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Ecm Lights, Wot's Wrong With You.


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#41 Willard Phule

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Posted 18 August 2014 - 05:50 AM

View PostTurist0AT, on 18 August 2014 - 04:32 AM, said:


You shouldnt be there. Stay in formation or behind. You have the speed to reposition and get a clear shot, they dont.


Just NO. Everyone has a certain amount of responsibility within the team. I brought ECM and recon to the table. The least that the "fat boys" can bring is a certain amount of situational awareness. If I run in front of them, then I deserve to get shot by friendlies. I understand that and accept it as the "cost of doing business" sometimes. But, when I'm sitting near someone, giving them protection and a teammate waddles right up on top of me (often times pinning me in so I can't move) and then starts shooting...not knowing he's hitting me because he's zoomed in and has NO spacial awareness...then it's NOT my fault.

Granted, in the solo queue, there really isn't any separation by skill. Sometimes you get people that have just finished their first 25 matches and are more of a danger to their own team than the enemy. Sometimes you get good people that don't actually shoot you in the back. Most of the time, if you're lucky, it's a mix of the two.

Guess which type of person gets to benefit from my ECM the entire match? That's right, the individuals that appreciate the ECM cover and don't shoot their own ECM mech. The ones that shoot me? Well...they need to learn, don't they? And the best way for them to learn is to lose their ECM cover.

#42 Tombstoner

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Posted 18 August 2014 - 06:08 AM

View PostJohn1352, on 17 August 2014 - 11:18 PM, said:

How many Cbills do I get for sitting in cover next to your LRM boat, shielding you from the scary enemy LRMs? None.

How much fun do I have sitting in cover next to your LRM boat, shielding you from the scary enemy LRMs? None.

As an ECM pilot... your on your own. I dont give a dam about team work because you'all are just running to your favorit sniper spots to trade damage like lemmings. if i see team work happen i'll gladly jump in.

#43 Satan n stuff

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Posted 18 August 2014 - 06:11 AM

View PostLyoto Machida, on 17 August 2014 - 10:47 PM, said:

Surprised there was no mention of dual ER Large ECM lights that run off and snipe from a distance.

Those can actually be useful, if they bother to actually stay engaged when possible and not run and hide as soon as someone points a small laser their way.

#44 MeiSooHaityu

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Posted 18 August 2014 - 06:16 AM

View PostVassago Rain, on 18 August 2014 - 02:01 AM, said:


Because people who make credit to team builds are actively disregarding their own team. That's why they make those builds in the first place.

Twin ER large ravens might not know it, but they're the most jaded and cynical players in the game. They don't trust their team at all.


Well that, or they are PUGs. If you PUG, you can not trust your team. Basically, dual ERLLaser Ravens are PUG machines. If you PUG play, they are fine.

#45 Jman5

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Posted 18 August 2014 - 06:20 AM

You are not entitled to my ECM bubble any more than you're entitled to my AMS. You are not entitled to have me follow you around like your own personal lackey so you can blindly run around exposed to LRM targeting. If you want coverage under my ECM you come to me. I will try to help you out when convenient, but you are not entitled to it.

If you want constant ECM coverage, run your own.

#46 KHETTI

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Posted 18 August 2014 - 06:25 AM

Currently i run a Kitfox with ECM, i have ECM for two reasons.
A. To hide MY mech from enemy sensors
B. To provide sensor cover for team mates.

A lets me move about the map more freely and utilize my weapons range, flank the enemy to get shots at their rear armor and distract.
B lets me cover friendlies from getting LRM spammed and move about the map a bit more freely, i will provide ECM as long as its viable and doesn't lead to me getting killed.
ie. If you stand out in the open as a blob, open to enemy fire, i won't risk my ass to stupidity to give you ECM cover, ECM does not protect against lasers, PPC or AC fire.

#47 Zyllos

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Posted 18 August 2014 - 06:28 AM

This thread seems like more of a reason why GECM needs to be fixed.

#48 Turist0AT

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Posted 18 August 2014 - 06:31 AM

View PostWillard Phule, on 18 August 2014 - 05:50 AM, said:


Just NO. Everyone has a certain amount of responsibility within the team. I brought ECM and recon to the table. The least that the "fat boys" can bring is a certain amount of situational awareness. If I run in front of them, then I deserve to get shot by friendlies. I understand that and accept it as the "cost of doing business" sometimes. But, when I'm sitting near someone, giving them protection and a teammate waddles right up on top of me (often times pinning me in so I can't move) and then starts shooting...not knowing he's hitting me because he's zoomed in and has NO spacial awareness...then it's NOT my fault.

