Endless Rivercity
#1
Posted 01 September 2014 - 06:01 PM
#2
Posted 01 September 2014 - 06:03 PM
#3
Posted 01 September 2014 - 06:59 PM
#4
Posted 01 September 2014 - 07:04 PM
#5
Posted 01 September 2014 - 08:23 PM
CN9 ACE PILOT, on 01 September 2014 - 06:03 PM, said:
Something I noticed in my Map Stats. Apparently the way the maps are weighted, maps with variations are lumped together as one for randomizing purposes. So your odds of ending up in River City (Night + Day) is the same as ending up in say, Tourmaline.
The reason IMO why you get into River City so much -- You just came out from one River City fight, so that queue becomes freed up. If you immediately go back into a new match, then odds are higher you end up back into the same queue. Give a short break of a few minutes and your map should change.
#6
Posted 01 September 2014 - 09:58 PM
#7
Posted 01 September 2014 - 10:08 PM
#8
Posted 02 September 2014 - 12:59 AM
One does not simply avoid Mordor in queue.
#9
Posted 02 September 2014 - 01:28 AM
#10
Posted 02 September 2014 - 02:48 AM
#11
Posted 02 September 2014 - 11:38 AM
Personally I would drop forest colony (as most ppl avoid water since it is too exposed the already tiny map forces players on an even tinier strip of land) and terra therma. Caustic valley is another candidate as it plays out even more repetitively than terra therma. 99 % of the fights happen around the crater with both teams just runnin in circles like brainless robots.
#12
Posted 02 September 2014 - 11:49 AM
BTW, since I am paranoid, anyone had a feeling that most of the time you will get the map that is bad/opposite for your weapon load?
Like, if I am full of lasers I will get desert or terma for sure?
#13
Posted 02 September 2014 - 11:50 AM
Edited by DuoAngel, 02 September 2014 - 11:50 AM.
#14
Posted 02 September 2014 - 12:20 PM
#15
Posted 02 September 2014 - 12:23 PM
Rushroca, on 01 September 2014 - 06:01 PM, said:
its true name is rivershitty. Poorly made map too small and mainly a nascar mech race arena
Edited by ThisMachineKillsFascists, 02 September 2014 - 12:35 PM.
#16
Posted 02 September 2014 - 12:23 PM
#17
Posted 02 September 2014 - 12:25 PM
#18
Posted 02 September 2014 - 12:29 PM
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