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Incoming Hot Fix - 02 August 2014


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#21 Uncle Totty

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Posted 02 August 2014 - 02:53 PM

View PostRazorbeastFXK3, on 02 August 2014 - 02:36 PM, said:

Of course, why wouldn't it?

1. Bugs

2. Glitches

3. De-sinks

4. imbalance

5. Ghost Heat

#22 KursedVixen

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Posted 02 August 2014 - 03:16 PM

View Postjaytar, on 02 August 2014 - 01:15 PM, said:

i am groot
Whatch your language you big... Tree plant, animal... humanoid thing!

#23 KursedVixen

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Posted 02 August 2014 - 03:31 PM

Poptarting is part of battltech if you don't like it blast off their jumpjets.

#24 mack sabbath

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Posted 02 August 2014 - 03:32 PM

Koniving you are a breath of fresh air on these forums, I follow your channel on my email bearing nothing of my pilot name, so you wouldn't know that.

I'm looking forward to some vids of you cleaning up the dezgra with that awesome Awesome of yours....I still recall the LRM vids in an Awesome (stalker too)!

Cheers! :P

#25 Impyrium

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Posted 02 August 2014 - 04:08 PM

View PostMarack Drock, on 02 August 2014 - 03:40 PM, said:

I still remember when we didn't have glass effects that need windex more than my Saturn SL1 that hasn't been washed since 2001.


Do you ever stop complaining? :P

I for one like the glass textures and haven't switched them off. I like to have the feeling there's something between me and them. And you're in a giant, old, low-high tech war machine. They're not made to be clean.

#26 Madcap72

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Posted 02 August 2014 - 04:51 PM

View PostKursedVixen, on 02 August 2014 - 03:31 PM, said:

Poptarting is part of battltech if you don't like it blast off their jumpjets.
LOL no joke, this is what I love about people playing MWO first without a long history of the MW franchise. People ***** about poptarting, well... take lance control and direct them around and stop standing in the open... People whine about LRM's.... bring back the MW4 Narc beacon! Give them something to REALLY freak out about!!!!!

#27 Dead Eyee

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Posted 02 August 2014 - 04:57 PM

One small fix you need to do sometime when you are updating something else is the description of the clan ERM LASER RANGE 1&2 modules. They both say small laser not medium laser. I think they work correct. Just a typo. But you can check it all out to see if it is correct. :)

#28 KMCA

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Posted 02 August 2014 - 09:11 PM

View PostArmament, on 02 August 2014 - 12:45 PM, said:

We need an emergency hotfix that applies Community Warfare.

View PostNikolai Lubkiewicz, on 02 August 2014 - 12:48 PM, said:

Later this Summer. :)


That's what you said... I think it was 2 years ago now.
And last year.
And this spring.
And when the game comes out of Beta.


Still, I do some hope. For the first time in over a year I actually have hope, don't ruin it PGI.

#29 Alex Warden

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Posted 02 August 2014 - 09:19 PM

View PostNathan K, on 02 August 2014 - 02:06 PM, said:

This game is STILL getting new players? :)


it´s free, of course it does... doesn´t mean they stay though...

#30 Kasiagora

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Posted 02 August 2014 - 09:45 PM

View PostKoniving, on 02 August 2014 - 02:20 PM, said:

Perhaps they will make an emergency patch for this.
Posted Image
Clan mechs are woefully underpowered cannon fodder at the hands of my Awesome. (Would've had two more kills if not for the other IS mechs following behind me when I finally decided to push.)
---------
If you're in a Clan mech, act like a Clanner and you'll hear all kinds of "Clan mechs are OP" because you spent your time getting in close and fighting rather than camping in a corner... (Most players don't know how to stop you).

But if you're in a Clan mech and you camp in a corner... you are dezgra and you deserve your fate. (I mean seriously, a Warhawk cowering in the face of an Awesome?)

Yay for PPCs.


Hands?
Your Awesome has HANDS?!
PLURAL?!?!
I call hax. No wonder the Warhawks can't compete. They have nothing with which to gesticulate!

#31 Ashnod

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Posted 02 August 2014 - 09:58 PM

View PostKoniving, on 02 August 2014 - 02:20 PM, said:

Perhaps they will make an emergency patch for this.
Posted Image
Clan mechs are woefully underpowered cannon fodder at the hands of my Awesome. (Would've had two more kills if not for the other IS mechs following behind me when I finally decided to push.)
---------
If you're in a Clan mech, act like a Clanner and you'll hear all kinds of "Clan mechs are OP" because you spent your time getting in close and fighting rather than camping in a corner... (Most players don't know how to stop you).

