Please, Mr. Funkadelic. Allow me to correct some of your misconceptions.
Funkadelic Mayhem, on 08 August 2014 - 01:20 PM, said:
First of all its not drastic. it is, in the large scheme of things a small step.
I and many others would call increasing the C-ERLL’s Ghost Heat by a factor of 8 (once again: 4x the Ghost Heat penalty, applied 2x sooner due to the C-ERLL Ghost Heat cap being cut in half) a drastic step. The Ghost Heat shenanigans alone would have been (much more than) sufficient as a rollout to see if hard-locking C-ERLL into chainfire mode curbed the weapon. The 25% increased beam duration would have been sufficient to see if the extra face time required curbed the weapon. As it stands, the stock Timber Wolf and Stormcrow Primes are now more dangerous to their pilots than to the enemy, and the stock Dire Wolf Prime is flat-out unuseable. The combination of extended face time and inability to group-fire the weapon has removed the C-ERLL from
all combat ranges, as C-ERLL users are no longer able to output sufficient pressure/DPS in close quarters to offset their staring-you-in-the-mug vulnerability.
Funkadelic Mayhem, on 08 August 2014 - 01:20 PM, said:
Second of all, nothing they nurf cant be put back or adjusted if it does not work. The fact of the matter is people are QQing be4 they even test what PGI changes.
LOLOLOLOLOLOL THIS IS PIRANHA, FOO’. PIRANHA
NEVER UNDOES A NERF. No matter how much that nerf needs undone! Does the Victor need to move as poorly as an Atlas anymore? No, no it does not, not even remotely. Does it still move like an Atlas? Yes it does. Is Iraqi pointed out (I believe it was Iraqi, anyways), the IS small laser is still at 200% of its closed beta/TT heat generation…
because of the Slashback. A ’Mech that was rebalanced out of existence before I even started playing this game back in open beta days.
Funkadelic Mayhem, on 08 August 2014 - 01:20 PM, said:
It would help PGI and the community a lot more, faster and more productively, if people would say to themselves. "Ok so lets test this. See how it works out. If it does not work then AFTER testing it give feedback. Instead of OMG THE SKY IS FALLING AND I DID NOT EVEN TEST IT YET BUT I KNOW EVEN THOUGH I AM BUT ONE PLAYER IN A COMMUNITY OF TENS OF THOUSANDS OF PLAYERS".
You know what I’m doing instead?
When I get home from work, I’m going to boot up MWO. I’ma patch it, and then I’ma go into my ‘Mechlab and strip every single C-ERLL off every single one of my Clan ‘Mechs. They may or may not get replacement fits, if I can come up with ideas between then and now – but I will no longer be using the C-ERLL in any of my matches, on any of my machines. I will be boycotting the change by not using the weapon at all in this atrocious state, and that includes “testing it to see if it’s not actually that bad.”
Yes, Funkadelic, it
is that bad. Bad enough that I refuse to tolerate it. So far as I am concerned, Paul has removed the C-ERLL from the game – and I’m going to raise a stink about it until that decision is reversed.
And I invite anyone else who’s completely disgusted at this oh-so-very-typical complete overreaction to join me in doing so. Matter of fact, I believe I’ll make a thread for it shortly here.
Funkadelic Mayhem, on 08 August 2014 - 01:20 PM, said:
No.
Funkadelic Mayhem, on 08 August 2014 - 01:20 PM, said:
For the most part today I have seen in game ppl saying the changes are not bad, more fair and more balanced. Or no one is saying any thing at all, which.. walla.. the change so far is good for the COMMUNITY of the player base as a whole, not just a few who want to play the victim card.
The change is ‘good for the community’ only until the Clans are available for C-bill purchase. At which point you, Lefty Lucy, RageAgainstTheOP, Rough, and all the other folks crowing in triumph about us dirty filthy moustache-twirling Clan-‘Mech-using villains Getting Our Righteous Comeuppance will realize that Paul’s removed the C-ERLL from
your Clan ‘Mechs, too. You’ll realize that putting players in a situation where
four tons of empty space is a better decision in the ‘Mechlab than equipping the C-ERLL that used to occupy that space is a really damn schitty thing to do, and you shouldn’t have been nearly so eager to go about doing it.
Funkadelic Mayhem, on 08 August 2014 - 01:20 PM, said:
This game has a 5+ year contract, sh** does not happen over night!
Except when Paul decides to roll out three monstrous nerfs in one patch instead of trying them, y’know…ONE AT A GODDAMN TIME, until he found out how far was far enough. Instead, we now have a fantastic example of one particular point in the territory of five or so miles beyond “far enough.”
It's kind of a crap place to be.
Edited by 1453 R, 08 August 2014 - 01:43 PM.