Roland, on 16 August 2014 - 09:58 AM, said:
Because we know how to make maps for the cryengine, and it isn't that hard?
Sandpit, on 16 August 2014 - 10:08 AM, said:
Maybe because I'm a grown adult that has been an avid gamer for more decades than PGI has been in business and in that time I've not only built maps and entire sims, I've also modeled (as in 3D models with maya for games), skinned, and otherwise done everything PGI does with the exception of actual coding.
Maybe because I'm an adult and not a 13 year-old kid that knows you can produce maps for far less?
Maybe because as an adult, I know that after you've got your assets (that's art, textures, etc. Mr. "slpa CoD maps together"), map producing becomes more of a design issue than a resource issue because at that point you can reuse your resources from the previous 10 maps you've built (along with resources form texturing things like mechs so those are already designed and in the game)
Maybe because as an adult, I have literally built sims in Second Life, from scratch, with original textures and artwork, in under a week for, not only under $250,000, but for well under $100 as a HOBBY
in my spare time
with 2 other amateur hobbyists
Maybe because I'm not a complete moron?
Sug, on 16 August 2014 - 10:23 AM, said:
Because people have been making maps in less time, in their spare time, in their basements, for no pay, since the late 90's?
Then why haven't they?
Considering how incredibly massive a hot-button issue new maps are with The Community, how much some people are frothing-at-the-mouth
MAD over the fact that we don't have seventy-eight different maps to drop on, and how much releasing even just a few new maps would sooth feathers that have been incredibly ruffled over the last couple months,
why ain't they done it if it's something one neckbeard with a case of Mountain Dew can toss off in an afternoon?
You people are continually ascribing active malice to Piranha, which is dumb. They're not out to
try and cheese you guys off. They're certainly not the best there is at their jobs, but I refuse to believe that it's a case of "We can't directly monetize this so cluck it we're not going to do it." There's no marketing department in the world stupid enough to do that, not when new maps helps to monetize the entire game. if you guys want to assume that it's Piranha being actively malicious and withholding resources because they can't slap dollars on them, be my guest. I'd rather assume that the company is telling some semblance of the truth when they say that for whatever reason, making new maps is a hefty resource sink.
Should they fix that issue? Absolutely. But I'm honestly as sick of seeing "Y U NO MAPS BR0" threads as I am of seeing "LURMS OP PRANA PLZ NRF" threads. You're never going to have more maps than you do 'Mechs. Stop asking for it.