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St. Ives' Blue - Vnd-1Sib


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#61 Bishop Steiner

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Posted 19 August 2014 - 10:31 AM

View Postxe N on, on 19 August 2014 - 10:28 AM, said:


German patch notes are wrong and already corrected. Our moderator said it was originally designed with 2 missile slot. However, 2 missile slots apparently were considered as overpowered (lol) and reduced to one.

Ugh. SO it's a weaker, slower GRF-1S, but for real money. And with less hardpoints. Joy.

GG, PGI, close.

#62 Sandslice

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Posted 19 August 2014 - 10:33 AM

View PostMauttyKoray, on 19 August 2014 - 10:18 AM, said:

From Sarna... (and this applies to the St. Ives)

"...while sixteen heat sinks help keep it cool."

Why does this one magically only have 15?

Because that's where it gained the tonnage to upgrade the LRM-5 to a -10.

PPC to Large Laser: +2 tons
LRM-5 to LRM-10: -3 tons

Net: -1 ton. Since it's not ammo (both only carry 1 ton of ammo,) this ton was paid for with a heat sink; thus, the SIB and SIC have 15 heat sinks.

#63 xe N on

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Posted 19 August 2014 - 10:33 AM

View PostNikolai Lubkiewicz, on 19 August 2014 - 10:31 AM, said:


Sorry for the confusion. 2 is the correct number.
It was actually originally designed for 3 and then was reduced to 2.
Blaemur.


Ah, ok, then the German patch notes are indeed correct. But still, 3 missile hard points would hardly break that thing.

#64 MauttyKoray

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Posted 19 August 2014 - 10:33 AM

View PostNikolai Lubkiewicz, on 19 August 2014 - 10:31 AM, said:


Sorry for the confusion. 2 is the correct number.
It was actually originally designed for 3 and then was reduced to 2.
Blaemur.

Even with 2 missile hardpoints, the -5% for energy does not seem like it will help very much, especially when touting the PPC around from the standard build. Will the quirks 'possibly' be different for the non-heros or even each variant since some of them brought different things to the table?

#65 Reno Blade

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Posted 19 August 2014 - 10:33 AM

View Postxe N on, on 19 August 2014 - 10:28 AM, said:


German patch notes are wrong and already corrected. Our moderator said it was originally designed with 2 missile slot. However, 2 missile slots apparently were considered as overpowered (lol) and reduced to one.

http://mwomercs.com/...17-19-aug-2014/

Quote

  • Hardpoints:
    • Head: 1 Energy
    • Left Arm: 1 Energy
    • Left Torso: 2 Missile
    • Right Torso: 1 AMS
    • Right Arm: 1 Energy


#66 Bishop Steiner

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Posted 19 August 2014 - 10:33 AM

View PostNikolai Lubkiewicz, on 19 August 2014 - 10:31 AM, said:


Sorry for the confusion. 2 is the correct number.
It was actually originally designed for 3 and then was reduced to 2.
Blaemur.

2 is better. Yeah, would have liked 3, but 2 is viable. Gotta say....that is a whole lot of tier 1 tech for a mech that will cost the same whether it's teched out to the gills or not though.

Hope there is a flash sale, as one of the "appeals" to the Heros, is either higher speed, or stacked with upgrades from the start. This is IRL money we are talking about, after all.

#67 StillRadioactive

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Posted 19 August 2014 - 10:34 AM

Server up, patching.

#68 xe N on

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Posted 19 August 2014 - 10:35 AM

View PostReno Blade, on 19 August 2014 - 10:33 AM, said:



Yeah, already realized. Misunderstood that it was corrected from 3 to 2 and not from 2 to 1 ...

PS: Server up, still no screenshot pictures? Strange.

Edited by xe N on, 19 August 2014 - 10:36 AM.


#69 EarlGrey83

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Posted 19 August 2014 - 10:36 AM

View PostEmilio Lizardo, on 19 August 2014 - 10:03 AM, said:

FOR THE CHANCELLOR!


You know the St. Ives Blue belongs to a guy who defected from the Capellan Confederation and it´s bloodthirsty dictator of a Chancelor to the peacefull St. Ives Compact? :lol:

#70 MauttyKoray

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Posted 19 August 2014 - 10:36 AM

View PostSandslice, on 19 August 2014 - 10:33 AM, said:

Because that's where it gained the tonnage to upgrade the LRM-5 to a -10.

PPC to Large Laser: +2 tons
LRM-5 to LRM-10: -3 tons

Net: -1 ton. Since it's not ammo (both only carry 1 ton of ammo,) this ton was paid for with a heat sink; thus, the SIB and SIC have 15 heat sinks.

I guess I'm just bad at math, or I remember one of the tonnage incorrectly, thanks. Didn't say anything on either variant about dropping a heat sink.

#71 Bishop Steiner

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Posted 19 August 2014 - 10:36 AM

View PostMauttyKoray, on 19 August 2014 - 10:30 AM, said:




Personally? I'm not a big fan of the vanilla treatment they gave the Vindicator over all their other mechs. Its pretty much not a very viable choice compared to most other things.

But 1 energy in L/R arm and 1 head, plus 1 missile in left torso? That sounds awful, and then the -5% heat generation for both weapon types. The vindicator was mainly an energy mech and I would have much rather seen the energy heat generation at -7.5% or -10% even in the missile quirk was dropped. Possibly even a second energy slot (since this is the hero after all) in the left arm (non-ppc arm). Also -5% does not seem useful for this energy heavy mech (especially once it has a PPC) and will leave it unused and collecting cobwebs in favor of a blackjack who has the superior engine, hardpoints, high arms, great torso twist, etc.

