Exploit? Or Just A Broken Build?
#1
Posted 29 October 2025 - 04:09 PM
Was I witnessing someone using an exploit, or is there some combination of skills, equipment and JN7-A specific quirks that enable this? Basically, I don't want to be accusing someone of cheating if it is something one can achieve legitimately. Also, if it is something legitimate, I'd actually rather not have the details on doing it posted - just want to know if it's possible.
#2
Posted 29 October 2025 - 04:29 PM
#3
Posted 29 October 2025 - 05:04 PM
#5
Posted 30 October 2025 - 10:24 AM
Meep Meep, on 30 October 2025 - 02:38 AM, said:
Funny thing is that they didn't even use a laser to make beams in the end. It's a modified flamer.
i figure they had to do that to prevent boating. can you imagine six of them in a high sustain config? there is a reason that jenner has one hardpoint.
Edited by LordNothing, 30 October 2025 - 10:25 AM.
#6
Posted 30 October 2025 - 10:47 AM
You can see the quirks and a build here: https://mwo.nav-alph...=a549bd44_JR7-A
#7
Posted 30 October 2025 - 10:02 PM
as for hardpoints, especially on older chassis its based in the lore though PGI does have a tendency to move rear mounted hardpoints to forward ones for obvious reasons. (though i think almost every Atlas pilot wouldn't mind getting their butt laser back to help with those pesky lights.) most mechs with a P are often PGI created variants though as well as most of the heroes. some mechs don't have many Lore variants so PG has to make some up for those as well so they can put together proper mech packs.
Edited by VeeOt Dragon, 30 October 2025 - 10:02 PM.
#8
Posted 31 October 2025 - 08:17 AM
#9
Posted 31 October 2025 - 11:39 AM
Xiphias, on 30 October 2025 - 10:47 AM, said:
You can see the quirks and a build here: https://mwo.nav-alph...=a549bd44_JR7-A
this build would probibly make a good hppc build with that. if the beam laser meme gets old.
#10
Posted 31 October 2025 - 07:35 PM
LordNothing, on 31 October 2025 - 11:39 AM, said:
this build would probibly make a good hppc build with that. if the beam laser meme gets old.
I think I've seen a few JR7-As mucking about with HPPCs, could be wrong, suits the chassis better to be a poptart skirmishy thing rather than a toilet seat with a staring problem perhaps?
#11
Posted 01 November 2025 - 12:43 PM
LordNothing, on 31 October 2025 - 11:39 AM, said:
a 5 year old with an Uzi, on 31 October 2025 - 07:35 PM, said:
I would say the HPPC is probably the "best" build since it minimizes facetime, but there are plenty of other builds that can also poptart (and do it as well or better). There's only one mech with -99.9% cooldown and the LPL has the best dps/dph tradeoffs. The binary laser can also work, but the increased duration hurts it more than the LPL.
However it's built it's more of a novel gimmick than a particularly strong mech, but it's fun to take out every once and awhile. It would be a monster with a second energy hardpoint or a couple ballistic slots though.
#12
Posted 01 November 2025 - 04:34 PM
Xiphias, on 30 October 2025 - 10:47 AM, said:
#13
Posted 01 November 2025 - 09:22 PM
Ilfi, on 01 November 2025 - 04:34 PM, said:
Another quirky one would be the Mad Dog Sigma. It was made to bring JJ's to Mad Dogs and is best run putting the side torsos on the Revenant, but the so8 has a ridiculous duration quirk that basically turns lasers into more or less PPFLD.
#14
Posted 01 November 2025 - 09:35 PM
Ilfi, on 01 November 2025 - 04:34 PM, said:
Hunchback Grid Iron hero - slap 2 LGauss or a SBGauss on it and go bananas
Centurion D - 2 LB5X, same deal
Roughneck 2A - 2 Gauss, 2 SBGauss, whatever
Basically very low cooldown ballistics on these. Off the top of my head.
Edited by a 5 year old with an Uzi, 01 November 2025 - 09:38 PM.
#16
Posted 02 November 2025 - 06:32 AM
#17
Posted 02 November 2025 - 01:18 PM
Xiphias, on 01 November 2025 - 12:43 PM, said:
However it's built it's more of a novel gimmick than a particularly strong mech, but it's fun to take out every once and awhile. It would be a monster with a second energy hardpoint or a couple ballistic slots though.
game pretty much runs on gimmicks these days.
#18
Posted 02 November 2025 - 02:20 PM
#19
Posted 02 November 2025 - 04:47 PM
Ilfi, on 01 November 2025 - 04:34 PM, said:
You can browse quirks on MechDB, and filter mechs by quirk if you're have something particular in mind you want to try for. Adding a couple more to what has already been mentioned.
Gauntlet set of 8 has a 50% cooldown for 1 energy, 1 missile hardpoints: https://mwo.nav-alph.../mechlab/GTL-1O
Spider 5V has 50% energy cooldown, but perhaps more uniquely a massive +80% capture accelerator (100% with skill tree): https://mwo.nav-alph.../mechlab/sdr-5v
Less interesting, but unique consumable related:
Supernova can carry 2 extra coolshots: https://mwo.nav-alph...chlab/snv-srlgd
Marauder IIC can carry 2 extra strikes: https://mwo.nav-alph...b/mad-iic-dnlgd
Several mechs get extra seismic range (+100, +150), which can be used for ambush tactics.
The HSL quirks can also be pretty impactful as they make certain builds viable that otherwise would be too hot to alpha. E.g. Awesomes can fire 3xHPPCs with the PPC HSL quirk.
Marauder II 6S has +1 PPC (All) HSL and +1 ERPPC HSL which stack so you can alpha 4xERPPC: https://mwo.nav-alph.../mechlab/mad-6s
Jagermech A has ballistic HSL so you can run 2xAC20 on it: https://mwo.nav-alph...m/mechlab/jm6-a
I'm sure there are more you can find if you dig through things.
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