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Unit Creation Aug 26


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#21 Lulz Kev

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Posted 19 August 2014 - 07:53 AM

View PostAlistair Winter, on 19 August 2014 - 05:14 AM, said:

New maps are still at 30% and 60%. Attack/Defend game mode still at 30%.
People are leaving the party out of boredom and PGI is still deciding who gets to sit at the different tables.


^ this

View PostBigbacon, on 19 August 2014 - 05:23 AM, said:

so what is coming today then? nothing?


Cash grab patch.


View PostZolaz, on 19 August 2014 - 05:43 AM, said:

Awww, come on guys give PGI a break .......


I'll stop you there. PGI has almost $100 of my dollars. Zero breaks or ***** to be given. That's more then a AAA game title costs at release and more then enough of the community has bought into the founds / phoenix / hero / clan packs. Give us something playable or fail at providing one of the most dedicated player bases' a home.

#22 Zolaz

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Posted 19 August 2014 - 07:58 AM

No, Russ said the worst case scenario we would get it on the 26th. Who knows, maybe the power got shut off or everyone had to take a half day to go see the circus.

#23 Lulz Kev

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Posted 19 August 2014 - 08:04 AM

View PostZolaz, on 19 August 2014 - 07:58 AM, said:

No, Russ said the worst case scenario we would get it on the 26th. Who knows, maybe the power got shut off or everyone had to take a half day to go see the circus.


Cool. Unit creation a week late and a dollar short. Now what?

#24 Sarlic

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Posted 19 August 2014 - 08:28 AM

As expected. Who didnt?

#25 CocoaJin

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Posted 19 August 2014 - 08:44 AM

Yeah, I'm convinced now...ya'll just want to be miserable. Some you are so stuck in the habit of bitterness that you couldn't acknowledge and appreciate the positive even with a lightening rod up your asses.

You guys are miserable because you want to now.

#26 Lulz Kev

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Posted 19 August 2014 - 09:52 AM

View PostCocoaJin, on 19 August 2014 - 08:44 AM, said:

Yeah, I'm convinced now...ya'll just want to be miserable. Some you are so stuck in the habit of bitterness that you couldn't acknowledge and appreciate the positive even with a lightening rod up your asses.

You guys are miserable because you want to now.


Sorry after 3 years of consistant disapointment you could say I'm stuck being a little miserable.

Love to destory mechs though, I just wish this game would reach its full potential.

#27 TLBFestus

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Posted 19 August 2014 - 10:14 AM

Give them 90 days people, they can work miracles!

(Miracle #1 is making 90 days turn into 300 or more).

#28 CocoaJin

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Posted 19 August 2014 - 10:43 AM

View PostDTF Kev, on 19 August 2014 - 09:52 AM, said:


Sorry after 3 years of consistant disapointment you could say I'm stuck being a little miserable.

Love to destory mechs though, I just wish this game would reach its full potential.


Well admitting you have a problem is the first step in healing :)

Here is the deal, if you like blowing up mechs, then do it, enjoy it, do it with a frickin' smile, because honestly, MWO has that down. We all want MWO to reach its potential...even the Grumpy Guses deep down inside. Their negativity is just away of denying the hurt of disappointment...but some of that disappointment is of our own doing because we have unrealistic expectations of how this project will develop over time(time being the key word).

So here is the crux of the matter...does being bitter produce any good fruit? Or does it just promote more bitterness within, so much so that you eventually gravitate toward it like a security blanket? We are so quick to stay negative because it's the drug that allows us to not have to honestly deal with our hurt from disappointment...disappointment we made for ourselves in large part. Sadly, we take that bitterness and then fling it around like ape's do poop, slowly infecting others around us...it's like a cancer within the community that does nothing positive for the very game we all really want deep inside...it only works in weakening it.

Nope, this bitterness does nothing good. It doesn't change the reality and limitations of the studio to progress faster, better, change direction, be more adaptive, be more transparent...and it certainly never, ever improves their financing and investment...in fact, it only worsens it.