Agreed. Will possibly buy it anyhow, if the size is right. But not s ...excited as before. Even for Stock Mech Matches, the GRF-1S eats this guys lunch. *sigh*

#72 MauttyKoray

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Posted 19 August 2014 - 10:37 AM

Still no info/picture for the size. How big is it? This is literally the make or break for the deal right here.

#73 Bishop Steiner

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Posted 19 August 2014 - 10:37 AM

also
http://mwo.smurfy-ne...dium_vindicator

#74 Corbon Zackery

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Posted 19 August 2014 - 10:37 AM

I don't think you realize that this mech was produced buy the low budget bankrupt Capellan Confederation. This mech was crap when it was produced. The St. Ives is about the best you will get out of this mech. I will also add that due to the head laser the ejection system is faulty and may kill the mech pilot on launch.



The Vindicator is one of the most well known Capellan Confederation BattleMechs. This workhorse of the CCAF was built in 2826 between the First and Second Succession War to maximize the effectiveness of the Confederation's production capabilities and fulfill as many roles as possible. Designed by committee, the Vindicator's "jack-of-all-trades" nature means it does not excel in any one role but fulfills them adequately. With almost all of its components produced on Capella, the Vindicator is also cheap, easy to mass produce, and quick to repair with a ready supply of spare parts.[1][3]
The 'Mech has a top speed of only 64.8 km/h, which allows it to keep with most heavy 'Mechs and some slower medium 'Mechs. Four jump jets give it a jumping capability of up to 120 meters which, while not up to par with the greater distances of 'Mechs like the Phoenix Hawk, allows the Vindicator the ability to outmaneuver most heavier 'Mechs, as well as making it easier to go through rough terrain. It also carries more armor than the Phoenix Hawk with good overall coverage, particularly on its rear torso and legs, making it better protected than smaller 'Mechs. Armament for the 'Mech is adequate though its primary weapons are unsuited for point blank ranges, while sixteen heat sinks help keep it cool.[1][3]
Unfortunately early models of the Vindicator suffered from a design flaw wherein the head-mounted laser created a bulge in the cockpit. More than making the space cramped for tall MechWarriors, it also interfered with the ejection propulsion system, resulting in the deaths of a number of MechWarriors when their escape pods exploded during ejection. Engineers managed to redesign the cockpit layout prior to the War of 3039, eliminating the deadly intrusion and decreasing the chance of said unfortunate malfunction.[1][3]
Due to its relatively lackluster design and the outrageous mark-ups on spare parts sold to out-of-state parties, the Vindicator has remained almost exclusive to the Capellan Confederation since its introduction. Even in the wake of the Fourth Succession War, with a good portion of their military complex and resources gone, the Capellan leadership continued funding production of this 'Mech and updated it with the re-discovery of lostech. Following the introduction of the Firestarter OmniMech and its spread by the Second Star League production of the Vindicator was curtailed, though the line would be partially revived with a couple of specialized variants in 3060.[4]

#75 Sandslice

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Posted 19 August 2014 - 10:38 AM

View PostMauttyKoray, on 19 August 2014 - 10:36 AM, said:


I guess I'm just bad at math, or I remember one of the tonnage incorrectly, thanks. Didn't say anything on either variant about dropping a heat sink.

Sarna's fairly imprecise when describing variants; better to get Megamek or the official record sheets for best accuracy. :)

#76 MauttyKoray

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Posted 19 August 2014 - 10:39 AM

View PostCorbon Zackery, on 19 August 2014 - 10:37 AM, said:

I don't think you realize that this mech was produced buy the low budget bankrupt Capellan Confederation. This mech was crap when it was produced. The St. Ives is about the best you will get out of this mech. I will also add that due to the head laser the ejection system is faulty and may kill the mech pilot on launch.

Engineers managed to redesign the cockpit layout prior to the War of 3039, eliminating the deadly intrusion and decreasing the chance of said unfortunate malfunction.[1][3]

Your own post stabbed you in the back. The ejection system is fixed by this point in the timeline.

#77 xe N on

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Posted 19 August 2014 - 10:39 AM

View PostBishop Steiner, on 19 August 2014 - 10:36 AM, said:

Agreed. Will possibly buy it anyhow, if the size is right. But not s ...excited as before. Even for Stock Mech Matches, the GRF-1S eats this guys lunch. *sigh*


Or the SHD-2H(C) ... or the SHD-5M ... or WVR-7K ... or the Golden Boy ... or the KTC-18(C) ... or next to any other medium mech ... I would even bet on a Cicada.

Edited by xe N on, 19 August 2014 - 10:41 AM.


#78 That Dawg

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Posted 19 August 2014 - 10:41 AM

YAY! A MEDIUM

Quote

Tonnage: 45
Engine: 180 Standard
Top Speed: 64.8 kph
Max Engine Rating: 250




wait......a medium?
Hope it comes with a 100 alpha strike

#79 Corralis

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Posted 19 August 2014 - 10:41 AM

The game's patching and we still have no patch notes???

#80 Vaenson

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Posted 19 August 2014 - 10:43 AM

Looks cool :)





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