Jump to content

Lrms Are A Tad Overboard.


98 replies to this topic

#21 Ph30nix

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,444 posts

Posted 14 August 2014 - 10:49 AM

View PostNicholas Carlyle, on 14 August 2014 - 10:30 AM, said:


Even if there is an increase in LRM usage.

Good players don't die to LRMs unless they make a stupid mistakes.

Bads are bads.

That's it.

I disagree partly, 7 out of 10 deaths would yes be a stupid mistake, but for the rest you are just given a crappy sitaution that is unavoidable without causing an even worse situation.

Like running into a great tag/narc spotter on a open map while you are in range of multiple LRM mechs.

i swear there are times i can hear dinner bells when i see a teammate/enemy have that Narc icon pop up on them and then the Blue and Orange rain starts falling......


there is also a weird thing ive noticed with LRMs... 5's and 10's are capable of coring a mech SO much easier (assuming no AMS) which i can understand less missle=less spread. but its like INSANELY easier then an lrm 15 or lrm20, It honestly feels like missles from an LRM15 & LRM 20 dont even register. As if 75% of them are illusions but cause the remaining missles to still spread out all over the place.

#22 DaisuSaikoro Nagasawa

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 974 posts
  • Google+: Link
  • LocationTaipei, Taiwan

Posted 14 August 2014 - 10:52 AM

View PostReitrix, on 14 August 2014 - 09:41 AM, said:

So 3 matches tonight, can't take a step out of cover without hundreds of missiles lobbed in my direction.
</p>Apologies but 3 matches does not make a significant sample size.

#23 Nicholas Carlyle

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • 5,958 posts
  • LocationMiddletown, DE

Posted 14 August 2014 - 10:56 AM

View PostPh30nix, on 14 August 2014 - 10:49 AM, said:

I disagree partly, 7 out of 10 deaths would yes be a stupid mistake, but for the rest you are just given a crappy sitaution that is unavoidable without causing an even worse situation.

Like running into a great tag/narc spotter on a open map while you are in range of multiple LRM mechs.


If I am in the open, run into a great TAG/NARC spotter AND I'm in range of multiple LRM mechs....that was my stupid ass mistake.

If that's not a mistake for you, you are bad.

#24 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 14 August 2014 - 11:04 AM

also, I would point out another counter for LRMs... doesn't work often while PUGing, but... in teams? PLAYING AGGRESSIVELY.

You know why stacking LRMs against you worked, but it doesn't against SJR or HoL?

Because they drive right into your face, and so by the time you are on your 3rd missile volley, they may be down 1-2, MAYBE...but they are right in your face, your spotting is pointless, your coordination now shot, and even without ecm, they tear into faster than you can call targets....and they tear you apart whilst you flail impotently.

The team that camps, 9 times out of 10, dies. And deserves too, more often than not.

Edited by Bishop Steiner, 14 August 2014 - 11:25 AM.


#25 Shinikaru

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • 131 posts

Posted 14 August 2014 - 11:12 AM

lol. trust me i was there for LRMageddon over a year ago. YOU DO NOT want them to go back to making LRMS a total waste of spot again. They are better than they were and actually useable. this IS the middle ground.

#26 Nicholas Carlyle

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • 5,958 posts
  • LocationMiddletown, DE

Posted 14 August 2014 - 11:14 AM

View PostBishop Steiner, on 14 August 2014 - 11:04 AM, said:

also, I would point out another counter for LRMs... doesn't work often while PUGing, but... in teams? PLAYING AGGRESSIVELY.

You know why stacking LRMs against you worked, but it doesn't against SJR or HoL?

Because they drive right into your face, and so by the time you are on your 3rd missile volley, they may be down 1-2, MAYBE...but they are right in your face, your spitting is pointless, your coordination now shot, and they tear you apart whilst you flail impotently.

The team that camps, 9 times out of 10, dies. And deserves too, more often than not.


Aggressive wins in MW:O.

It's why stomps are still super common.

