PM

I think the major point is would a good team with IS and a Good team with Clan have a good fight. I think so.

But in pugs there it is far more likely that you will have newer players on the IS side since they haven't bucked up some cash.

Its just the reality of free to play games. I don't think its Pay to Win (right now) .

I don't own any Clan mechs...

Edited by Kaden Kildares, 30 July 2014 - 12:14 PM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users