Hey Jiggly, I just had an idea. Reading about Boyd's "Flat-Plating the Bird" maneuver got me thinking.
Is it possible to make yourself nigh-unhittable by travel-time weapons if you have a slope with a taller structure on top of it, facing toward the enemy?
For example, on Crimson Straits, using the saddle. There's a smaller structure on the top of that saddle. If you jump laterally from the base of the saddle, so that you're exposed at the crest of it but moving laterally toward the building so that you'll slide behind it ASAP, anyone trying to hit you with travel-time weapons will have to lead the shot.... perhaps leading it at where the building is. If the building wasn't there, they could lead the shot to hit you, but with the building in the way, they can't. And since your own projectilesl don't inherit your velocity vector, you can still fire just before you pass behind the building, and land shots on the enemy.
It might be even more do-able now that PPC velocity has been reduced so drastically, forcing people to lead their shot further ahead.
Basically, you want to use the vertical dimension to crest some kind of hill/ridgeline, and simultaneously you're using the lateral dimension so that as soon as you clear and shoot, you're gonna fly right behind a building/structure/comm tower that's at the top of that hill/ridgeline.
Heck, you might even be able to use the hill itself. Instead of using the right-hand-side of a hill to shoot around with a "right-handed" mech, you creep below in cover at the left-hand-side, run up, jump laterally towards your right, shoot at the crest, and fly behind the hill.
(EDIT)
Wait, no, I was confused about the direction. Using the left-hand-side of the hill would increase your exposure time if your mech is right-handed because you need more clearance to shoot or your right-hand-side weapons will clip the hill. So actually you'd use the right-hand-side of the hill, but you'd jump laterally towards your left, moving at full speed, peeking out with just the right shoulder and right arm, taking the shot, and landing. Disadvantage is that you won't be able to use your left-side as a shield, so if you don't pull it off perfectly you probably get hit on your "sword" side. Unless you jump backward so you can shoot with the right and shield with the left? But if you move backward towards the left, you won't move as quickly, which means enemies don't need to lead the shot as far ahead, so they might be able to hit you instead of being forced to aim into the hillside.
I hope I'm explaining my idea properly, it'd be easier to explain with pictures...
Is this kind of maneuver possible? Can you guys test it out? Maybe it's possible only with certain mech geometries, jump speed, and land speed?
Edited by YueFei, 15 August 2014 - 06:10 PM.