![](https://static.mwomercs.com/forums//public/style_images/master/icon_users.png)
![](https://static.mwomercs.com/img/house/rasalhague.png)
Weeding out Ghost Bear traitors.
#41
Posted 25 June 2012 - 03:41 PM
I'd rather have the Ghost Bears with us for a time than marching against us before the actual clan invasion. They've been polite, haven't taken the bait posted here, and have consistently pledged loyalty to the FRR until the clans come calling. Seriously, with the knowledge that yes, inevitably they'll fight for the clans...what more could you ask for?
#42
Posted 25 June 2012 - 06:31 PM
CoffiNail, on 25 June 2012 - 02:25 PM, said:
Look I think a lot of the Ghost Bears are starting to get fed up with the 'haters gonna hate' members of the FRR. Aside from members of Skjaldborg, a lot of FRR affiliate just seem to not want assistance for half a year when the game launches. Would you prefer my unit, (and I will do my best to drag as many CGB fans as I can) go help out the Combine for half a year, I mean it would prepare us for Operation Revival, right?
CGB players want FRR to be strong, to be a challenge when we get to play the opposing side during 3050, we could join with DC and have the FRR shrink even before the Clans start their first wave.
We are not traitors, we just cannot play our faction at launch, and you want to kick us to the curb?
I agree with Ancient demise, you are the one who is a traitor to the Rasalhague, as CGB and FRR are one in the timeline, whether you like it or not.
There you are wrong, in the timeline of the game there is only the FRR and no such thing as CGB. So you should all cease any and all referals to it while you are here. If you do that then all will be well..
#43
Posted 25 June 2012 - 07:05 PM
Damon Howe, on 25 June 2012 - 03:41 PM, said:
I'd rather have the Ghost Bears with us for a time than marching against us before the actual clan invasion. They've been polite, haven't taken the bait posted here, and have consistently pledged loyalty to the FRR until the clans come calling. Seriously, with the knowledge that yes, inevitably they'll fight for the clans...what more could you ask for?
I fully agree. I'd rather they be honest about their intentions rather than pledge undying loyalty until they decide to switch sides. I won't necessarily trust them to the keys to the select stocks of mead, unless I decide I like some of them enough to have an epic going away party - I promise we won't try to kill them while they're drunk from the party.
It's a game, and people are taking their 'second choice' while they wait for their first choice to come around. If we're polite, friendly, and keep our bickering light-hearted without insulting people unnecessarily, perhaps we may convince one or two of our wayward cousins to stay in the fold. If not, at least I won't have given any of them a reason to get angry when they see me on the other side of the battlefield, and we can fight sportsmanlike, as the gods intended.
#44
Posted 25 June 2012 - 08:44 PM
Carl Wrede, on 25 June 2012 - 06:31 PM, said:
There you are wrong, in the timeline of the game there is only the FRR and no such thing as CGB. So you should all cease any and all referals to it while you are here. If you do that then all will be well..
Technically, that's incorrect. Clan Ghost Bear does exist, they're just off the edge of the map. Along with the Umayyad Caliphate, Nueva Castile, Hanseatic League, Jarnfolk, &c.
ETA: And the near Periphery powers!
Edited by Haakon Valravn, 25 June 2012 - 08:44 PM.
#45
Posted 25 June 2012 - 09:08 PM
No insult intended to the Ghost Bears
#46
Posted 25 June 2012 - 09:54 PM
OVER RATED!!! *clap clap clapclapclap* OVER RATED!!!
OVER RATED!!! *clap clap clapclapclap* OVER RATED!!!
#47
Posted 26 June 2012 - 05:40 AM
CoffiNail, on 25 June 2012 - 02:25 PM, said:
I agree with Ancient demise, you are the one who is a traitor to the Rasalhague, as CGB and FRR are one in the timeline, whether you like it or not.
I just have two remarks about the sections I quoted above.
