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King Crab By D.c. Bruins !


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#1 EyesBurn

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Posted 14 August 2014 - 04:14 AM

Posted Image
http://dcbruins.weebly.com/

https://www.youtube....KgeF1xvmS1hSFpw

http://mwomercs.com/...82#entry3454182

[color=#959595]There were couple of posts for redesigned King Crab on these forums and while i liked em and wanted to see them in this game but only under different name ( it just didnt look to me that good for King Crab,but they were good) this one by D.C.Bruins (SirDubDub in MWO) is exactly how i want him to look in MWO! So beautiful ... [/color][color=#959595]Posted Image[/color]

And for all you that dont like it because its too tall or torso twist is too fast or that maybe its not in pink colour or something like that,i just want to tell you ...THAT I DONT GIVE A DAMN !,Its so beautiful and awesome looking that I WANT HIM NOW IN GAME !!! Posted Image
:P :( -_-

Edited by EyesBurn, 14 August 2014 - 05:44 AM.


#2 Navid A1

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Posted 14 August 2014 - 04:18 AM

View PostEyesBurn, on 14 August 2014 - 04:14 AM, said:




Scary...
That would cause any pilot facing it to say "oh sh*" by instinct...!

Edited by Navid A1, 14 August 2014 - 04:18 AM.


#3 Koniving

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Posted 14 August 2014 - 04:20 AM

Awesome animation.
I love it.

The model is very well made and I love the lighting style. I mean holy **** I want the program you used! O_O!

Spoiler


Awesome looking mech. :P

#4 EyesBurn

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Posted 14 August 2014 - 04:26 AM

View PostKoniving, on 14 August 2014 - 04:20 AM, said:

Awesome animation.
I love it.

The model is very well made and I love the lighting style. I mean holy **** I want the program you used! O_O!

Spoiler


Awesome looking mech. :P

If i had those kind of skills to make something like this ...Its by D,C,Bruins,check his you tube channel for MW anime !
https://www.youtube....KgeF1xvmS1hSFpw
http://dcbruins.weebly.com/

Edited by EyesBurn, 14 August 2014 - 04:43 AM.


#5 Lily from animove

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Posted 14 August 2014 - 04:36 AM

Nice animation, but that torso twist rate, totally too fast ^^

#6 King Arthur IV

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Posted 14 August 2014 - 04:38 AM

love the camera shake, gives it good weight in the step.

#7 DrSlamastika

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Posted 14 August 2014 - 04:41 AM

I want it ! ! ! ! nice work

#8 EyesBurn

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Posted 14 August 2014 - 04:42 AM

View PostLily from animove, on 14 August 2014 - 04:36 AM, said:

Nice animation, but that torso twist rate, totally too fast ^^

Thats just animation test for their MechWarrior anime,i wish it had something to do with this game ...
http://dcbruins.weebly.com/

#9 Stingray Productions

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Posted 14 August 2014 - 08:02 PM

shouldn't this be in fan creations? ah, oh well, who cares, it's still freakin' awesome! :( :huh: :o

#10 CycKath

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Posted 14 August 2014 - 08:04 PM

Bit too tall IMO, but otherwise so beautiful :(

#11 Tesunie

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Posted 14 August 2014 - 08:38 PM

View PostEyesBurn, on 14 August 2014 - 04:14 AM, said:

Posted Image




I like the design, and it's a very nice revision of the King Crab, however there are some parts I like and don't like about it.

Don't likes:
- That waist. It's very thin for what I would imagine from a 100 ton "area denial" mech.
- It doesn't look wide (from front to bad) enough for what I envision for the King Crab. It should be probably as wide depth as it is width.
- I envision the LRM launcher "box" being merged more with the torso, almost like tubes inset within the large side torso. (I also seem to be failing to see the typical Large Laser in the other side torso.)
- I like the shape of the arms and how they look, but I feel they should be mounted a little more forwards, not in line with the hips.

Things I do like:
- The overall shape of the mech. The King Crab is an amazing mech to start with, and this did it good justice.
- The pincers look great!
- The cockpit window shape (that red V) is a rather nice element within the design.
- The shape of the torso (especially).

Overall, a nice redesign, but not how I exactly would envision the King Crab to look like (but very close).

#12 EyesBurn

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Posted 15 August 2014 - 01:12 AM

View PostStingray1234, on 14 August 2014 - 08:02 PM, said:

shouldn't this be in fan creations? ah, oh well, who cares, it's still freakin' awesome! :( :huh: :o

I dont make posts or use or read forums that much,i wasnt sure where to put it,i just wanted to let people know about that what D.C.Bruins did,i fell in love in that King Crab model so much ... :blink:

View PostTesunie, on 14 August 2014 - 08:38 PM, said:


I like the design, and it's a very nice revision of the King Crab, however there are some parts I like and don't like about it.

Don't likes:
- That waist. It's very thin for what I would imagine from a 100 ton "area denial" mech.
- It doesn't look wide (from front to bad) enough for what I envision for the King Crab. It should be probably as wide depth as it is width.
- I envision the LRM launcher "box" being merged more with the torso, almost like tubes inset within the large side torso. (I also seem to be failing to see the typical Large Laser in the other side torso.)
- I like the shape of the arms and how they look, but I feel they should be mounted a little more forwards, not in line with the hips.

Things I do like:
- The overall shape of the mech. The King Crab is an amazing mech to start with, and this did it good justice.
- The pincers look great!
- The cockpit window shape (that red V) is a rather nice element within the design.
- The shape of the torso (especially).

Overall, a nice redesign, but not how I exactly would envision the King Crab to look like (but very close).

That model was made for "anime" style animated series so exact proportions are not that much important ,on the other side just look how many mech designs are ruined in MWO,either in some details or totally wrong proportions (Awesome),or even totally ruined (Just look at Quickdraw,if by any chance that mech didnt have name and you have to make one up for him,would you call him or put "Quick" word in any kind of context when you saw him for first time in any regard !?).As far as i am concerned,i wouldnt change a thing on him if they put him like this in game,because i have a feeling PGI would ruin it although you are right about the things you dont like if this was a MWO model...and have in mind that i own all of the Awesomes and love them all because of that awesome design,even in the worst times for them i loved them and piloted them despite their faults so having King Crab with those faults that you mentioned wouldnt bother me,i just want him in game so bad !!! :wacko:





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