Marmon Rzohr, on 30 August 2014 - 09:47 AM, said:
Ok....
so much anger in one thread.
There is obviously no bait and switch. Clan mechs are still great, and will always be good. Except the lights - those will stay underwhelming.
All we have is something a lot of people have been wanting to see for a long time - fast, decisive balance changes to bring the game in line. There was even a 10vs12 test run.
I find the post you quoted confusing. I for instance don't run over 10 back armor on any of my IS mechs and it works just fine. And I have not had any problem killing Clan mechs from the rear...
A point is made of how the Summoner's rear armor can be hit from the side or above and these are "adequate hitboxes" ?
How does that make any sense ? Of course you shouldn't be able to do that !
All mechs should have good, tanky hitboxes. We shouldn't nerf those mechs that have them, we should buff those who haven't got em.
I agree that there is no bait and switch going on, PGI never stated what the Clan Mechs stats were so to complain that anyone were promised anything out side from getting Clan Mechs sooner is just silly.
Let me un-confuse you then.
What Koniving was getting at, and what I have see, is that some Clan mechs, TW and Stormcrow respectively, have warped hit boxes that favor them, where as the Adder and Summoner have warped hit boxes that are against them.
Having broken hit boxes is always bad no matter what.
TW clearly have screwed up rear hit boxes. From what I gathered, the only reliable way of hitting the rear area is if you are directly behind it. However, if you are firing at an angle of around 30 degrees on the backside of a TW, you may actually end up hitting its front ST instead, but if you are at a 45 degree angle or more, you are almost always hitting its front ST.
This is why the TW and Stormcrows can get away with having far less rear armor than most other mechs and why they can reallocate extra armor else where, IE the front.
I have a number of experiences where shooting at the back side of a TW at these angles ended up damaging the front ST instead of the rear.
Anecdotal evidence to be sure, but I know I am not the only one who has had this happen to them.
Then we have the Summoner on the opposite side of the spectrum, where you can hit their rear from the most ridiculous of angles.
Both the TW, Stormcrow, Adder, Nova, and Summoner, need their hit boxes reworked
Edited by Coralld, 30 August 2014 - 01:19 PM.