1) If you want FRR to be strong so that when you defect to become a part of CGB, how exactly do you intend to keep the Republic strong? Let's say that FRR is 1000 players strong at launch (a random number for example). And then the Clan invasion occurs in which we see....500 players (another random number) leave to become a part of the Clans. FRR is now reduced by 500 players and as such have seen a weakening of her forces. How exactly is this strengthening FRR's might and ensuring 'a challenge' to the Clans? Are we 100% sure that the DCMS is going to turn their sights directly upon FRR during the small window before the invasion? There seems to be a lot of assuming in your remarks about this and since the metagame isn't going to be implemented directly at launch, no one is sure exactly when this element will be placed into the game before the Clans find their way southward.
2)You make the jump between launch of the game and something that doesn't happen for10+ years after the clan invasion. CGB, for all intents and purposes, does not exist in the minds of the IS. CGB is an enemy of the IS for a minimum of 10 years after the invasion begins. You pointing out that the CGB and FRR are one in the timeline is the same as saying that the Capellans will regain the St. Ives Compact in 3063, which is 14 years after this game has launched. Claiming someone is a traitor because they are looking at things from right now, 3049, whereas you are viewing things from the perspective and benefit of future knowledge, is incorrect. Some people choose to focus on now, and ignore anything that comes August of 3049. Others focus on the entire history of the world. Neither is right or wrong. Just differing perspectives.
Coffi, I like you and I have no issue with people wanting to find temporary homes until the Clans are available. But you have to understand that there are people out there that dislike the Clans, some more strongly than others. My advice is to ignore them and let them have their soapbox moment. When the time comes to meet them on the battlefield as enemies, then you can prove your point to them. But if you wish to converse with them, I'd advise against sinking down to their level. You can't change their viewpoints of the Clans, just like you can't change many of the Clans viewpoints of the IS.
Edited by Taake, 26 June 2012 - 06:07 AM.
#48
Posted 26 June 2012 - 07:04 AM
Taake, on 26 June 2012 - 05:40 AM, said:
This, or, people could take a deep breath and get ready to enjoy Robot Jox Online, cause this GAME is going to be super fun.
#50
Posted 26 June 2012 - 01:04 PM
You take 2 warriors of nations to have diplomatic talks you will get no they are warriors that is all they know. This shows it being true. So when you dogs of war can get your **** together and stop pointing at the CGB to be enemies and want to focus on the other IS nations let me know...
Edited by Csypher, 26 June 2012 - 03:24 PM.
#51
Posted 29 June 2012 - 09:47 AM
#52
Posted 29 June 2012 - 10:25 PM
#53
Posted 02 July 2012 - 09:14 PM
#54
Posted 05 July 2012 - 09:00 PM
Taake, on 26 June 2012 - 05:40 AM, said:
I just have two remarks about the sections I quoted above.
1) If you want FRR to be strong so that when you defect to become a part of CGB, how exactly do you intend to keep the Republic strong? Let's say that FRR is 1000 players strong at launch (a random number for example). And then the Clan invasion occurs in which we see....500 players (another random number) leave to become a part of the Clans. FRR is now reduced by 500 players and as such have seen a weakening of her forces. How exactly is this strengthening FRR's might and ensuring 'a challenge' to the Clans? Are we 100% sure that the DCMS is going to turn their sights directly upon FRR during the small window before the invasion? There seems to be a lot of assuming in your remarks about this and since the metagame isn't going to be implemented directly at launch, no one is sure exactly when this element will be placed into the game before the Clans find their way southward.
2)You make the jump between launch of the game and something that doesn't happen for10+ years after the clan invasion. CGB, for all intents and purposes, does not exist in the minds of the IS. CGB is an enemy of the IS for a minimum of 10 years after the invasion begins. You pointing out that the CGB and FRR are one in the timeline is the same as saying that the Capellans will regain the St. Ives Compact in 3063, which is 14 years after this game has launched. Claiming someone is a traitor because they are looking at things from right now, 3049, whereas you are viewing things from the perspective and benefit of future knowledge, is incorrect. Some people choose to focus on now, and ignore anything that comes August of 3049. Others focus on the entire history of the world. Neither is right or wrong. Just differing perspectives.
Coffi, I like you and I have no issue with people wanting to find temporary homes until the Clans are available. But you have to understand that there are people out there that dislike the Clans, some more strongly than others. My advice is to ignore them and let them have their soapbox moment. When the time comes to meet them on the battlefield as enemies, then you can prove your point to them. But if you wish to converse with them, I'd advise against sinking down to their level. You can't change their viewpoints of the Clans, just like you can't change many of the Clans viewpoints of the IS.