Granted, in the solo queue, there really isn't any separation by skill. Sometimes you get people that have just finished their first 25 matches and are more of a danger to their own team than the enemy. Sometimes you get good people that don't actually shoot you in the back. Most of the time, if you're lucky, it's a mix of the two.

Guess which type of person gets to benefit from my ECM the entire match? That's right, the individuals that appreciate the ECM cover and don't shoot their own ECM mech. The ones that shoot me? Well...they need to learn, don't they? And the best way for them to learn is to lose their ECM cover.


Stop being so salty. If you lack the situational awarness to know where firelanes and your team mates are, thats on you. Besides if you dont bring ECM i will.

Edited by Turist0AT, 18 August 2014 - 06:31 AM.


#49 Turist0AT

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Posted 18 August 2014 - 06:40 AM

View PostTombstoner, on 18 August 2014 - 06:08 AM, said:

if i see team work happen i'll gladly jump in.


yeah right. When team work is happening you are sitting there 1000 miles away playing im a l33t sniper. Dont be a hypocrite and help your team!

Edited by Turist0AT, 18 August 2014 - 06:42 AM.


#50 Tombstoner

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Posted 18 August 2014 - 11:04 AM

View PostTurist0AT, on 18 August 2014 - 06:40 AM, said:


yeah right. When team work is happening you are sitting there 1000 miles away playing im a l33t sniper. Dont be a hypocrite and help your team!

sure i'll hold lrm lock for your front loaded damage meta mech cause LRM's are for noobs right... i'm sick of waisting my time tagging and narc when people dont use LRM's....

Trying to get the other team to chase the squirl is the best thing i can do as a light.... people who need ECM to protect there meta mech should L2P

#51 Deathlike

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Posted 18 August 2014 - 01:25 PM

The thing about running ECM as a Light (grinding Kitfoxes at the moment, finally got them elited last night) is that people don't seem to grasp that being near an ECM Light helps them advance better.

I don't like going off on my own, because it doesn't help the team... but the real problem is that the team doesn't seem to understand the THEY THEMSELVES need to move with the ECM to continue receiving some of the benefits. It's not my problem when you decide to go on your own, get lurmed to death, and expect me to show up to save your arse. It doesn't work that way. It happen just as much when you get NARCed. Field awareness is Lostech to some people.

Here's a pro-tip: FOLLOW THE ECM BLOB. If you want the ECM mech to move with you (ideally with a D-DC, but other ECM light work just as well), THEN TELL THEM WHERE YOU WANT THEM TO GO.

I still hate ECM in its current incarnation, but to see people not take advantage of it never ceases to amaze me, especially when they complain about LRMs.

#52 MischiefSC

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Posted 18 August 2014 - 01:28 PM

Had a light on my team today who starts the match with 'I'm the only mech on our team with ECM and I'm running off alone. Deal with it.' Nobody had said anything except 'gl hf' in chat. That was just how they started the match.

Then proceeds to run off and get hammered, at which point they run to the cave, hide, power down and disconnect.

It was like the trifecta of how to be a BAD.

After which we got chewed by LRMs and overrun.

Bads will bad.

#53 Mathies Jaeger

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Posted 18 August 2014 - 01:57 PM

View PostVassago Rain, on 18 August 2014 - 02:01 AM, said:


Because people who make credit to team builds are actively disregarding their own team. That's why they make those builds in the first place.

Twin ER large ravens might not know it, but they're the most jaded and cynical players in the game. They don't trust their team at all.


Nah man. When I pull out the 2x erLL Raven, I'm fully intending on supporting the team, whether through scouting, harassment, mobile fire support, or some combination of the above. The build is capable if played smart and its quite fun.

When I'm playing solely for my own amusement and don't give two s***ts about the team, that's when I pull out my Locust...

#54 Sandslice

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Posted 18 August 2014 - 02:05 PM

View PostNicolai Kabrinsky, on 18 August 2014 - 02:38 AM, said:

If I could have a twin ERLL Raven for every light mech patriot who thinks he's doing the team a great service by running straight up to the enemy, popping his UAV and being gunned down in ten seconds flat, I expect my W/L ratio would be double of what it is right now. Or even worse, light mech pilots who pop their UAV 1 kilometer away from the nearest enemy.

You know... I have to wonder about that: is it possible that they don't know that UAV is launched at the user's position, rather than under the (arm) reticle like artillery?

