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Is Ppc & Erppc- Time To Lower Heat?


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#1 Ph30nix

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Posted 19 August 2014 - 09:59 AM

with the recent nerfs to PPC speed, i think they should lower the heat both the IS PPC and IS ERPPC.

The speed difference already deals with most of the PPC issues, and lowering the heat on the ERPPC would help give IS pilots (who can aim well) a decent long range counter to clan ERLL.

#2 Carrie Harder

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Posted 19 August 2014 - 10:02 AM

Or just make them not as slow as a Mooninite Quad Laser.



At least for the ER version, because it's kinda meant to be good at long range (hence the "extended range" tag it has).

#3 Warblood

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Posted 19 August 2014 - 10:05 AM

PPC speed is only slightly lower then when it was first put in to the game. If anything set the speed back to what it was when PPC were first put in to the game.

Problem Solved!

#4 LT. HARDCASE

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Posted 19 August 2014 - 10:39 AM

IS ERPPC heat should be no higher than 12.

#5 darkkterror

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Posted 19 August 2014 - 10:48 AM

View PostWarblood, on 19 August 2014 - 10:05 AM, said:

PPC speed is only slightly lower then when it was first put in to the game. If anything set the speed back to what it was when PPC were first put in to the game.

Problem Solved!


I admit I wasn't around at the time myself, but I thought people felt that the PPC was garbage back in those days?

#6 Sephlock

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Posted 19 August 2014 - 11:01 AM

My Adder thanks you for your concern(s).

#7 Ph30nix

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Posted 19 August 2014 - 03:47 PM

View PostSephlock, on 19 August 2014 - 11:01 AM, said:

My Adder thanks you for your concern(s).

oh.... sorry not clan PPC's just the IS ones......

this is akward.

#8 Ultimax

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Posted 19 August 2014 - 03:52 PM

I think both standard and ER PPC can definitely come down.

I think 9 and 12 respectively for the IS versions sounds fair, the IS ER PPC is now paying for heat to be a long range weapon that is not as effective as it was previously long range.

Standard PPC only has marginally better range than an IS LLAS, which does nearly the same damage as hitscan - so no need to lead the target and at 3 less heat per activation, 1 slot less and 2 tons lighter.

Edited by Ultimatum X, 19 August 2014 - 03:53 PM.


#9 Mcgral18

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Posted 19 August 2014 - 04:02 PM

View Postdarkkterror, on 19 August 2014 - 10:48 AM, said:


I admit I wasn't around at the time myself, but I thought people felt that the PPC was garbage back in those days?


That was because of the Hitreg and SHS only.

The Small Laser Hunchback was considered Meta.

#10 Red1769

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Posted 19 August 2014 - 04:11 PM

Both ER version's shouldn't have been hit as hard on projectile speed, though I agree the IS's should be at least slightly faster than the Clan's version. Definitely less heat, though not as dramatic as some of the suggestions here. 13 or 14 heat instead of 15 as a starting point.

But we all know the Nefinator doesn't do small increments very often (only a small handful of times?).

#11 MischiefSC

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Posted 19 August 2014 - 04:11 PM

So we finally get ppcs balanced and then want them buffed to the uber levels they were at during the peak ppc meta.

No. Dear god no. They are hot because ppfld is vastly better than dot. Tell you what - give ac10 100 shots per ton and the same speed. Remove ballistic drop. Give it ecm disruption.

Only then it would be out of balance, right?

Ppcs have never been better. They are a great energy weapon, just not vastly superior. That is where they need to be. They dont have to be flat out superior. Good is alright.

#12 Carrioncrows

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Posted 19 August 2014 - 04:17 PM

Give ER PPC a minimum range of 90m just like the PPC then you can lower the heat.

#13 JohnnyWayne

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Posted 19 August 2014 - 04:27 PM

View PostMischiefSC, on 19 August 2014 - 04:11 PM, said:

So we finally get ppcs balanced and then want them buffed to the uber levels they were at during the peak ppc meta.


So broken in non meta use is called fixed today? I hope we can "fix" LRMs the same way.

