![](https://static.mwomercs.com/forums//public/style_images/master/icon_users.png)
![](https://static.mwomercs.com/img/house/merc-corps.png)
#1
Posted 11 August 2014 - 06:25 AM
I just try to adapt to the weapons changes and play the game.
HOWEVER, the de-syncing or lag is something I cannot adapt to.
I see it more and more. It is really aggravating and problematic.
This is one issue that I DO NOT see being addressed in Command Chair Posts or even on the General Forums, but it is a big problem.
Some feedback from the PGI team would be good -even a 'yes we have a problem and are trying to pin point it' post would be nice
Happened 4 times last night, 2 times during Solo Drops and 2 times during 12 mans. In 12 mans, no one wants to disconnect because you might lose the match so it just runs on and on with no one moving and then suddenly you are halfway across the map and walking in place again.
Can we get an update, a status or even better, a fix?
#2
Posted 11 August 2014 - 07:17 AM
#3
Posted 11 August 2014 - 07:39 AM
#4
Posted 11 August 2014 - 07:49 AM
The CERLL and CERPPC nerfs weren't enough to even the playing field....so, they set it up so Omnis will de-sync frequently.
#5
Posted 11 August 2014 - 08:29 AM
#6
Posted 11 August 2014 - 08:36 AM
#7
Posted 11 August 2014 - 09:50 AM
Buster Highman, on 11 August 2014 - 08:29 AM, said:
Actually they talked to some high level competitive players and they thought it was OK.
#8
Posted 11 August 2014 - 10:02 AM
#9
Posted 11 August 2014 - 11:25 AM
#10
Posted 11 August 2014 - 02:58 PM
Scrotacus 42, on 11 August 2014 - 11:25 AM, said:
the map with the destroyed ship in the water?
The 30sek freezes getting out of controll now i got them nearly 3/10 games
Edited by Dhatman, 11 August 2014 - 03:00 PM.
#11
Posted 11 August 2014 - 03:31 PM
If it has to happen, why can't it be right at the start so as to "NOT" waste my time.
Edited by Odins Fist, 11 August 2014 - 03:31 PM.
#12
Posted 11 August 2014 - 03:39 PM
#13
Posted 11 August 2014 - 03:44 PM
So they are doing some more netcode stuff (this still should have not happened)
A bunch of gobbleygook, and a bit about reducing delta V signals from nova's
And maybe about a month for a patch for it.
#14
Posted 11 August 2014 - 04:00 PM
Bartholomew bartholomew, on 11 August 2014 - 03:44 PM, said:
So they are doing some more netcode stuff (this still should have not happened)
A bunch of gobbleygook, and a bit about reducing delta V signals from nova's
And maybe about a month for a patch for it.
So in other words.. Something they need to fix and haven't yet.
3 user(s) are reading this topic
0 members, 3 guests, 0 anonymous users