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Making Modules Affordable And Still End-Game

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#21 FlipOver

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Posted 02 September 2014 - 01:04 PM

View PostSandpit, on 02 September 2014 - 12:57 PM, said:


and I just as easily reversed what you said. Now if the statement had been "NOBODY is buying them, that'd be different"

you tried to dismiss the statement you quoted, I just showed how your statement can easily be reversed to insinuate the same thing.
Sure then, nice one.

#22 LauLiao

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Posted 02 September 2014 - 01:43 PM

View PostFlipOver, on 02 September 2014 - 01:04 PM, said:

Sure then, nice one.


OOooOooh. Semantic Showdown.

FIGHT!

#23 Carrie Harder

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Posted 02 September 2014 - 02:02 PM

View PostLauLiao, on 02 September 2014 - 01:43 PM, said:


OOooOooh. Semantic Showdown.

FIGHT!



#24 Thejuggla

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Posted 02 September 2014 - 02:08 PM

I agree, I usually skips modules because of the high cost or hassle of switching between mechs. I like the idea of the massive cost to "research" it followed by a small cost to equip to mech. I think the current pricing is fair if it was equipable on every mech at the same time. How it is right now you can double the money spent on a mech just by having to buy it's own set for modules. Sure you gotta have cbill sinks to encourage people to spend real money, but its no fun paying more than a new mech for "boring" modules.

#25 dario03

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Posted 02 September 2014 - 02:25 PM

I would like this. Another way they could do it would be to have the modules get cheaper each time you buy it. Frequent shopper rewards :)
So
1st - 6,000,000
2nd - 4,000,000
3rd - 2,000,000
4th - 1,000,000 and could probably stop there

Both ways would still be a huge money sink and would probably get people to spend even more.

#26 Nothing Whatsoever

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Posted 02 September 2014 - 02:27 PM

Yeah, I can live with this. (R&D!)

GXP is the Research expense.
Big Initial C-Bill Investment is the Development expense, to be able to make the Module.

And then the third smaller cost for actual Module Equipment (and maybe Labor).

#27 Ultimax

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Posted 02 September 2014 - 02:37 PM

View PostFlipOver, on 02 September 2014 - 12:24 PM, said:

[/size]
Just bought 3 new modules a few days ago...

But sure, people aren't buying them.


You buy a full compliment of the best modules (3 to 6 million per module) for every single mech you play?

Good for you, or maybe good for PGI?

A lot of players swap around, because its free.

Edited by Ultimatum X, 02 September 2014 - 02:37 PM.






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