DustySkunk, on 05 August 2014 - 11:52 AM, said:
I've been keeping, roughly, month-to-month tabs on the numbers, so I can keep my MechWarrior's updated, and there are usually a few changes amongst all of the categories. Being the eager beaver I am, the numbers don't remotely move quickly enough, hehe, but I understand why that is, too, hehe.
Fade Akira said:
Thats fair mate and if you feel that way then not spending any money is the best way anyone can protest. I hear you.
Fade, I don't know what happened to your posts, but I can't find them in this thread, for some reason. Anyway, this is an answer posting from email.
If PGI would make this game the way it makes sense, and believe me when I tell you I share the "sensible" sentiments of MANY of the players on these forums, so it's not just MY common sense, then PGI would have money I can't afford to spend. That's how much I want to love this game, how much I WANT to support MWO through PGI; however, they're not doing that, so I have to hold onto what I have to hold onto.
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I personally like the changes they made, the JJ's, the fall damage, and the module slots. Like any new feature, there is sometimes a need to tweak things, which they already said they are.
I love many of the things they've done with this game, as well, but the module slots system they introduced last week is just not right, it's not what they said they were going to do, and there is nothing I can conceive of in this tiny little rocket surgeon brain of mine about role warfare being implemented properly through the module slot system they have, now.
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There are things im not over the moon about. I really want new maps, and a new game mode would be brilliant. I even made a thread about wanting new maps a few months ago, so i'm not always positive. Most of all i want CW. Obviously they don't hold back content on purpose, there are reasons they haven't delivered some of the things they said. Probably that complete abortion of UI changes they had to make at the beginning of the year, and they said as much themselves.
Yes, there are things they've not delivered that they said they would, and many of those things are yet to come, I understand, but could they at least give us an explanation for why they failed to go with the awesome ideas they had in Dev Blog #4 to this murderous onslaught of arty and air caused a dual-slot consumables system that is horribly unnecessary, and takes away from my ability to run my 'Mechs with the 'Mech modules I want to have on them, which are not nearly as destructive as the dual-slot system?
I'm pretty sure we'll never see that, and it breaks my heart that we will not.
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I definitely don't cheerlead for PGI, i just read infantile comments and it makes me wonder who the **** thinks it benefits anyone. No one thinks its cool, really they don't.
Look, I'm not saying that cheer leading, or w hite k nighting is a bad thing, because you're always going to have naysayers and ignorant asses on these forums who do nothing but bad-will, and you're always going to have their opposite. However, for my part, today's patch, and last Tuesday's patch, have severely, and I mean SEVERELY harmed PGIs credibility for continuing the development of this game.
I have a few of the MechWarrior's I game with normally telling me they're getting ready to go away to do something else, because of the dissatisfying things that PGI have done. I think it's not wrong for dissatisfied players, who've likely put hundreds, perhaps even thousands, of hours into this game, and/or have spent anywhere from dozens to hundreds of dollars each, and then get crap like last Tuesday and today, to complain about it. Now, I've always been a proponent of 'if you were dumb enough to pay for it, you need to live with it', and that goes for me, as well, but today the logic of that is squeaking, and it's about to break open.