Grayson Sortek, on 08 August 2014 - 11:28 PM, said:
20 wins in a Steiner backed 'Mech is fine, but 20 kills?
The problem is that no one is attempting to use team work to win, no one is backing anyone up, everyone is in their little sniper 'mechs and this isn't what I play this game for. I love the teamwork aspects of MWO and how there are phases of a match, how we can have long range engagements, brawling, capturing bases, etc. Everyone usually gets a chance to enjoy their particular play-style. Instead everyone is just out to get kills.
People are hanging back and sniping at each other and that is the entire match, PPCs and ACs flying around with some LRM barrages, but no one is trying to advance on the field. The most effective 'mech I've seen for this is a Banshee with 2xPPCs and 3xAC5s, but again the pilot didn't really care about backing up his team so much as "stealing" as many kills as he could.
If I wanted to play CoD I would, but I don't, so please reconsider this decision for future endeavors.
P.S. I wonder if there is a way for you to see how often people purposefully don't hold locks so that only they get the kill? I'd love to see those stats.
Are you kidding me? What I saw today, due to the challenge, was some of the best teamwork I've seen in ages. Everybody was moving together as a single unit, in solo queue, on both teams. We weren't even communicating! Everybody was playing aggressive, glomping onto the nearest target and killing it dead as fast as possible.
This trend continued into group queue as well, where I got 15 of my 20 kills.
It was seriously awesome. All brawling all the time, everywhere. It was like the first Clan PTS all over again!