The best thing we can do is remain positive, enjoy what we have, remain hopeful and supportive for what's to come. Some will see that as personal weakness to trust or have faith in something they can't fully control, some will fear that it looks bad upon them if MWO fails to reach its goals...like it was their own personal failing for supporting them. It's not...what they fear and shy away from is a fear of disappointment...it's not the money, no one here is going hungry due to buying mechs. People internalize the failure as disappointment and turn into a woman scorned, ending up on the forums bitter like sulking girls with baggage...not realizing they are destroying the possibility for the very thing they long for. These are very ones who won't accept their part in it and will rant and rave pointing their fingers back at the studio. You'll see em :D

But when it comes down to it, this thing we are trying to build will not and can not happen unless you approach it from a positive and hopeful perspective...period. Nothing will grow if you don't nurture it...but in the meantime, we must keep our disappointment in check by remaining positive and appreciative of what we have while the game moves forward. Not just for the game's sake, but for our sake...because this bitterness produces absolutely no positive fruit for ourselves either.

Don't let bitterness take a hold...

#29 Feetwet

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Posted 19 August 2014 - 11:05 AM

Hell, I kind of knew that CW wouldn't come out on the 19th when I saw the post about pre-registration. In that post they said pre-registration would end on Aug 24th. So, seems they knew they wouldn't hit the 19th date for quite a while now.

S

#30 Gallowglas

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Posted 19 August 2014 - 03:22 PM

View PostCocoaJin, on 19 August 2014 - 10:43 AM, said:

Their negativity is just away of denying the hurt of disappointment...but some of that disappointment is of our own doing because we have unrealistic expectations of how this project will develop over time(time being the key word).


I used to be optimistic like you, but then I took an Arrow to the kn...errr...sorry.

Honestly, I don't think it's unrealistic to expect published target dates to be met or, when they're not, to have someone carefully outlining why they were missed and issuing new, more realistic and obtainable target dates. The fact remains that CW has had several target release dates now stretching back the last couple of years. We've already missed several of them, along with target dates for other things that haven't even been commented upon since (anyone remember that decals were scheduled to go in sometime last spring/summer?). Thus, I think some of the skepticism has been earned.

Now, do some people wallow in the negativity, revel in failure, and dog every misstep that PGI takes with derision? Sure. However, those of us with more of a "we'll believe it when we see it" mentality have a basis for those beliefs. I want to see the game do well. I'll give credit where credit is due, but I'll also criticize where it's warranted.

In the case of CW, skepticism and criticism of project management of that module is very much warranted. If they manage to get their act together and deliver this time, I won't dwell on those past mistakes, but until then I can't help but have them shape my expectations.

Edited by Gallowglas, 19 August 2014 - 03:23 PM.


#31 WmLowFlyer

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Posted 19 August 2014 - 03:32 PM

View Postvettie, on 19 August 2014 - 04:59 AM, said:

Unit Creation will be included on the Aug 26 patch per Russ

http://mwomercs.com/...e-and-roll-out/



Yep, just 90 days after Aug 26th

#32 Sandpit

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Posted 19 August 2014 - 03:46 PM

We shall wait and see I suppose. I'm hopeful but not going to be surprised in the least if we don't have it by the 26th.

View PostFeetwet, on 19 August 2014 - 11:05 AM, said:

Hell, I kind of knew that CW wouldn't come out on the 19th when I saw the post about pre-registration. In that post they said pre-registration would end on Aug 24th. So, seems they knew they wouldn't hit the 19th date for quite a while now.

S

uhm....
that makes no sense...

How does the pre-reg end date have anything to do with the release date?

#33 CocoaJin

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Posted 19 August 2014 - 05:12 PM

View PostGallowglas, on 19 August 2014 - 03:22 PM, said:


I used to be optimistic like you, but then I took an Arrow to the kn...errr...sorry.

Honestly, I don't think it's unrealistic to expect published target dates to be met or, when they're not, to have someone carefully outlining why they were missed and issuing new, more realistic and obtainable target dates. The fact remains that CW has had several target release dates now stretching back the last couple of years. We've already missed several of them, along with target dates for other things that haven't even been commented upon since (anyone remember that decals were scheduled to go in sometime last spring/summer?). Thus, I think some of the skepticism has been earned.