#55 Deathlike

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Posted 18 August 2014 - 02:10 PM

View PostSandslice, on 18 August 2014 - 02:05 PM, said:

You know... I have to wonder about that: is it possible that they don't know that UAV is launched at the user's position, rather than under the (arm) reticle like artillery?


You quickly figure this out for spending 40k for something that does nothing when there's no enemy around the UAV that's launched (the UAV icon appears directly above the player that launches it, which should make this behavior dreadfully obvious).

#56 A banana in the tailpipe

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Posted 18 August 2014 - 02:15 PM

I just started seriously piloting lights last weekend but here's my take.

Spider 5K: This thing is a great little brawler that can hang out near the fatties and score some assists with the ERLL while throwing down with lights that try to harass which ever boat I decide to guard. Fly around the map like a madman while spewing heat neutral BBs to terrorize back lines into turning around the spreading thin? Yes please. When pugs complain I'm not genuinely scouting with a TAG I tell them to EFF OFF because lights without ECM are lurm magnets and my new best friend MR. DDC would agree while I watch his back.

Spider 5V: Spend the first 5 minutes of the match hiding behind a rock apologizing to my team about the dead weight it has to carry. Usually I'll get into a debate with another player about how badly they nerfed jets then go DARE them to slap 8+ jets on and tell me how fun it was to have the heat scale of 2 flamers make you explode mid air like a roman candle on a hot map. It can't guard mechs, it can't scout, torso mounted weapons only, and PGI screwed mobility so the moment I'm done grinding exp, this piece of junk goes in the trash where it belongs.

Spider A: Saving this one for last because I've almost saved up for advanced NARC and it looks like a well rounded little brawler on paper. I'm bummed about only 2 Mguns but arm mounted weapons plus a missile should more than make up for it.... I hope. This will likely become my ultimate go-to mech for escorting pugs who know what they are doing, which are likely to be as rare as having a hero spider on their team.

#57 Sandslice

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Posted 18 August 2014 - 02:16 PM

View PostDeathlike, on 18 August 2014 - 02:10 PM, said:


You quickly figure this out for spending 40k for something that does nothing when there's no enemy around the UAV that's launched (the UAV icon appears directly above the player that launches it, which should make this behavior dreadfully obvious).

I get that, and learned my lesson after the first such error; but I've also learned that "dreadfully obvious" isn't necessarily, especially given my line of work. So yes, I would wonder how many people aren't figuring this out.

#58 MischiefSC

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Posted 18 August 2014 - 02:17 PM

Wanted to put this in -

Just had a pug match in Terra Therma in my Cute Fox with ECM. We all sorta gathered and milled around in the open, I got irked and said something a bit snarky in chat. Then I gave a suggestion on what might be worthwhile.

So I decided to go further, took team command and set waypoints.

Everyone went except 1 guy - who got killed.

So I pugbossed, everyone listened and you know what?

Other team took center on TT and held it, set up firing lines and didn't come out to chase.

We STILL split them up to different openeings and then full out balls-on 10-man rushed one entrance and rolled counter-clockwise around the inside like the rapetrain for a 12-2 win.

I had like 200 damage and 0 kills but I was so *proud*. We did well!

#59 Deathlike

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Posted 18 August 2014 - 02:20 PM

View PostMischiefSC, on 18 August 2014 - 02:17 PM, said:

Wanted to put this in -

Just had a pug match in Terra Therma in my Cute Fox with ECM. We all sorta gathered and milled around in the open, I got irked and said something a bit snarky in chat. Then I gave a suggestion on what might be worthwhile.

So I decided to go further, took team command and set waypoints.

Everyone went except 1 guy - who got killed.

So I pugbossed, everyone listened and you know what?

Other team took center on TT and held it, set up firing lines and didn't come out to chase.

We STILL split them up to different openeings and then full out balls-on 10-man rushed one entrance and rolled counter-clockwise around the inside like the rapetrain for a 12-2 win.

I had like 200 damage and 0 kills but I was so *proud*. We did well!


Too bad this doesn't happen often enough on a regular basis. Most of the time it's "holding the doorway/killzone" until "death do us part".

#60 A banana in the tailpipe

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Posted 18 August 2014 - 02:21 PM

View PostDeathlike, on 18 August 2014 - 02:20 PM, said:


Too bad this doesn't happen often enough on a regular basis. Most of the time it's "holding the doorway/killzone" until "death do us part".


The new Therma spawn points are terribad imo and promote spawn rushing, as if we didn't have too many tiny arena bowl maps to begin with.





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