Jump to content

Should Atlas Get Some Love?


  • You cannot reply to this topic
66 replies to this topic

#61 AlmightyAeng

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 3,905 posts

Posted 12 August 2014 - 08:53 AM

View PostDeathlike, on 12 August 2014 - 08:20 AM, said:


No... it's filled with Timber Wolves 24/7, with a hint of Lords/ggclose.

Would you like to carry in a 35-ton mech?


Fortunately I don't find myself having to carry. I only jump on once a week or so to play with the other Kell Hounds...until Community Warfare is more than a fanclub I've found so many other ways to occupy my time.

#62 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 12 August 2014 - 10:54 AM

View PostGhost Badger, on 12 August 2014 - 08:53 AM, said:

Fortunately I don't find myself having to carry. I only jump on once a week or so to play with the other Kell Hounds...until Community Warfare is more than a fanclub I've found so many other ways to occupy my time.


Sad. I play when I can, but I know that next week will do little to nothing with the state of the game.

Unit affiliation (and I don't mean Clan/IS Faction stuff) should have been accomplished long ago.

#63 Andross Deverow

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 458 posts

Posted 12 August 2014 - 11:02 AM

View PostLevi Porphyrogenitus, on 10 August 2014 - 05:55 PM, said:

I'd love some quirks for the Atlas.

For that matter, I'd love to see quirks for a great many mechs, especially IS variants that have been collecting a lot of dust.


* Quirk - (Intimidation): The sight of the mech instills fear in the mind of the opposition causing their attacks to have a % damage reduction. :P LOL..

Regards

Edited by Andross Deverow, 12 August 2014 - 11:12 AM.


#64 Sarlic

    Member

  • PipPipPipPipPipPipPipPipPip
  • Hearing Impaired
  • Hearing Impaired
  • 4,519 posts
  • LocationEurope

Posted 18 August 2014 - 01:38 AM

More luv.

#65 SgtMagor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,546 posts

Posted 18 August 2014 - 03:55 AM

if an Atlas uses an XL or standard engine doesn't matter, its right side torso has been a problem since they adjusted the hit boxes on the mech. its way to easy to gimp an Atlas, any veteran player knows the right torso is a giant bulls eye.

#66 Andross Deverow

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 458 posts

Posted 18 August 2014 - 06:17 AM

View PostSgtMagor, on 18 August 2014 - 03:55 AM, said:

if an Atlas uses an XL or standard engine doesn't matter, its right side torso has been a problem since they adjusted the hit boxes on the mech. its way to easy to gimp an Atlas, any veteran player knows the right torso is a giant bulls eye.

Yup, they need to address this. The right torso get blasted off in the first few minutes of a match even if you torso twist like a *****..

Regards

#67 The Dreaded Baron B Killer

    Member

  • PipPipPipPipPipPip
  • 353 posts

Posted 18 August 2014 - 06:23 AM

View PostAndross Deverow, on 18 August 2014 - 06:17 AM, said:

Yup, they need to address this. The right torso get blasted off in the first few minutes of a match even if you torso twist like a *****..

Regards


yep. worst is a gauss or PPC hit that manages to crit out your A/C... had that happen in the first few minutes of a match.. made it difficult to say the least to dish out pain.. I felt like a slow medium mech lol...

I'd like to see hardpoint balance actually on the DDC... that is to say a AC HP on each side torso, for those who like to pack 2 a/cs instead of the AC 20. and also being able to pack an AC20 and maybe an AC5 or something on the other side as a backup.

be nice to have a right side SRM launcher too maybe.

I dunno, just thinking out aloud.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users