Now, do some people wallow in the negativity, revel in failure, and dog every misstep that PGI takes with derision? Sure. However, those of us with more of a "we'll believe it when we see it" mentality have a basis for those beliefs. I want to see the game do well. I'll give credit where credit is due, but I'll also criticize where it's warranted.

In the case of CW, skepticism and criticism of project management of that module is very much warranted. If they manage to get their act together and deliver this time, I won't dwell on those past mistakes, but until then I can't help but have them shape my expectations.


Skepticism and productive critiques is fine, no problem with that. I have a wait and see attitude also, I remain positive because I don't have unrealistic expectations of what it takes to produce this or any game, especially with a small team. I'm more or less content that they are working toward their stated goals, and trust that they no more want to screw over this game and their source of income any more than I want to screw over the small company I work for.

With that bit of realistic perspective, it's easier to keep my eyes on the prize without forsaking my own happiness in the meantime. I mean look at me...I'm still holding a flame for the Flea. It's been announced for 2yrs, but I haven't given up, I know it'll be released eventually...likely as time and resources allow, provided it doesn't get in the way of more important projects...and you know, that's ok.

Granted, this coming from a guy who support one subscription MMO for 12yrs....played for the first 8 of those years. I believed in the project, it was a small team and it was self financed. I played until I was bored, then kept the subscription going until my wife made me stop.

That other game advanced a great deal from release, it was slow going, but they did their best I know. They never completed their grand plan, but considering what they have done with an old Unity engine from 2001it is superb. It's dated now, likely won't ever reach it's planned level of development, but I love those guys for what they did, with what they had, and for so long. At times, I still have the urge to play, but after 8yrs of play and no major additions to the game, Im just not motivated enough right now.

Anyway, I feel the same away about MWO, I'm willing to hang around as long as PGI commits to developing the game toward their stated goals. If they stop, or change the development of the game toward something else of no interest then at that point I'll quietly leave.

Edited by CocoaJin, 19 August 2014 - 09:41 PM.


#34 Zolaz

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Posted 19 August 2014 - 05:18 PM

CW probably got pushed back because they moved asset(s) over to fix the desyncing issue. I am just supposing because I havent been on Twitter/Facebook/Reddit to hunt down what PGI is doing. Cant have everyone show up for Phase 1 of CW and then go rubber banding and doing the in place moonwalk.

#35 Eboli

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Posted 19 August 2014 - 05:25 PM

Still within time frame.

As an alternative would you have liked an unfinished new feature to be implemented with so many bugs that you decry and gnash your teeth over on the forum.

Save your posts until August 26 then you have every right to complain if necessary.

Cheers!
Eboli

#36 Jin Ma

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Posted 19 August 2014 - 05:41 PM

meh

#37 Feetwet

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Posted 19 August 2014 - 09:11 PM

View PostSandpit, on 19 August 2014 - 03:46 PM, said:

We shall wait and see I suppose. I'm hopeful but not going to be surprised in the least if we don't have it by the 26th.


uhm....
that makes no sense...

How does the pre-reg end date have anything to do with the release date?


In the simplest terms how do you pre register for something that's already released? If it had been released on the 19th, everything after that would be just "register". So if they intended the module to ever come out on the 19th why have pre register thru the 24th? You would think per register would end on maybe the 18th...

Ultimately I don't care. 19th ... 26th whatever. When I saw the preregistration date thru the 24th I thought no way it's released on the 19th. Correlation or not, my hunch was correct.

S

#38 Tark989

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Posted 19 August 2014 - 09:24 PM

I must admit that everytime I come onto the forums I cannot help but be amused. People sit at their computers and can find NOTHING better to do with their time than complain about other people doing something, perhapse more slowly than they would like, that those doing the complaining can not themselves do; all the while continuing to play the very game they spend so much of their time complaining about. Am I alone here? Am I the only one who finds this amusing?
If you REALLY have such a problem with the game, its development, or its timetable there is a VERY simple solution for ALL of the complaints. Remove from your life the source of frustration making you feel compelled to complain. In simple terms...stop playing if things are not to your likeing. Then you do not have to waste YOUR time complaining or, better still, you do not have to waste MY time with your complaints.





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