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Nova Is Dead


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#41 Ren Kurogane

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Posted 05 September 2014 - 11:14 PM

View PostRyvucz, on 05 September 2014 - 03:00 PM, said:

I remember when it was mentioned that weapons would see aggressive nerfing, but that was over a year ago in Beta.

Guess they decided to keep being aggressive.


Fixed that for you ;)
Though, i haven't tried C-ERML yet, but i already prepared for the worst after the last "balancing" patch -PPC/ERPPC/C-ERPPC/C-ERLL-. Good things they decided to change C-ERLL's duration in this patch.

#42 Asterisk

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Posted 06 September 2014 - 12:19 AM

View PostBAHS, on 05 September 2014 - 03:43 PM, said:

Everyone always complains about weapon nerfs. Doesn't matter what the nerf is. Clans are p1ssed off because every variant is now more difficult to use. Anytime the game gets more competitive for everyone people complain. You want to complain, complain about the community not PGI. Stop boating and the nerfs will stop coming.

Plain and simple.

For all those who will complain about my post. I am sorry your "alpha" can't core or kill a mech in one shot anymore. I apologize that a couple of good shots can't create a one sided game where one team is "rolled" by the other. I feel bad for those who spent their hard earned money on a video game (luxury commodity purchased with disposable income) that are furious enough to stop playing the best game that "Battletech" has going for it.


You ARE familiar with the Nova's prime configuration, right? You're familiar that several of the canon builds are boats, right?

#43 Sancho Kabrinski

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Posted 06 September 2014 - 01:47 AM

They made the weapons work in so weird way, both IS and Clan......We have 12 energy hardpoints in a mech, but can't use them...Don't boat you say? Ok I'll try to put 4 or 5ml and a pair of ppc....Oh wait! the ghost hear monster is here.......Remove or tone down the damn ghost heat at least is you nerf energy weapons in a so weird way. Damn I lost my taste for this game.

#44 kapusta11

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Posted 06 September 2014 - 02:04 AM

Ghost Heat is fine, I'd rather prefer Ghost Heating clan lasers rather than increasing individual heat costs, the latter will (already did) nerf energy boats precisely, you'll never be able to use say 2 PPCs and 6MLs for example or any other combination because all your loadout is too hot from the start.

Edited by kapusta11, 06 September 2014 - 02:05 AM.


#45 ball0fire

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Posted 06 September 2014 - 02:58 AM

just cry more.

but wait ... the nova (prime especially) is meant to be like this

let me say it again so you can understand my words

the nova prime is NOT meant to be able to alpha all its weapons

PGI said it back when they first relvealed the nova in the little text story and its written pretty much every where else there is info on the nova.

in 5 minutes googling i found these
http://www.sarna.net...28Black_Hawk%29

http://battletech.wikia.com/wiki/Nova

http://fabricati-die...ech2/nova.shtml



sure not the best looking screens but they all say the same thing

YOU CANT FIRE ALL THE WEAPONS



deal with it.



edit: also on a unrelated topic, its been over a week and the site is still broken, srsly?

Edited by ball0fire, 06 September 2014 - 03:02 AM.


#46 thisisxerxes

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Posted 06 September 2014 - 03:01 AM

View PostBAHS, on 05 September 2014 - 03:43 PM, said:

Anytime the game gets more competitive for everyone people complain. You want to complain, complain about the community not PGI. Stop boating and the nerfs will stop coming.


What's wrong with boating?
If a player chooses to boat, then their mechs have no versatility. It's up to smart opponents to exploit that one-trick-pony.

#47 Domoneky

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Posted 06 September 2014 - 03:06 AM

What if you Boat Kills?

#48 o0cipher0o

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Posted 06 September 2014 - 03:31 AM

View Postball0fire, on 06 September 2014 - 02:58 AM, said:

just cry more.

but wait ... the nova (prime especially) is meant to be like this

let me say it again so you can understand my words

the nova prime is NOT meant to be able to alpha all its weapons

PGI said it back when they first relvealed the nova in the little text story and its written pretty much every where else there is info on the nova.

in 5 minutes googling i found these
http://www.sarna.net...28Black_Hawk%29

http://battletech.wikia.com/wiki/Nova

http://fabricati-die...ech2/nova.shtml



sure not the best looking screens but they all say the same thing

YOU CANT FIRE ALL THE WEAPONS



deal with it.



edit: also on a unrelated topic, its been over a week and the site is still broken, srsly?


Oh really? I tought that shutting down after every alpha was ok. Ya know, the nova prime has never been able to alpha.

The problem here, is that i can fire 6 SMALL lasers two or three times before i have to cool down, with 17 DHSs on my mech. add 6 mediums for the heavy punch, and you have to cool down after every time i chainfire my arms. Even playing with just 6 mediums builds up an incredible heat right now.

#49 M0rpHeu5

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Posted 06 September 2014 - 03:47 AM

Come on guys, it's Paul. What did you expect?

