#81
Posted 06 September 2014 - 12:02 AM
It's not like I've spent much money on the game myself (only an Illya when it was on sale and a couple of mechbays). But there is no goddamn way I'm spending another single cent on this game with the way it's continued to go. It boggles my mind with how incompetent and inept PGI seem to be. The amount of silly **** they do, time and time again, mucking things up over and over, it's truly baffling and painfully frustrating. It's like they're trying to piss as many people off as much as possible with some of these rediculous decisions. I'm sick and tired of trying to stay ahead of PGI's nerf-curve.
I think it's coming time to take another 6 month break from the game....
#82
Posted 06 September 2014 - 12:42 AM
BLOOD WOLF, on 05 September 2014 - 08:17 PM, said:
I can use 5x2 with chain fire and it still shreds decently.
It does run a little hot
Ghost Heating CERML to 4 would do the same thing without "running a little hot" thing.
Tanreh, on 05 September 2014 - 11:44 PM, said:
- not listening to what is being said on the forums...
- not caring what is being said on the forums
- have no idea what they are actually doing
- are far away from any *scientific* approach to problems
- have a vastly different understanding on their own game than most of the people playing the game
Or just all of them.
#83
Posted 06 September 2014 - 02:06 AM
#84
Posted 06 September 2014 - 02:24 AM
#85
Posted 06 September 2014 - 02:30 AM
Sable Phoenix, on 05 September 2014 - 09:00 PM, said:
Oh, and the range nerfs on small lasers and pulse lasers are asinine.
If have lots of E hardpoints and overheat a lot you can use the old, tried and tested method of: remove laser, add DHS.
Also, what you have here is classic sensory adaptation. If you hadn't played the Clan mechs and someone gave you the raw numbers you'd see how far from balanced the Clan tech is.
Clan mechs will still be stronger, even with laser boating builds. You honestly have little reason to think that the lasers were overnerfed.
#86
Posted 06 September 2014 - 02:33 AM
Selling slightly overpowered clan-mechs for real money.
After they sold enough they nerv them (and also other (IS) mechs) with the sledgehammer.
But then comes the solution!!!
"Buy our great new weapon modules to re-buff them again."
"And - by the way - please buy it for each single weapon and each single mech."
But to be honest, thats what we bought with the new free-to-pay game mechanics.
Nothing whats good and wothfull can be free of costs.
The result are games much more expensive (if you dont have the time to play and grind all day) then gaming ever was.
Have fun.
#87
Posted 06 September 2014 - 02:45 AM
#89
Posted 06 September 2014 - 10:40 AM
E.g. old range reduced for xx%, with module 5 will be reduced to yy % regarding old value.
Edited by ExoForce, 06 September 2014 - 10:46 AM.
#90
Posted 06 September 2014 - 12:20 PM
Green Mamba, on 05 September 2014 - 09:42 PM, said:
Did I say "clan XL" or did I say "Clan XL for Clan lights"?
Reading comprehension is critical to functioning on a web forum.
Edited by Ultimatum X, 06 September 2014 - 12:21 PM.
#91
Posted 06 September 2014 - 12:48 PM
#92
Posted 06 September 2014 - 02:27 PM
Hell even doing some unnerfing of some IS tech.
So no i will not just suck it up there are better ways of going about balancing this game then what PGI has don that sucks the fun out of this game.
#93
Posted 06 September 2014 - 06:14 PM
Mumuharra, on 06 September 2014 - 02:33 AM, said:
Selling slightly overpowered clan-mechs for real money.
After they sold enough they nerv them (and also other (IS) mechs) with the sledgehammer.
But then comes the solution!!!
"Buy our great new weapon modules to re-buff them again."
"And - by the way - please buy it for each single weapon and each single mech."
But to be honest, thats what we bought with the new free-to-pay game mechanics.
Nothing whats good and wothfull can be free of costs.
The result are games much more expensive (if you dont have the time to play and grind all day) then gaming ever was.
Have fun.
YES!
They do this time and time again - implement nerfs or stupid game mechanics, then release new modules to "unnerf" or fix stupidity. LRMs causing seizure-inducing cockpit shake? Here's a module to reduce it. Having trouble with your 50ft mech walking up a 10 degree slope or over a tree stump? Here's a module to resolve that. Legs falling apart after it jumps down a set of stairs? Here's a module to make your legs stronger. Now finding your clan lasers can't shoot further than you can hurl a dead cat? Here's a set of modules that could make em shoot further (provided you're an individual of average strength and can't hurl a dead cat TOO far).
Just waiting for a JJ mod to improve JJ thrust somehow....
#94
Posted 06 September 2014 - 06:24 PM
Macster16, on 06 September 2014 - 06:14 PM, said:
They do this time and time again - implement nerfs or stupid game mechanics, then release new modules to "unnerf" or fix stupidity. LRMs causing seizure-inducing cockpit shake? Here's a module to reduce it. Having trouble with your 50ft mech walking up a 10 degree slope or over a tree stump? Here's a module to resolve that. Legs falling apart after it jumps down a set of stairs? Here's a module to make your legs stronger. Now finding your clan lasers can't shoot further than you can hurl a dead cat? Here's a set of modules that could make em shoot further (provided you're an individual of average strength and can't hurl a dead cat TOO far).
Just waiting for a JJ mod to improve JJ thrust somehow....
Actually, the 6,000,000 CB Hillclimb module doesn't do anything to improve hill climbing, you still get stuck on crappy map geometry and props just the same as without it.
Edited by Mister D, 06 September 2014 - 06:24 PM.
#95
Posted 06 September 2014 - 06:52 PM
Just Stop, and quit messing with things you do not understand. Which yes means the entire game..
#96
Posted 07 September 2014 - 12:01 PM
Mumuharra, on 06 September 2014 - 02:33 AM, said:
"Buy our great new weapon modules to re-buff them again."
"And - by the way - please buy it for each single weapon and each single mech."
Have fun.
Sell new things + 10 % overpowered,
nerf - 20 %,
sell buffs + 10 %,
double income on same products.
I am selling most of my mechs, dont need them so many... nerfed...
Really.. I am tired...more real money for me.
#97
Posted 24 October 2016 - 11:13 AM
Edited by AphexTwin11, 24 October 2016 - 11:14 AM.
#99
Posted 24 October 2016 - 11:52 AM
They always get the second part of that description spot on.
#100
Posted 24 October 2016 - 12:02 PM
http://mwomercs.com/...oes-high-score/
Edited by AphexTwin11, 24 October 2016 - 12:02 PM.
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