To pick up your things, LoL uses a tournament-style ladder system. Until level 30, people are ranked by level alone. After that, the people can participate in the tournament-style matching that will align them in certain brackets where they meet people in the same. It's fairly foolproof, but only works with games of that type.
WoT averages your statistics with a scoring system that will rate you higher to better you do. It's okay, but heavily promotes selfish play, one of the big reasons why WoT has a terrible community.
MWO uses a system where the Matchmaker tries to predict the outcome of the match. If it's right, your rating remaint unchanged. If it's wrong, your ELO will be ajusted either up or down, depending on whether you won or lost. This means that "your ELO only changes if it surprises the matchmaker". If you're always put on the losing team and expected to lose, you can assume to find yourself on the losing team again and again, until it decides to think you on the winning team and then lose. It's horrible for new players.
Anyway, keep playing with Konivig, get on a teamspeak channel and make the best out of the game.
EIT:
Oh god you actually went ahead and made another thread for that. Yeah, awsome, whatever. You've found just the right crowd for that.
Edited by SethAbercromby, 14 August 2014 - 07:46 AM.