However, what I certainly can support, is the improvement of Inner Sphere mechs, especially via something as agility buffing, and especially for Assaults. Plenty of mechs are full of "obsolete" nerfs, that are no longer necessary due to such "fixes" for PPC, Ghost Heat, Range for all weaponry, JJ Poptaring, and etc.
IS lights are much quicker than Clan lights and feel superior at least in something, but the rest of the IS mechs are all slower or only as-fast as clan HEAVIES!!! (which already packing more firepower and range than IS assaults + better heat dissipation).
IS Assaults are now literally, meat-shields for the rest because of how wrecked they got previously. Poor Victor, Highlander... pack no punch nor movement/agility.
Atlas? It seems to do the best vs Clans imo, all thanks to his comfy torso twist for damage spread in a brawl, and I even managed to solo 100% DWFs to my great surprise. However, you are still simply castrated through the right torso, and can't even look DOWN?! Is looking >down< makes it OP or something? I could rationalize it a little when it was in beta and Atlases roamed and pwned everyone... but now?!
That applies to all IS assaults.
Edited by Unikron, 29 August 2014 - 08:10 PM.