#81
Posted 05 September 2014 - 06:14 AM
Since the forums are limited to really just fighting over the definition of "DOA".... does this mean PGI has perfected the game and all is great?!?!?!
*rejoices*
#82
Posted 05 September 2014 - 07:05 AM
Torgun, on 04 September 2014 - 01:03 PM, said:
So you're saying it's mostly a coincidence we never see any Quickdraws or Trebs? Or Dragons for that matter?
Who is "we"? I saw all three of those mechs yesterday in the 10 matches I play daily. The only mech I cannot recall seeing recently is a KTO. Also, I'd point out that those three mechs are putting on some age. I have both Dragons and Trebs. I am not currently using them in my rotation because I am working on other chassis (Vindy and Clans). I am not saying that other chassis in their weight ranges are not better, because they are, but that does not make them useless. And after another night with my Vindy, it has only improved.
#83
Posted 05 September 2014 - 07:18 AM
Hobo Dan, on 05 September 2014 - 07:05 AM, said:
Are you playing a lot of Conquest maybe? Because I haven't seen a Treb for at least 6 months and I basically just play Skirmish. I don't play a ton of games these days, but at least 100 matches since I last noticed a Treb. Hunchbacks and Centurions I see every few games and they're way older than Trebs. So really I doubt it's a coincidence.
Edited by Torgun, 05 September 2014 - 07:23 AM.
#84
Posted 05 September 2014 - 07:57 AM
Same for the Trebs, they're terrible mechs for mediums, huge hitboxes low armor and pretty unremarkable hardpoints.
For SRM brawlers or LRM boats, shadowhawk and Griffin do both better.
#85
Posted 05 September 2014 - 08:04 AM
Torgun, on 05 September 2014 - 05:27 AM, said:
Frankly it's not reasoning at fault here, you pretty much define DOA literally, pretty much like some define P2W quite inaccurately by simply adding the words together instead of learning of the actual meaning of the term.
That's because the correct interpretation of DoA is literally "Dead on Arrival". Funny how that works.
#86
Posted 05 September 2014 - 08:09 AM
Any new hero mech that isnt a clan is DOA IMO.
#88
Posted 05 September 2014 - 08:17 AM
5 medium lasers and a SRM6 with a Max STD engine and rest into armor, jumpers and DHS makes one hell of a fighter.
It can easily be as tough as the shadowhawk
#89
Posted 05 September 2014 - 08:18 AM
Torgun, on 05 September 2014 - 07:18 AM, said:
Are you playing a lot of Conquest maybe? Because I haven't seen a Treb for at least 6 months and I basically just play Skirmish. I don't play a ton of games these days, but at least 100 matches since I last noticed a Treb. Hunchbacks and Centurions I see every few games and they're way older than Trebs. So really I doubt it's a coincidence.
So one of your arguments that certain chassis are dead and useless is because you never see them in matches but you segregate yourself from 2/3 of the available game modes?
Edited by Hobo Dan, 05 September 2014 - 08:18 AM.
#91
Posted 05 September 2014 - 08:22 AM
I don't agree cause I don't see bouncing boobs on the chassis like the console game was
#92
Posted 05 September 2014 - 08:31 AM
Foxwalker, on 05 September 2014 - 08:22 AM, said:
I get that, but what is it about the Vindicator you prefer over the BlackJack? that is the real question.
massively better agility (Obviously this is what I like, not SgtMajor)? It's what I prefer, anyhow. Though I would be hard pressed to say I prefer it to the BJ, mostly because I rather like my Arrow. But otherwise.....oooph, tough. I like the BJs hardpoints a lot better, but I like driving the Vindi more.
Also...:Deputy Dawg paintjob!!!!!! (and my VND-1AA with it's 280, JJs 4x Mlasers and LRM15 has been doing pretty decent for me, as a real obnoxious harasser.
#93
Posted 05 September 2014 - 08:36 AM
I have the SIB and 1X, just levelling all basics I have an average win/loss of 1.4 and k/d of 2 on both. Not bad considering during levelling I was playing mainly SHS and slow engines (no money
#94
Posted 05 September 2014 - 09:10 AM


DOA mech, the Fang. Killing Clanners like tomorrow.
Your Direwolf and Timber Tears are Delicious Coolant for my LPLs and AC10.
I was fiddling with the Vindi on smurfy last night, and if it's STs are like the Shawks, I don't think it's a bad mech by any means.
#95
Posted 05 September 2014 - 09:59 AM
Bishop Steiner, on 05 September 2014 - 08:04 AM, said:
You're basically making my point, interpreting the expression according to your own way incorrectly as in "you'll always die when you run this mech" or something similar. I've already explained what DOA means and how it's used not only in MWO but games in general. If you refuse to understand it then there's really nothing else for me to say,
Hobo Dan, on 05 September 2014 - 08:18 AM, said:
So one of your arguments that certain chassis are dead and useless is because you never see them in matches but you segregate yourself from 2/3 of the available game modes?
So you're saying there are tons of Trebs in Assault and Conquest because they are somehow a lot better mechs in those modes? Because otherwise I don't see your point.
#96
Posted 05 September 2014 - 10:02 AM
Torgun, on 05 September 2014 - 09:59 AM, said:
You're basically making my point, interpreting the expression according to your own way incorrectly as in "you'll always die when you run this mech" or something similar. I've already explained what DOA means and how it's used not only in MWO but games in general. If you refuse to understand it then there's really nothing else for me to say,
So, wait. Thinking that "Dead on Arrival" means "you'll always die when you run this mech" is wrong? Do you even hear yourself?
#97
Posted 05 September 2014 - 10:07 AM
EyeOne, on 05 September 2014 - 10:02 AM, said:
So, wait. Thinking that "Dead on Arrival" means "you'll always die when you run this mech" is wrong? Do you even hear yourself?
OMG, you think DOA means you will always automatically die as soon as you enter the mech? For real?
*mind blown gif*
Don't you guys actually play other games and have been in other game forums?
Edited by Torgun, 05 September 2014 - 10:09 AM.
#100
Posted 05 September 2014 - 10:16 AM
Torgun, on 05 September 2014 - 09:59 AM, said:
You're basically making my point, interpreting the expression according to your own way incorrectly as in "you'll always die when you run this mech" or something similar. I've already explained what DOA means and how it's used not only in MWO but games in general. If you refuse to understand it then there's really nothing else for me to say,
So you're saying there are tons of Trebs in Assault and Conquest because they are somehow a lot better mechs in those modes? Because otherwise I don't see your point.
DoA means "dead, worthless, non viabvle" form the start.
Since ti it none of those, even your "game speak" attempt to redefine english, fails.
Also, maybe if you took off the training wheels, and challenged yourself tactically by leaving Skirmish, you might encounter mechs other than those that are good at pure brawling/Sniping, etc.
Confining yourself to TDM doesn't really open one up to new experiences. And yes, consistent success on Conquest and Assault outside the underhive, does require a different set of builds and tactics.. and believe it or not, we still fight, a lot.
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