The issue was and still is the synergy between PPCs and ballistics. And it is cause by the false implemented heat system. Either you kill that synergy or revamp the heat system.

What we have now is a bullshit nerf kill of a weapon.


View PostCarrioncrows, on 19 August 2014 - 04:17 PM, said:

Give ER PPC a minimum range of 90m just like the PPC then you can lower the heat.



Oh, my. Who let that idiot out of the basement? You realise that the no min range thing is countered by the additional heat? Especially with that projectile speed, range is not an argument anymore.

Edited by JohnnyWayne, 19 August 2014 - 04:28 PM.


#14 Mystere

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Posted 19 August 2014 - 04:35 PM

View PostPh30nix, on 19 August 2014 - 03:47 PM, said:

oh.... sorry not clan PPC's just the IS ones......

this is akward.


Then the Clan ERPPC should have the splash damage removed and pinpoint damage changed to 15. It's only fair. :P

#15 JohnnyWayne

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Posted 19 August 2014 - 04:40 PM

View PostMystere, on 19 August 2014 - 04:35 PM, said:


Then the Clan ERPPC should have the splash damage removed and pinpoint damage changed to 15. It's only fair. :P


Don't think I'd like that either, but still a better idea than the current situation and most of the above named, therefore +1 internet for you.

#16 Red1769

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Posted 19 August 2014 - 04:41 PM

View PostMystere, on 19 August 2014 - 04:35 PM, said:


Then the Clan ERPPC should have the splash damage removed and pinpoint damage changed to 15. It's only fair. :P


Then keep it's speed where it's at right now (possibly lower it to 850) and lower it's range to 750 or so. Then give the IS's ER PPC a projectile speed of 1550 and a heat decrease to 14, maybe 13. Even right now, the Clan version is superior to the IS's version...gotta balance it, not make it blatently superior. I'd rather buff the IS's ERPPC than nerf the Clan's.

Edited by Red1769, 19 August 2014 - 04:42 PM.


#17 Impyrium

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Posted 19 August 2014 - 04:49 PM

View PostMischiefSC, on 19 August 2014 - 04:11 PM, said:

So we finally get ppcs balanced and then want them buffed to the uber levels they were at during the peak ppc meta.

No. Dear god no. They are hot because ppfld is vastly better than dot. Tell you what - give ac10 100 shots per ton and the same speed. Remove ballistic drop. Give it ecm disruption.

Only then it would be out of balance, right?

Ppcs have never been better. They are a great energy weapon, just not vastly superior. That is where they need to be. They dont have to be flat out superior. Good is alright.


This. PPCs are still useful and powerful, but lights and faster 'Mechs are still able to have a fighting chance against metadoods at range. I'm also fine with the heat.

All I'm seeing is people angry because they can't use their PPCs to effectively do large amounts of fld instantly at range. In other words, their meta broke and they need to find a new one... for some reason.

#18 Thorqemada

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Posted 19 August 2014 - 04:51 PM

No - i see again Pilots arming up with 3x and 4x ERPPC and the PPC is already low heat for its damage.

#19 Kaeb Odellas

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Posted 19 August 2014 - 04:58 PM

PPCs aren't that hard to hit with. Harder, sure, but not impossible.

I agree that IS ERPPCs are too hot for what they do, though.

#20 Mystere

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Posted 19 August 2014 - 05:07 PM

View PostRed1769, on 19 August 2014 - 04:41 PM, said:

Then keep it's speed where it's at right now (possibly lower it to 850) and lower it's range to 750 or so. Then give the IS's ER PPC a projectile speed of 1550 and a heat decrease to 14, maybe 13. Even right now, the Clan version is superior to the IS's version...gotta balance it, not make it blatently superior. I'd rather buff the IS's ERPPC than nerf the Clan's.


Well, then, I have an even better idea. Why not keep things as is? :P :(







<Why do I have this nagging feeling that "balance" is really not the objective when it comes to the Clans?>

Edited by Mystere, 19 August 2014 - 05:10 PM.






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