#50 Hadrogh

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Posted 06 September 2014 - 03:47 AM

Just found this little gem:

Clan ER Small Laser long range (max damage) reduced from 200m to 150m
Clan Small Pulse Laser long range (max damage) reduced from 180m to 150m

"ER" was means what again?
In all honesty, sometimes I'm not sure, wether you guys see the relative change compared to the absolute numbers while you're fixing stuff :/

#51 Sparks Murphey

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Posted 06 September 2014 - 03:49 AM

I remember my first reaction when I logged on after the patch and saw this thread. "Oh, gosh, here's another guy whining about how the latest nerf has inconvenienced his toy," I thought to myself with a smile.

14 hours later and a good few hours spent on the Nova: PGI, you've absolutely gutted the Nova.

Don't get me wrong, before the patch? Nova was a nightmare, to anyone in front of it at least. The concentrated firepower is could dish out was definitely on the overpowered side. It needed correcting. This has gone too far, though. A volley of ER medium lasers should hurt, even if not being overpowered. Today, I've found that it barely manages to turn armour yellow. It's gone from annihilating opponents with ease to barely being able to scrape into the double digits of damage. My Vindicator significantly outperforms it.

It's possible that it's a problem with HSR lingering from the server move, that combined with the nerf and my Australian connection means I'm not hitting where I expect, but that wouldn't explain the damage showing up on the section I'm aiming at only, but still only barely damaging it. If the heat penalty was less severe, it might be workable, stretching out the damage from the Nova, but as it is I can sneeze a couple of times at a target, then overheat while it obliterates me in response.

#52 Hungry Hungry Hobo

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Posted 06 September 2014 - 04:10 AM

Reminds me of my poor Highlanders getting nerfed into the ground time after time.

I don't really think it likes eating dirt.

#53 That Dawg

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Posted 06 September 2014 - 04:21 AM

Working as intended, buy the stormcrow when it comes out

#54 wowchick2021

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Posted 06 September 2014 - 04:46 AM

so can we still use the nova mech cus thats what i purchased to use -__-

#55 o0cipher0o

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Posted 06 September 2014 - 04:48 AM

View Posttwsgoody2013, on 06 September 2014 - 04:46 AM, said:

so can we still use the nova mech cus thats what i purchased to use -__-


Yeap, but not as the laserboat it's meant to be if you want to be competitive. better stick with less lasers than the stock variant, or switch to a balistic...

#56 Bigbacon

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Posted 06 September 2014 - 05:07 AM

View Postball0fire, on 06 September 2014 - 02:58 AM, said:

just cry more.

but wait ... the nova (prime especially) is meant to be like this

let me say it again so you can understand my words

the nova prime is NOT meant to be able to alpha all its weapons

PGI said it back when they first relvealed the nova in the little text story and its written pretty much every where else there is info on the nova.

in 5 minutes googling i found these
http://www.sarna.net...28Black_Hawk%29

http://battletech.wikia.com/wiki/Nova

http://fabricati-die...ech2/nova.shtml



sure not the best looking screens but they all say the same thing

YOU CANT FIRE ALL THE WEAPONS



deal with it.



edit: also on a unrelated topic, its been over a week and the site is still broken, srsly?


i dont think this issue has anything to do with alpha'ing 12 lasers at once. it has to do with the fact that using base loadouts or even minor changes to it using link or chain firing groups leaves you nearly overheated after just 1 or 2 volleys .

#57 Modo44

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Posted 06 September 2014 - 05:12 AM

No Clan mech needs buffs. None. Most builds are still the same, switching a laser or two for heatsinks. ERLLs are, in fact, back to general use instead of just sniping. Quit whining.

#58 Josef Koba

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Posted 06 September 2014 - 05:15 AM

I'm going to agree that for now, my Nova is dead. I really enjoyed the mech despite its already prodigious limitations; those limitations being why I wasn't sure what the point of hitting it so hard was. Sure, my 12 ERSL could do some serious hurting on someone. But even with the range of 200 meters, I had to get close. My mech has huge arms where all its armament is; almost every match resulted in the loss of one arm and therefore half my firepower. Now the mech has to get even closer and runs far, far hotter. Whereas before I could brawl with it despite the risks, now I don't see how that's possible. Firing just a few times puts you dangerously high on the heat scale, so you can't even take advantage of the small laser's quick cool down. Once you get there, you'll stay there and the slightest mistake means you overheat. It already walked a fine line, heat-wise. Now it's too much. I rarely alpha struck anything, but it was nice to have that option for those life or death moments. Now alpha'ing puts me into shutdown mode for nine seconds even with double basic. I don't recall what my heat efficiency was before, but now it's a 1. I never, ever run mechs with that low a heat efficiency. Only one mech I own out of 95 is below 1.10, and that's my Atlas-D. What's most interesting is that it seems that the 6 ERML Nova will be far more effective now in comparison. Despite the slight loss in firepower (a mere six points), I gain a significant amount of range and have a heat efficiency of 1.14 vice 1.0. I frankly can't see me using the Nova Prime that much anymore unless I make it a duplicate of the S. Sort of sad. I liked the challenge of wading into battle with my Prime.

#59 FatYak

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Posted 06 September 2014 - 05:36 AM

weapons groups

chainfire

my nova still doing just fine

#60 Cyborne Elemental

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Posted 06 September 2014 - 06:24 AM

Broken, or the classic, working as intended.
Testers say "hey! this is bad, its a bit much"
Does it anyway.
ugh.





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