I would like to point out that we have no idea how the actual invasion will be taking place, it's over a year from now and for all we know the actual invasion may be run entirely by NPC's or event run player characters (i.e. not actual accounts but people, devs or drafted, to play for the other team for the story) that said we don't KNOW, so speculating about the clanners jumping ship and weakening the FRR is a moot point, whether they're here or in another house or merc group they'd be weakening the IS regardless.
Also, the devs have made a point of saying that the history will be driven by the players, if FRR drives off the clans there may never be a Rasalhague Dominion, or maybe the leadership (whomever that may be) could decide to merge with CGB during the invasion and sit back and watch as the rest of IS gets raped, everyone is speculating on the canon but as of now that is only an outline of likely events, not 'this is going to happen no matter what'.
#55
Posted 05 July 2012 - 09:07 PM
Sinitron, on 02 July 2012 - 09:14 PM, said:
1. This is a public forum, not a RP chatroom, people are allowed to express their opinions and choose their allegiances whether you like those choices or not is within your right to express but it might be wise for you to reconsider your tact before you really start to aggrivate people.
2. as I said, this is NOT an RP chatroom, going off about 'clanners this and making crass and rude statements about said people is not appropriate, if you want to create an RP related topic feel free but keep in mind that as far as the FRR is concerned at this moment and time the CGB aren't even bogeymen told to children by their parents to get them to go to bed on time. I'm sure there are plenty of other people in other factions who will jump ship at the first opportunity, that is their choice and as this is a game I would encourage you not to disparage and harass them for it. IT'S. A. GAME.
3. IT'S. A. GAME.
#56
Posted 05 July 2012 - 09:27 PM
Sinitron, on 22 June 2012 - 11:05 PM, said:
Just because they exist doesn't mean it's a viable population, 10 bears would result in a bunch of inbreeding and genetic defects to such a degree that even the tube babies would have a hard time justifying their continued existence.
Aaaah so that's where the ghost bears come from... gotcha
#57
Posted 06 July 2012 - 04:12 AM
Life is simple when you handle in-game interaction through role-playing.
#58
Posted 06 July 2012 - 04:32 AM
#59
Posted 06 July 2012 - 11:43 AM
Look, let's break it down for you. If they'd let me into the GBC right now I would go. SO until then, naturally I put myself right in where I believe their invasion corridor is going to be. That and honestly, of all the other disgusting inner sphere houses, at least FFR is a decent place, who's only goal is to keep the forsaken Kuritans out of their worlds. Treat me like a merc, fine by me.
Look, maybe some of you don't remember how it used to be. I played tabletop BEFORE the 3050 release. I'm sorry but the Inner Sphere was a mess, and FASA has a LONG history of propping up one faction, only to decimate it after their "victory". Davion and later the Wolf clan showed this more clearly than anyone. Clan Jade Wolf, anyone?
The kuritans can play samurai all day long, but it wasn't until the clans arrived that honorable combat actually entered the BT universe.
And while everyone here bickers about something that may or may not happen, do you think the Kuritans are just going to sit back and keep their efforts solely on the FedSuns? I hope NONE of us are THAT stupid. So isolating what might turn out to be a considerable percentage of the FRR players sounds like a good idea to you, huh? Sounds like a Kuritan plot, to me.
#60
Posted 06 July 2012 - 01:53 PM
Geobaldi Tseng-dono, why would you believe this to be the action of the kurita??? while we where unhappy that you offended the coordinator by showing such poor manners at our hospitality. we gave you food, we gave you clothes, we gave you mechs, and all we asked was that you serve the dragon as any loyal citizen of the combine... however since you left, we have realized the true sacrifice you have made for the dragon placing yourselves as a buffer between the lyrans aggression, and house kurita. the average DCMS soldier hardly has time to contemplate the unconventional nature of your service as our attention is better turned to the real threat of the federated suns.
10 user(s) are reading this topic
0 members, 10 guests, 0 anonymous users