Wispsy, on 08 August 2014 - 05:23 PM, said:
Well if you look at every other well balanced game...you will know where they balance it from!!!
Honestly though how can you balance a game when the person you are looking at does not understand the mechanics they are using and how to use it to their advantage...like there is no point...you could change 50 things about it and their performance will only change if you specifically change it for that exact person and their apparent decision making...
Instead you could balance the game using people with as close to perfect mechanics as possible and a solid understanding of what they are doing and why...so when there is a shift in who wins or does better...it is because of the game values involved being changed...and not just that one guy got a lucky 4 shots on the enemy and one got stuck a rock and missed all of his shots but 1 irregardless of weapons used...
That's like saying
"We're nerfing this single weapon because when it's boated in 3+ loadouts or used in combination with these other weapons it's "OP" so we'll nerf the individual weapon instead of attacking the mechanics that are causing the alphas and groups to be "op". We're going to do this even though it's been pointed out numerous times over two years and we've been given plenty of examples of how to actually fix it. We're going to ignore every single viable alternative to nerf this singular weapon. Now that will make it useless when it isn't boated but ti won't be "op" when it's boated and/or used in conjunction with this specific weapon"
oh wait....
*looks over at PPC*
*then rereads the 56 pages of viable alternatives that were offered to Paul at his request*
*then watches all of that feedback get ignored*
sounds about right to me...
and zero, on 08 August 2014 - 05:22 PM, said:
I seriously doubt PGI actually consulted any "competitve players" . By competitive players, they probly mean they asked Paul-who is clearly so pro at MWO-and he then made the balance choices.
Seriously, when has PGI actually ever consulted the community, and then actually listened to what we've said???
even if he did, like I said, that's 1-2% of the player population. SO I guess the game will be "balanced" for them and screw the other 98%