First how about setting a sort of theme (involves removing the range modules from srms)
Current: Range module (by weapon); for lasers and ballistics.
Suggestion: Velocity module (by weapon); for projectiles and missiles.
Effect: Increases the travel speed of the cannon shells and missiles.
Note: suggest including the PPC, ERPPC, and C-ERPPC in this category.
Suggestion: Critical module (by weapon); for lasers and missiles.
Effect: Either increases the critical chance of these weapons or the critical damage of these weapons.
Suggestion: Inferno Module (by weapon); all except MG, Gauss Rifle, and LB-Xs
Effect: Weapons have the current micro heat gain found on the range modules and inflict half the micro heat gain to any target hit by the weapon.
Specific Modules
Suggestion: EMP Booster; for PPC, ERPPC, and C-ERPPC.
Effect: Increases the EMP duration of these weapons.
Suggestion: Fire Control; for LRMs.
Effect: Allows Artemis and Narc to stack.
Suggestion: Enhanced Coils; for Gauss Rifle.
Effect: Increases the duration a Gauss rifle charge may be maintained before charge is lost.
Current Module change suggestions
Artillery and Air Strike Accuracy; Seeing as Artillery and Air Strikes are pretty much weapons I suggest that this module be moved to the weapon category.
Edited by Leopardao, 25 August 2014 - 09:54 PM.