

Timberwolf God Builds?
#61
Posted 01 December 2014 - 04:29 PM
5 MPL
2 Artemis LRM 20 w/ 3 tons of ammo.
The pulse lasers hit about 33 heat on snowy maps and 50 on caustic valley, The LRMs run out of ammo fast.
Was thinking about changing the torsos to TBR-S and going with 4 Artemis SRM-6 and putting a LBX 20 on the right arm, filling out the left arm with however much tonnage I have left in lasers.
#62
Posted 01 December 2014 - 06:09 PM
My TBR-C setup with the laser vomit build averages a comparable amount of damage but not as many kills.
#63
Posted 04 December 2014 - 04:40 AM
#65
Posted 04 December 2014 - 04:24 PM
#66
Posted 04 December 2014 - 04:42 PM
#67
Posted 05 December 2014 - 03:25 PM
#68
Posted 05 December 2014 - 03:37 PM
Vancer2, on 05 December 2014 - 03:25 PM, said:
I run one of my TBRs in the 1 x C-Gauss 6 x C-ERML configuaration and try to keep my encounters in the 400-500 range.
http://mwo.smurfy-ne...e19235ef66b180f
I don't want to get too close because while the heat is manageable a prolonged brawl will still bring it to the cap fast against multiple opponents (or big fresh mechs) but I don't want to get so far that the ML damage is reduced significantly.
Honestly, I play it pretty much the exact same way I play 2 x C-ERPPC 1 x C-Gauss. Peek corners, find cover to play with, keep moving and hitting from all angles and look for good opportunities to take out/cripple damaged 'mechs.
Edited by Kain Thul, 05 December 2014 - 03:40 PM.
#69
Posted 06 December 2014 - 03:28 PM
#70
Posted 08 December 2014 - 09:32 AM
The S torsos are nice, but I'm not a fan of mandatory jump jets. They don't serve enough purpose on a heavy to justify taking up four tons.
#71
Posted 08 December 2014 - 09:33 AM
Jeb, on 16 August 2014 - 04:26 PM, said:
I have tried a few different setups in a Timberwolf tonight and they feel like a good Heavy, but not the I WIN mech people are claiming... I get kills if someone stands in front of me... same as I do in my Ilya or other heavies...
I can only assume I am doing the TW wrong...
That is because it is not an "I WIN" button. It is a good mech.
2x CLPL + 4x ERML is pretty solid...
Edited by Gyrok, 08 December 2014 - 09:33 AM.
#72
Posted 08 December 2014 - 10:09 AM
Gyrok, on 08 December 2014 - 09:33 AM, said:
That is because it is not an "I WIN" button. It is a good mech.
2x CLPL + 4x ERML is pretty solid...
I've been having a hard time lately deciding which "laser vomit" build is the "best" though.
2 x C-LPL 4 x C-ERML 54 pt alpha at the cost of 44 heat. Good range.
2 x C-LPL 5 x C-ERML 61 pt alpha at the cost of 50 heat. Good range. Lose two tons to JJs.
2 x C-LPL 4 x C-MPL 58 pt alpha at the cost of 44 heat. A little less range on the MPLs so they don't synergize as well with the C-LPLs. Less heat sinks than the ERML version, a little hotter. Cooler than the one above though.
7 x C-MPL 56 pt alpha (the penalty for 7 isn't too bad, but I still suggest firing as two groups, an arm group of 4 and the 3 in the torso) at the cost of 42 heat. Plenty of room for heat sinks as well so heat is not much of an issue but range is fairly limited. Lose two tons to JJs.
I keep going back and forth between the tradtional 2/5 build and the MPL ones.........though the MPL is ranged limited its short duration just seems to make your shots count that much more. I really like the MPL but due to range I run the 2 x CLPL/5 x CERML the most.
Edited by Kain Thul, 08 December 2014 - 10:10 AM.
#73
Posted 08 December 2014 - 10:18 AM
#74
Posted 08 December 2014 - 10:40 AM
Athena Pryde, on 08 December 2014 - 10:18 AM, said:
2 x C-ERPPC 1 x C-Gauss is my go to Timberwolf so I agree with you there. I've got over 400 drops in it, 3x all my other Timberwolves combined.
My other two "drop ready" Timberwolves (that means fully moduled out, mastered, etc) are:
1 x C-Gauss 6 x C-ERML
Laser Vomit, which I used to be pretty happy with the 4 and 5 C-ERML version but since the pulse laser changes I just can't settle on one and change this all the time. They all seem to have very solid pros and cons.
http://mwo.smurfy-ne...fa7964a74cc554f
http://mwo.smurfy-ne...2fb725247fc37c3
http://mwo.smurfy-ne...03bd3eea834a99c
http://mwo.smurfy-ne...95bbd87a3fe7e22
http://mwo.smurfy-ne...08edfb92600adbc
Edited by Kain Thul, 08 December 2014 - 10:42 AM.
#75
Posted 08 December 2014 - 01:15 PM
Vancer2, on 04 December 2014 - 04:24 PM, said:
In case U havent noticed yet, PGI changed the mech. So yes, U can't do that build any more...
#77
Posted 24 December 2014 - 05:46 AM

Edited by NAZGUULL, 24 December 2014 - 05:51 AM.
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