300 Ping
#1
Posted 05 September 2014 - 09:36 PM
I recently moved to Japan and I am getting a ping of around 300 since I have been here. Contacted mwo support to assist, did the tracerts and pings provided. In sort Ping is 100% packet loss and cannot tracet past #5, everything keeps timing out. Contacted my ISP, with very little help, I am getting the full bandwidth that I am paying for.
I am wondering what other international players in my (or oceanic) region has any work arounds or anything that assisted them in their pings. I am looking to cut my present ping in half to at least 140 or less. Let me know. Thanks
#2
Posted 06 September 2014 - 06:48 PM
Edit: I live near Yokohama, Kanagawa Prefecture
Edited by Defender Rococo Rockfowl, 06 September 2014 - 06:49 PM.
#3
Posted 07 September 2014 - 12:53 AM
#4
Posted 12 September 2014 - 01:59 AM
ISPはOCNですか?
I have 280-330 ping.
Where is the ISP?
I'm using the OCN.
#5
Posted 18 September 2014 - 06:18 PM
Crusadiar, on 07 September 2014 - 12:53 AM, said:
I do not use VPN and also shut down all web browser before launching MWO.
Killercage, on 12 September 2014 - 01:59 AM, said:
ISPはOCNですか?
I have 280-330 ping.
Where is the ISP?
I'm using the OCN.
はい、ISPはOCNです。
横須賀市で使ってますがISPの所在地はどこにあるか分からないです。
Do you have any advice?
#6
Posted 27 September 2014 - 05:30 PM
have you been able to solve the problem?
And did you experience the bad ping mainly at specific times of the day? Is it different at the weekends?
I myself have a ping between 200-210 normally but have had heavy variations depending on daytime. It becomes unplayable during certain peek times.
#7
Posted 14 October 2014 - 06:35 PM
Edit: Using OCN too.
Edited by Lindonius, 14 October 2014 - 06:36 PM.
#8
Posted 14 October 2014 - 09:36 PM
Lynceus, on 27 September 2014 - 05:30 PM, said:
And did you experience the bad ping mainly at specific times of the day? Is it different at the weekends?
I myself have a ping between 200-210 normally but have had heavy variations depending on daytime. It becomes unplayable during certain peek times.
It used to be around 180 until they relocated the data center. After that, 300 ping is all the time.
Lindonius, on 14 October 2014 - 06:35 PM, said:
Edit: Using OCN too.
I'm also on OCN and my network connection speed reads "1 Gbps."
I wonder if it's OCN putting some sort of cap on our speed?
#9
Posted 21 October 2014 - 10:57 PM
#10
Posted 13 May 2015 - 02:46 AM
Before the server move, My ping was usually 200.
After the move, it's anywhere from 270 to 350.
I contacted both my ISP (NTT East) and the MWO staff about it.
The answer from both sides?
...and so, things have remained.
#11
Posted 14 May 2015 - 12:12 AM
#12
Posted 09 September 2015 - 08:00 PM
Defender Rococo Rockfowl, on 18 September 2014 - 06:18 PM, said:
はい、ISPはOCNです。
横須賀市で使ってますがISPの所在地はどこにあるか分からないです。
Do you have any advice?
Bit of a 'better late than never' post, but here goes:
I also live in Yokosuka, but my ISP is So-net. I typically get about 150-200ms latency when playing MWO. I actually had similar issues (350+ ping, rubberbanding like crazy) a year or so ago, and after looking into it with Pingplotter, there was a router in San Francisco (IIRC) dropping packets. I ended up using a VPN to route my connection through San Antonio, which added a bit of latency (above my normal, so still ~200ms) but resolved the packetloss issues and made the game playable again. Eventually I guess someone rebooted the router or something, because the issue went away after a few weeks.
Anyway, you should expect around 150-250ms latency when playing on US servers from Japan. Anything above that (or high packetloss) may warrant investigation.
Edited by DanZaiMon, 09 September 2015 - 08:26 PM.
#13
Posted 25 September 2015 - 05:21 PM
#14
Posted 09 December 2015 - 06:21 PM
1. your computer and his parts- be aware you have a modern computer and a modern modem!
2. your local connetion- look where are you connected to the local net. Are there many ppl connected and the hardware is from the 1.world war? Is the cable long? Is your providor about to connect more clients than technically can be connected and served to the same time?
3. how your country is connected to the world- oceanic cable and satelites have capacity limits especialy where the datas get injected.
The only thing you can affect realy is part 1.
#15
Posted 04 January 2016 - 05:55 PM
I think you should check that if you selected Europe server. That is about 300 thus I unchecked it.
Edited by Cincin, 04 January 2016 - 05:58 PM.
#16
Posted 14 January 2016 - 09:17 PM
Cincin, on 04 January 2016 - 05:55 PM, said:
I think you should check that if you selected Europe server. That is about 300 thus I unchecked it.
There wasn't any option for servers a year ago but now that there is I just leave Europe unchecked.
It's not perfect but it works.
BTW your name ... lol
#17
Posted 15 October 2016 - 07:54 PM
#18
Posted 15 October 2016 - 08:22 PM
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