#27 occusoj

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • 452 posts

Posted 14 August 2014 - 11:27 AM

Quote

ECM is irrelevant, As only the A1 Cat is incapable of carrying its own TAG. And the majority of all the boats i've seen are Stalkers

But it can carry NARC :D.
Which is much worse than TAG as staring down heavies and assaults in a C1/C4 Cat makes you explode rapidly. It has to keep the beam on from launch till lock - plenty of time to get some direct fire on the boat.
I dont even equip TAG anymore, often theres enought people running out of the ECM-bubble so that Im totally busy firing lrms on them.

Quote

ECM is irrelevant

With the current KFX inflation ECM is everywhere.

Quote

Methinks the sudden increase in LRM usage might have something to do with the PPC, ERPPC, CERPPC, and CERLL nerfs recently...

To some ammount for sure. Instead of playing the 2xERPPC+Gauss K2 I just use the good old A1 or C4 boats.

Quote

I think several things should happen for LRMs to be in a balanced state.
-Cut the Ammo harshly. Stuff TT rules for this.
-Push the global reload for all LRM launchers to 8 - 12 seconds.
-Increase the time needed to achieve a lock. ( And stop sharing that lock with Streaks.)
-Create a system that limits the number of LRM launchers per team.

1) bring everything regarding armor/dmg/com.health stictly back to TT levels. (wont be pretty)
2) IS Streaks are plain terrible, if some Huginn drops on your LRM boat 2xSSRM2 wont save you. Shared lock is no real advantage. It already takes a second or two to lock someone, if you run in the open 3 or 4 will still get rain on you.
3) And increase damage to keep dps in the same region. The whine would be epic as one LRM60 volley now really wrecks its victim.
4) MM already fails at assembling proper solo matches regarding ELO and doesnt care about ECM. Making it balance loadouts would take years. If it ever happens.

Changing LRMs to a LOS weapon is like removing them alltogether, if you have LOS than theres a dozen better ways to put damage on your target. Most of it coming at less weight. Removing indirect fire and increasing speed/damage will result in the same whinelevel - people that play good boats will manage to get LOS and still melt faces.
If NARC ever gets better rewards for the spotter and gets used much more all hell would break loose on the forums.

#28 Sug

    Member

  • PipPipPipPipPipPipPipPipPip
  • The People's Hero
  • The People
  • 4,630 posts
  • LocationChicago

Posted 14 August 2014 - 11:40 AM

View PostReitrix, on 14 August 2014 - 09:41 AM, said:

On Canyon, in my Nova, engaged a Stormcrow, got the Stormcrow half dead, and my screen fills up with Missile explosions, Ended up killing that Stormcrow by focusing on the little red box and praying i was shooting straight.



So you went off on your own, engaged a target, his teammate tried to help him with support weapons, you killed your target anyway, and then started a thread on OP support weapons?

#29 Nicholas Carlyle

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • 5,958 posts
  • LocationMiddletown, DE

Posted 14 August 2014 - 11:41 AM

View PostSug, on 14 August 2014 - 11:40 AM, said:

So you went off on your own, engaged a target, his teammate tried to help him with support weapons, you killed your target anyway, and then started a thread on OP support weapons?


With a lighter mech.

#30 Henree

    Member

  • PipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • 501 posts

Posted 14 August 2014 - 11:59 AM

re-arm and repair=bad
free ammo and nerfed weapons is better!

lets balance until flamers and ac20 are equally viable.
besides that lrms are the most nerfed, most resytricted and most nerfed again with the most counters, radar dep and ecm, shutting down and lots of cover. yes when you kamikaze you die, omg revelation

Edited by Henri Schoots, 14 August 2014 - 12:07 PM.


#31 Squarebasher

    Member

  • PipPipPipPipPip
  • Mercenary Rank 2
  • Mercenary Rank 2
  • 125 posts

Posted 14 August 2014 - 12:11 PM

Lots of posts about hiding, that seems to be the way most of the so called super LRM avoiders work, let others do the work.

#32 Nicholas Carlyle

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • 5,958 posts
  • LocationMiddletown, DE

Posted 14 August 2014 - 12:18 PM

View PostSquarebasher, on 14 August 2014 - 12:11 PM, said:

Lots of posts about hiding, that seems to be the way most of the so called super LRM avoiders work, let others do the work.


You seem to be unable to read.

The people who hide, are the people who inevitably die to LRMs and come to the boards and whine.

The people who have no issues with LRMs use cover, advance via cover and play aggressively when faced with LRM forces.

