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#auniversetoexplore


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#1 Kyle Polulak

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Posted 05 September 2014 - 01:34 PM

Greetings,

This is the official off-topic thread for exploring universes.

#2 Ryvucz

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Posted 05 September 2014 - 01:46 PM

View PostNikolai Lubkiewicz, on 05 September 2014 - 01:34 PM, said:

Greetings,

This is the official off-topic thread for exploring universes.


May I have more information about it, from you? :P

#3 Mal

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Posted 05 September 2014 - 02:02 PM

Color me intrigued....

#4 Heffay

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Posted 05 September 2014 - 02:13 PM

I'm intrigued, but I have no idea why.

Is this Star Citizen related? Elite: Dangerous?

#5 9erRed

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Posted 05 September 2014 - 02:50 PM

Greetings all,

At that site, the promo code is 10 characters long, but still no idea what game it's referring to?


9erRed

#6 TKSax

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Posted 05 September 2014 - 04:57 PM

Well if this in another PGI Game... I know one thing... they will not get a single cent from me.

#7 CoffiNail

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Posted 05 September 2014 - 05:00 PM

Sneaky hobbitses. What is this... Oberon? Are we getting a BT Warship/Aerospace game? TEASE US LIKE THIS?! EVIL NIKO SNOW!

But, yes... I am interested in this. Both Bryan and Niko have hashtagged this. Niko favourited my question of it... What are you guys up to?

#8 TKSax

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Posted 05 September 2014 - 05:03 PM

This is probably why MWO was moved to a new datacenter..... need the better hardware for the newgame... This is starting to feel kinda of HiRez Studio-ish....

#9 Alaskan Nobody

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Posted 05 September 2014 - 05:15 PM

View PostCoffiNail, on 05 September 2014 - 05:00 PM, said:

Sneaky hobbitses. What is this... Oberon? Are we getting a BT Warship/Aerospace game? TEASE US LIKE THIS?! EVIL NIKO SNOW!

Art style isn't really BT oriented (the one person is pretty cyborged)

Color me intrigued though....

#10 Rebas Kradd

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Posted 05 September 2014 - 05:43 PM

If this is why everything from map production slowdowns to basic features like AMS toggles has been shoved off the docket, PGI will have created another detractor. I sincerely hope there's more to it than that.

#11 TKSax

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Posted 05 September 2014 - 05:55 PM

View PostRebas Kradd, on 05 September 2014 - 05:43 PM, said:

If this is why everything from map production slowdowns to basic features like AMS toggles has been shoved off the docket, PGI will have created another detractor. I sincerely hope there's more to it than that.


I am sure they will say that no manpower from MWO was used to create this... they just hired all new people , you know all those new people they could not get to work for them on MWO....

#12 RiSE

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Posted 05 September 2014 - 05:57 PM

Is this a module for community warfare?

#13 Hex Pallett

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Posted 05 September 2014 - 05:58 PM

EXCITED FOR NO APPARENT REASON

#14 TKSax

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Posted 05 September 2014 - 06:06 PM

View PostRiSE, on 05 September 2014 - 05:57 PM, said:

Is this a module for community warfare?


Nope related to MWO at all... .well except for the same company and resources developing it, so about those maps...

#15 Punkass

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Posted 05 September 2014 - 06:20 PM

I figured it out, and NO, Not One Penny Extra.

#16 CompproB237

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Posted 05 September 2014 - 06:24 PM

After the ROI of my last venture with you, you will be getting nothing from me. Especially so long as Kelly Zmak, Paul Inouye, Russ Bullock, and Bryan Eckman are still a part of your companies.

Edited by CompproB237, 05 September 2014 - 06:26 PM.


#17 Biglead

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Posted 05 September 2014 - 06:36 PM

Why make one excellent product when you can make a bunch of *** products instead?

#18 Destructicus

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Posted 05 September 2014 - 06:36 PM

Why do I feel my money is going into this game ala tactics?
Is it why MWO has been moving at the snail's pace it has?
How do you expect to get another round of people to buy into this game's vision the same way you dd the founders, especially since we rarely see them these days?

Edited by Destructicus, 05 September 2014 - 06:41 PM.


#19 Carrie Harder

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Posted 05 September 2014 - 06:36 PM



#20 El Bandito

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Posted 05 September 2014 - 06:37 PM

Posted Image


Thanks Clan pack purchasers, for funding PGI with the cash they needed to start another project. <_<



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