Quickdraw Crobat, on 30 July 2014 - 12:14 PM, said:
To reiterate: Testing things in the live mode of your game without warning anyone beforehand is a terrible idea and while it may lead to important information it will also lead to many bad feelings on the part of your players.
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Perhaps. But as a counterpoint, announcing to a population that their behaviors are being monitored will alter the monitored behaviors. If PGI needed absolute, true metrics that can only be obtained on a live server through monitoring true live PUG play, then this might be the way to go.
Not saying toes won't be stepped on, but y'know... it is just a game. And Clans vs IS is what they've been preaching as a long-term goal for some time now.
Would it help to think of this as Community Warfare version 0?