But if you're in a Clan mech and you camp in a corner... you are dezgra and you deserve your fate. (I mean seriously, a Warhawk cowering in the face of an Awesome?)

Yay for PPCs.


The top damage mech on your team which you listed as inner sphere is a Timber Wolf S config..

#32 AMDFX8150

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Posted 03 August 2014 - 12:03 AM

Loled at this. ive had clanners cower to my HBK 4P Which many will whine about being OP with 3 LL 5 ML. in some matches ive seen some UP clanners.

#33 FlyingMonkey

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Posted 03 August 2014 - 01:25 AM

Nice work as always, guys - much appreciation! Any chance of a hotfix that makes it so LRMs are made of paper mache?

#34 MasterBLB

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Posted 03 August 2014 - 02:12 AM

Nikolai,could desync bug cause SRMs to be unreliable?
http://mwomercs.com/...page__fromsearc

#35 Willard Phule

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Posted 03 August 2014 - 04:34 AM

Hmmm....so, let me get this straight.....

New players start at the bottom of the Elo bucket, thus keeping them separate from everyone else, until they've completed 25 matches......then they're given an artificially inflated Elo and thrown into the mix with everyone else.

How, exactly, did this "fix" actually fix anything?

This system is tantamount to someone walking into a martial arts dojo from off the street, having the instructor kick the living hell out of him 25 times and then letting the guy walk out into the world announcing that he "knows martial arts."

And they wonder why they have such high player turnover.....unless, of course, that's what they're shooting for. Sucker a bunch of new players, squeeze them for a few bucks then ignore them and hope they go away.....

#36 Desintegrator

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Posted 03 August 2014 - 06:51 AM

Now, we see the Noobs back on the Battlefield !
....

Great work PGI !

#37 WVAnonymous

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Posted 04 August 2014 - 07:30 AM

View PostWillard Phule, on 03 August 2014 - 04:34 AM, said:

Hmmm....so, let me get this straight.....

New players start at the bottom of the Elo bucket, thus keeping them separate from everyone else, until they've completed 25 matches......then they're given an artificially inflated Elo and thrown into the mix with everyone else.

How, exactly, did this "fix" actually fix anything?

This system is tantamount to someone walking into a martial arts dojo from off the street, having the instructor kick the living hell out of him 25 times and then letting the guy walk out into the world announcing that he "knows martial arts."

And they wonder why they have such high player turnover.....unless, of course, that's what they're shooting for. Sucker a bunch of new players, squeeze them for a few bucks then ignore them and hope they go away.....


You have it backwards. The system lets the new players knock down weeble-wobbles 25 times and then puts them on the street...

I will say that I have seen an enormous reduction in trial mechs since they implemented the new system.

#38 jper4

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Posted 04 August 2014 - 09:13 AM

View PostKoniving, on 02 August 2014 - 02:20 PM, said:

Perhaps they will make an emergency patch for this.
Posted Image
Clan mechs are woefully underpowered cannon fodder at the hands of my Awesome. (Would've had two more kills if not for the other IS mechs following behind me when I finally decided to push.)
---------
If you're in a Clan mech, act like a Clanner and you'll hear all kinds of "Clan mechs are OP" because you spent your time getting in close and fighting rather than camping in a corner... (Most players don't know how to stop you).

But if you're in a Clan mech and you camp in a corner... you are dezgra and you deserve your fate. (I mean seriously, a Warhawk cowering in the face of an Awesome?)

Yay for PPCs.


you had me til the bolded part. are we supposed to believe someone actaully followed someone else when they pushed? ;)

#39 Sprouticus

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Posted 04 August 2014 - 09:47 AM

View PostNathan K, on 02 August 2014 - 02:06 PM, said:

This game is STILL getting new players? ;)



From my observations on the solo queue, quite a few. Or maybe the Champion mechs are just that popular.

#40 Kiiyor

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Posted 04 August 2014 - 06:04 PM

View PostTanar, on 04 August 2014 - 09:13 AM, said:


you had me til the bolded part. are we supposed to believe someone actaully followed someone else when they pushed? :D


Yeah, that part made me splutter in indignation also. It never happens. It's in the MWO pilot's manual:

"Any pilot who advances more than 100m towards the enemy from the area your clustered blob™ is currently occupying, is not to be followed for any reason. The geometry of the clustered blob™ is paramount. Following these advancing pilots (also known as 'pushing') can adversely affect the carefully wrought area of the blob, and may result in such shapes as 'the tear drop', the 'conga line' or in dire circumstances, the 'death ball'. Also, there are demons and monsters out there."





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