For example when your mech is on top of a hill and you are trying to shoot below, the mini map obstructs the view of the target.
This can be fixed by increasing the transparency (opacity) of the mini map when the aiming reticule is over the mini map, this way both the target and mini map can be seen.
Edited by OZHomerOZ, 24 August 2014 - 07:22 AM.