Now my game crashes ALWAYS even if it is the first game after launching MWO and doing nothing else but launch.
The error always happens on Terra Therma and Crimson, so on large maps.
System specs: E6600@3.12ghs dual core, 4GB of RAM, WinXP SP2, ATI5870 with latest drivers.
Before someone comes up with redundant suggestions better specify:
1) Repair tool used.
2) Cache cleared.
3) Texture quality set to low.
It would be nice to have an acknowledge about the problem because my PAID premium time is ticking happily.
This is the last part of the errors log:
Quote
<18:43:13> [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/laser_beam_1x4_lop0.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/laser_beam_1x4_lop0.dds]
<18:43:13> [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/ppc_beam_b.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/ppc_beam_b.dds]
<18:43:13> [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/ppc_beam_b.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/ppc_beam_b.dds]
<18:43:13> [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/laser_beam_1x4_lop0.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/laser_beam_1x4_lop0.dds]
<18:43:14> ======== mechlab is loaded in 5.8 sec ========
<18:43:43> [Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/System\../Screens/Assets/UIWebDownloads/DailyStock.jpg' [Libs/UI/System\Main.gfx]
<18:43:43> [Error] <Flash> GFxLoader failed to open "Libs/UI/System\../Screens/Assets/UIWebDownloads/DailyStock.jpg" [Libs/UI/System\Main.gfx]
<18:43:43> [Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/System\../Screens/Assets/UIWebDownloads/Stock.jpg' [Libs/UI/System\Main.gfx]
<18:43:43> [Error] <Flash> GFxLoader failed to open "Libs/UI/System\../Screens/Assets/UIWebDownloads/Stock.jpg" [Libs/UI/System\Main.gfx]
<18:43:48> Material objects/mechs/skins/invasion_a/stormcrow_invasion_a not found during Unregister
<18:43:48> could not free all buffers from CDevBufferMan!
<18:43:48> UnLoadLevel End: 0.3 sec
<18:43:51> Game rules class: Skirmish
<18:43:51> ============================ PrepareLevel lavaworld ============================
<18:43:52> Initializing default materials...
<18:43:58> [Error] Runaway thread
<18:44:01> [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'objects/environments/skyboxes/forestcolony_clouddome_a.dds' compressed texture is dangerous (only single mip) [File=objects/environments/skyboxes/forestcolony_clouddome_a.dds]
<18:44:01> [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/laser_beam_1x4_lop0.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/laser_beam_1x4_lop0.dds]
<18:44:01> [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/ppc_beam_b.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/ppc_beam_b.dds]
<18:44:17> [Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/laser_beam_1x4_lop1.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/laser_beam_1x4_lop1.dds]
<18:44:17> ======== lavaworld is loaded in 25.8 sec ========
*** Memory allocation for 44698328 bytes failed ****
Edited by EvilCow, 30 August 2014 - 08:55 AM.