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Speed Of A Ppc?

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#1 Brenden

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Posted 11 August 2014 - 11:16 AM

I've been told that the PPC is instant, like a flash of light and then bang you're mech rocks from the impact.

I've been told that it's not like that, not even fast. It's has Missile speed.
So what do you think. Should they increase the velocity of the PPC?

#2 DEMAX51

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Posted 11 August 2014 - 11:18 AM

View PostBrenden, on 11 August 2014 - 11:16 AM, said:

I've been told that the PPC is instant, like a flash of light and then bang you're mech rocks from the impact.

I've been told that it's not like that, not even fast. It's has Missile speed.
So what do you think. Should they increase the velocity of the PPC?

They literally just lowered PPC speed a few days ago, because it was overused and somewhat OP.

#3 DONTOR

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Posted 11 August 2014 - 11:18 AM

No, lets feel this out, good players will adapt, still 10 points of damage in one section and thats what matters.

#4 Brenden

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Posted 11 August 2014 - 11:24 AM

PPCs in my mind are meant to be a long range sniper weapon. Like an Autocannon but better.
Ten points in one spot and the damage spreading out like what DONTOR said.

#5 Blacksoul1987

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Posted 11 August 2014 - 11:33 AM

if the ppc was instant hit it would be like the erlgl from mw4 and well that was bad everything we ran spammed erlgl. shadowhawk 3 erlgl, stormcrow 4 erlgl, timberwolf 5-6 erlgl, nova cat 5-7 erlgl get the idea?

#6 occusoj

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Posted 11 August 2014 - 11:34 AM

950 for the ER is a bit too slow IMHO. It can easily be evaded by anything not beeing slow as molasses at longer ranges. So the ER-PPC is not so ER anymore.
One can adapt and lead more to compensate for steady movement but hitting fastmovers got way harder if not impossible if youre up against someone that isnt stupid enougth to stand still or run perfectly straight.

Looks like the next round of nerfbat beating will come down on LRMs. After that I the gauss is in for a huge hit. It still can do lots of damage at long range, something that seems to generate a lot of whine.
I wonder when the nerfing will stop.

Maybe PGI introduces hardpoint sizes at some point or imperfect convergence, recoil,.... nah. Nurf on.

#7 Ushka

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Posted 11 August 2014 - 11:37 AM

With the nerfs coming bether just role with the mass and make a LRM boat lol
Soon there be only LRMs in this game mayby the new meta? :wacko:

This game gets sad

#8 Mcgral18

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Posted 11 August 2014 - 11:46 AM

View PostUshka, on 11 August 2014 - 11:37 AM, said:

This game gets sad


It certainly does, when players consider one of the worst weapons for killing someone OP.

Edited by Mcgral18, 11 August 2014 - 11:46 AM.


#9 Willard Phule

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Posted 11 August 2014 - 11:53 AM

....add a Targeting Computer to it, it speeds back up. TC7 almost brings it back to where it was before the nerf.

#10 pwnface

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Posted 11 August 2014 - 11:54 AM

View PostMcgral18, on 11 August 2014 - 11:46 AM, said:


It certainly does, when players consider one of the worst weapons for killing someone OP.


PPC one of the worst weapons for killing someone? I don't think so. I don't think the PPC was ridiculously OP but it definitely wasn't a bad weapon at all.

#11 DEMAX51

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Posted 11 August 2014 - 11:56 AM

View Postpwnface, on 11 August 2014 - 11:54 AM, said:


PPC one of the worst weapons for killing someone? I don't think so. I don't think the PPC was ridiculously OP but it definitely wasn't a bad weapon at all.

I think McGral was referring to LRMS, as the poster above him implied they might be the "new meta."

#12 Mcgral18

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Posted 11 August 2014 - 12:00 PM

View Postpwnface, on 11 August 2014 - 11:54 AM, said:


PPC one of the worst weapons for killing someone? I don't think so. I don't think the PPC was ridiculously OP but it definitely wasn't a bad weapon at all.


PPC was one of the best, with the focused FLD, as with all that family. Most efficient killing weapons. LRMs are some of the worst due to very spread damage.

Edited by Mcgral18, 11 August 2014 - 12:06 PM.


#13 -Natural Selection-

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Posted 11 August 2014 - 12:00 PM

The ppc wasn't an issue. It was when it was paired with certain other weapons people were having problems. And as most fights are brought into brawls now, the ppc nerf did little but just gimp it on its own.

PPC/gauss builds are going nowhere. Ranged trading isn't what it was, so no harm no foul when at 500m.

#14 pwnface

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Posted 11 August 2014 - 12:13 PM

oops my bad misread!

#15 Bishop Steiner

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Posted 11 August 2014 - 12:47 PM

View PostWillard Phule, on 11 August 2014 - 11:53 AM, said:

....add a Targeting Computer to it, it speeds back up. TC7 almost brings it back to where it was before the nerf.

Clan ER PPC projectile speed was 1500 m/s?
Clan ER PPC projectile speed now 950 m/s.
MkVII TC increases projectile speed 15%.
So with mkVII new speed is now 1092.5 m/s

Not really all that close to where it was before.

#16 Khobai

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Posted 11 August 2014 - 12:50 PM

they should lower the heat on PPCs by 1 now that the projectile velocity has been lowered.

#17 KamikazeRat

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Posted 11 August 2014 - 01:03 PM

(i know im about to get lynched for this)

The new PPC speed isn't all that bad, i may have a weird brain or something (actually im fairly certain i do) but i've been actually doing better with them slower. it does force you to lead your target, but that skill isn't that hard...really...

Brawler PPCs are going to be unaffected. ErPPC sniper builds that try to run at the max range, they are going to notice a difference, i suggest a tactic change, try this, work around the edge of a fight instead of the edge of the map, sure you may get blindsided once in a while if you aren't paying attention, but at least you'll have support nearby.

#18 CDLord HHGD

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Posted 11 August 2014 - 01:09 PM

Lightning strikes are slow yo! Can see that **** coming at ya. Plenty of time to dodge.

Posted Image

#19 Archon

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Posted 11 August 2014 - 01:09 PM

The PPC and its' variants are supposed to be the most powerful energy weapons in the BT universe. They're supposed to be long-ranged fast firing lightning beams, and were always one of the coolest things about the universe. Now they're a joke.

#20 LordKnightFandragon

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Posted 11 August 2014 - 01:14 PM

View PostDONTOR, on 11 August 2014 - 11:18 AM, said:

No, lets feel this out, good players will adapt, still 10 points of damage in one section and thats what matters.



Isnt that pretty much what everyone says in every game about every nerf? Good players will adapt, therefore its a perfect change. PPC could get it's speed nerfed to 10m/s...just adapt...Clan Lasers, 3.5s duration, just adapt...

Gauss Rifles range nerfed by 150m, CD increased by 2.5s, just adapt...

Some stuff is a bit much. And its kinda ******** to make a "long range", or "sniper" weapon have slow ass speed....And ofc, the nerf takes it just a tiny bit to far. 1200ms or so woulda been a much better place to start then 1500 down to 850 and 950. 5 seconds in TG and I was like dayum, this thing is slow as **** now.....took like 2 seconds for it to travel a few hundred meters....3-4s to go 1000m....a 31st century weapon with less velocity then an ancient world ballista siege engine...





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