Aggressive wins, being coy in this game gets you killed.

#33 Squarebasher

    Member

  • PipPipPipPipPip
  • Mercenary Rank 2
  • Mercenary Rank 2
  • 125 posts

Posted 14 August 2014 - 12:21 PM

Using cover is hiding I bet your one of those players at the back always, I NEVER DIE FROM LRM BS.

#34 Nicholas Carlyle

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • 5,958 posts
  • LocationMiddletown, DE

Posted 14 August 2014 - 12:23 PM

View PostSquarebasher, on 14 August 2014 - 12:21 PM, said:

Using cover is hiding I bet your one of those players at the back always, I NEVER DIE FROM LRM BS.


LOL

Using cover is hiding? What?

I can't wait for Summer to be over so you kids are back in school.

#35 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 14 August 2014 - 12:24 PM

View PostSquarebasher, on 14 August 2014 - 12:21 PM, said:

Using cover is hiding I bet your one of those players at the back always, I NEVER DIE FROM LRM BS.

Using cover is SMART I bet your one of those players that facerushes the badguys then cries that you got killed.

#36 Roadkill

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,610 posts

Posted 14 August 2014 - 12:30 PM

View PostBishop Steiner, on 14 August 2014 - 10:47 AM, said:

Hence why even good LRM pilots seldom break 40% accuracy with LRMs....when just one missile per volley needs contact to count as a &quot;hit&quot;.

Actually missiles hit or miss individually. If you fire an LRM-20, that's 20 separate hits or misses. If you're 40% accurate with that LRM-20 that means 8/20 missiles hit and scored damage.

Haven't yet figured out (because I hadn't thought about it until just now) whether or not Clan Ultra ACs work the same way. Does a single CUAC/5 count as 3 "hits" or just 1? It's recorded as 3 "shots" from your ammo, so I would assume each shot counts separately. But... well, PGI so who knows?

#37 Squarebasher

    Member

  • PipPipPipPipPip
  • Mercenary Rank 2
  • Mercenary Rank 2
  • 125 posts

Posted 14 August 2014 - 12:34 PM

What is using cover if it is not hiding, I know you are using it in a tactical manner lol.

#38 Rhaythe

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 4,203 posts

Posted 14 August 2014 - 12:37 PM

View PostRoadkill, on 14 August 2014 - 12:30 PM, said:

Actually missiles hit or miss individually.  If you fire an LRM-20, that's 20 separate hits or misses.  If you're 40% accurate with that LRM-20 that means 8/20 missiles hit and scored damage.
Haven't yet figured out (because I hadn't thought about it until just now) whether or not Clan Ultra ACs work the same way.  Does a single CUAC/5 count as 3 "hits" or just 1?  It's recorded as 3 "shots" from your ammo, so I would assume each shot counts separately.  But... well, PGI so who knows?

Pretty sure I read somewhere that each of those three CUAC/5 shots do 5/3 points of damage, but don't ask me to quote my source on that.

View PostSquarebasher, on 14 August 2014 - 12:34 PM, said:

What is using cover if it is not hiding, I know you are using it in a tactical manner lol.

"Hiding" is essentially implying a unit cowering in a corner with a stubborn refusal to move. "Using cover" implies constantly advancing your position.

#39 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 14 August 2014 - 12:41 PM

View PostSquarebasher, on 14 August 2014 - 12:11 PM, said:

Lots of posts about hiding, that seems to be the way most of the so called super LRM avoiders work, let others do the work.


You're the kind of PUG who stands in the open without torso twisting, aren't you?

#40 Squarebasher

    Member

  • PipPipPipPipPip
  • Mercenary Rank 2
  • Mercenary Rank 2
  • 125 posts

Posted 14 August 2014 - 12:46 PM

[color=#959595]"Hiding" is essentially implying a unit cowering in a corner with a stubborn refusal to move. "Using cover" implies constantly advancing your position.[/color]

[color=#959595]So you cannot tactically withdraw using cover (hiding) lol[/color]

View PostMcgral18, on 14 August 2014 - 12:41 PM, said:


You're the kind of PUG who stands in the open without torso twisting, aren't you?


Always I love doing it so players like you can feel good when you shot me.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users