UrsusMorologus, on 04 September 2014 - 02:22 PM, said:
Is there a rule of thumb on minimal armor? I'm adding in the widgets to learn how they work, and had to drop down to LRM-10 already.
Always put max armor on your torso and your head, you can sometimes do with less head armor on fast light mechs but on anything else it's too risky.
If you have arm mounted weapons, those arms will need max armor or as close to it as you can get.
Leg armor is usually the first to go on minmaxed builds, but experienced players do keep it maxed on all fast mechs. Mechs that can take more than 40 or so on each leg can usually afford to lose a bit. You certainly won't need all 5.25 tons of leg armor an Atlas can take.
I personally don't put a lot of armor on the back, usually 3x10 at the most, but that's a calculated risk on my part, if you're getting attacked from behind a lot you'll need more.
I'd say a 25/75 split is the most you might ever want, I know a few players who don't have any rear armor on some of their builds but that is a very bad idea if you're just starting out. I've also seen light mechs with the armor split evenly between front and back, but I'd say that's a bad idea regardless of how good you are as the front usually gets hit a lot more.